Re: GURPS Spaceships Design Spreadsheet
Thanks for making this Eric. It is really great.
I am trying to make a missile. SM+3. Is there a weapon or self destruct module that I can use for warheads? What module would I use to make a launcher on the mothership? Right now I have it with 6 missile launchers (12cm) and only enough ammo for one round of launches to simulate a mirv warhead, that launches at range 10. Any suggestions? |
Re: GURPS Spaceships Design Spreadsheet
Obligatory comments on what an amazing piece of work this spreadsheet it. But actually though. It's such a fantastic resource.
I'm messing around with Ornithopter wings (SS7:12). The description there is pretty brief, but it does seem to say that each ornithopter system adds +1 to Handling, which I read as being in addition to the Handling bonus from having wings. "Each system provides 0.25G acceleration in atmosphere only, and adds +1 to Handling in the air." Currently that +1 Hnd is not being applied in the spreadsheet. I tried creating a user system that copies from the Ornithopter and Manoeuvre Enhancement systems, but while it then says '+1 Handling' in the System notes, it's not added to the Hnd/SR stats. I poked around in the hidden cells, trying to to decipher things, and the best I could do is it seems like it's hardcoded to look for the "Manoeuvre Enhancement" system? But I'm not confident about that, and couldn't get it to add up correctly without breaking everything. For now I can just make a note to use the 'actual' Hnd rating, but it'd be nice if it it'd add this value itself. |
Re: GURPS Spaceships Design Spreadsheet
I am running into a problem with the Spaceships spreadsheet and more recent Excel editions.
"Some cells in this workbook contain data validation rules, which refer to values on other worksheets. These rules won't be saved." A whole raft of values are called out. Excel will also tell me that there is a user-defined function that has the same name as an already defined function and that the already defined function will be used which will cause changes. The function 'phi' is indicated as the problem. Edit: This is the same problem jbalsle reports up thread in post #1001. He has the exact text in his report/ I am using Microsoft® Excel® 2021 MSO (Version 2303 Build 16.0.16227.20202) 32-bit Anyone else ever encounter this? |
Re: GURPS Spaceships Design Spreadsheet
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According to the MS Support site this may even be an erroneous warning. Quote:
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Re: GURPS Spaceships Design Spreadsheet
Having trouble running it in LibreOffice. There's a lot of errors showing, half-size systems don't change the design table, that sort of thing. I've got the macros enabled. Anything I'm missing?
Error in the macro pops up: ScrubArray already defined? |
Re: GURPS Spaceships Design Spreadsheet
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Re: GURPS Spaceships Design Spreadsheet
Have I maxed out the spreadsheet?
I am running into an issue with it telling me it can't save anymore ships. No Empty Slots? How do I make more? Can I just delete all the Utility Vehicles I don't need? My file is 132,292 KB. When I make a ship, I typically copy an existing table and rename it the name of my ship. I have about 45+ tabs. I have noticed that my excel is super slow so I started saving my ships and then deleting the tabs but I got a message No More empty Slots. Is the proper way to use to only have one design table and just load / Save others? I also have an issue with the checkboxes being out of alignment with their text. Do I have to start over? Can I import the ships I made to a new version of the spreadsheet? |
Re: GURPS Spaceships Design Spreadsheet
Note most of what I say here applies to the Excel version of the sheet. The OpenOffice/Libre Office version supports some of this, but not in the exact same way and/or not completely.
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However, you can create duplicates of the ship Save Sheets, and these have fewer calculations and buttons so they don't slow down the entire spreadsheet to nearly the same degree. Each Save Sheet is capable of storing 256 ships. If you go to one of the Save Sheets or the Design Table there is a button in the upper-right corner called "Add Save Sheet." This will add a duplicate Save Sheet and delete all of the ships in the duplicate; or you can just right click on the tab on the bottom and select "Move or Copy" to make a duplicate tab, but then you'll have to delete the ships from it yourself. Quote:
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Re: GURPS Spaceships Design Spreadsheet
Thanks Eric, I got my file down to about 8MB from 170MB by saving all the design tables to a New tab Saved Ships 1 that was created by the macro button (I maxed out Unofficial Ships) and then deleting the extra tabs.
At some point my design table got jumbled and all the check boxes don't align with the words. I am trying to import the Saved Ship 1 Sheet into the new download of the file but I keep getting a Runtime Error 9 Subscript out of range. Any idea on how to fix it? EDIT: I was trying to import from 2.0 V33 to 2.0 V20. It's not backward compatible. |
Re: GURPS Spaceships Design Spreadsheet
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Anyway, I take it that you've now managed to import your ships into a current version of the sheet? |
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