[Psionic Powers] Drain (Attribute) Question
Rev. Pee Kitty often espouses splitting Will and Perception away from Intelligence (if this is a new concept for you, check the houserules on his My Gurps page).
In his book GURPS Psionic Powers (p50) he gives us a power named Drain (Attribute) that must be associated with the four core attributes. My question is this... if you used his houserule, would you change Drain (Attribute) to be associated with the six basic attributes that are ended up with instead? (While I would love to see RPK's answer, everyone should feel free to answer.) |
Re: [Psionic Powers] Drain (Attribute) Question
I would say "Yes" to this. If it's not explicitly covered by Psionic Powers (I don't have it yet....), I'd go so far as to make Drain (Attribute) available to Per, Will, Basic Speed, and Basic Move (HP and FP already have their own draining variants - Innate Attacks).
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Re: [Psionic Powers] Drain (Attribute) Question
My house rules actually address this explicitly, with values for Will and Per draining. So yes, while there was no way I could've worked it into canon, in my games you can buy Drain Perception and Drain Will as PV abilities, each of which drains twice the margin of victory for the duration.
I hadn't thought of Speed/Move, though. Personally, it seems off to drain Move without affecting Speed -- to me, that's like draining just someone's Striking ST but leaving their Lifting ST, y'know? So I'd allow a seventh variant, Drain Speed, which drained Basic Speed equal to half the margin of victory (no need to round -- fractions are fine), but not a separate Drain Move ability. |
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(Added the Rev. Pee Kitty tag.) |
Re: [Psionic Powers] Drain (Attribute) Question
Drain Perception? Well, maybe psionically you can make someone sort of dull and unresponsive to their surroundings. That sounds like the version when Per is linked to IQ, though. "Harder to perceive" sounds like a job for Obscure.
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Re: [Psionic Powers] Drain (Attribute) Question
Remember, this is Psychic Vampirism -- you're draining that "energy" from the victim. The idea that you can drain energy that makes someone clumsier is no more believable than the thought of draining energy that dulls someone's senses, IMO.
I admit that Drain (Attribute) is a little more "game-mechanic-based" than most other psi abilities -- I mean, the term Attribute is right in its name -- but it's also far too classic a PV ability to not include. |
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