Re: The Witcher
Great man! I'll get GURPS: Powers anyway. I work in Faraos Cigarer, so it's pretty cheap for me, all things considered.
Well, if you're in Copenhagen, you could stop by for our first session tomorrow ;P Eh, jokes aside, I appreciate the help, as I said. I'm going to have a much more flexible system once I make them as powers, methinks. So it's off to reading. - Casper |
Re: The Witcher
where can i find this book???
|
Re: The Witcher
Quote:
|
Re: The Witcher
Rasmus: If you're looking for GURPS: The Witcher, I'm currently giving it an extreme overhaul, and I don't expect the new version to be out before christmas. I can send you the old version if you'd like, but the new one will be VASTLY improved.
|
Re: The Witcher
Quote:
|
Re: The Witcher
Quote:
I'll be sure to let people know when Characters is finished :) I don't work in Faraos anymore, but I still go there regularly. |
Re: The Witcher
Sorry for the thread necromancy but I was recently exposed to both the english language books and the game, much to my delight. Here is my initial take on the Witcher template.
95 CP A +1 to ST, DX, and HT Combat Reflexes Longevity and Extended Lifespan x2 (This from the wiki, which talks about one of the active witchers being several hundred years old.) Detect supernatural Night Vision +4 Resistance to Metabolic Hazards +8 Magery 0 Broadswords +3 Alchemy +2 Monster Lore +2 Thaumatology +2 I'm thinking of adding Sense of Duty (Professional) and Unnatural Features 2 as penalties. Any ideas would be appreciated. |
Re: The Witcher
Quote:
CLICK ME The details of that Witcher Secrets advantage are: Quote:
|
Re: The Witcher
Hi everybody. Just wanted to notify you that I have released both Characters and Monstrum: http://forums.sjgames.com/showthread...38#post1708938
Mods, feel free to close this thread. |
| All times are GMT -6. The time now is 04:28 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.