Re: GURPS Spaceships Design Spreadsheet
Oh, there seems to be a bug where a couple other design/display options cause errors in certain fields. At least for ships with large HP totals (>1000) selecting "Use Shortened Numbers" changes the dST/dHP to #VALUE! Additionally, the Self-Healing / Regeneration switch changes the entire Notes field to #VALUE! when activated. (If you couldn't tell, I'm building a Borg Cube)
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Re: GURPS Spaceships Design Spreadsheet
Version 1.35
-Fixed bug where Cost Multipliers in the Campaign Options weren't working for Ship Systems -Fixed bug where Use Shortened Numbers would cause a #Value error in dHP/dST and Notes -Added Burn Points and Thrust Rating to Space Performance profiles -Added Torpedo Tubes to the Weapon mount choices; added Torpedoes as 'missile' option See my first post for download links. |
Re: GURPS Spaceships Design Spreadsheet
Another minor bug: Uninstalled Weapon Batteries do not seem affected by cost modifier. Using a modifier of x0.15, an uninstalled Secondary battery at SM7 still subtracted -$150k from the price instead of the more expected $22500.
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Re: GURPS Spaceships Design Spreadsheet
Yeah, I am. Other than that I haven't found any new issues, though I'm still trying to put it through its paces.
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Re: GURPS Spaceships Design Spreadsheet
Couple of questions (on things I can't seem to find):
How do I reduce the number of control stations in a control room? I see a box for this but I can't get it to actually do anything. Is the option to replace a system with three sytems of the next smallest SM exist? If it does, how do I access it? Jeff |
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