Accessory Perk: Tripod?
Greetings, all!
I've got this weird idea of a biological or cybernetic augmentation that would allow one to 'deploy' into a 'stance' in which joints are locked in such a way as to provide superior bracing for a heavy weapon. In effect, getting the benefits and drawbacks of a Tripod (complete with a 180-degree firing arc, and a 3-second setup/teardown time). But I wonder if it is balanced, as tripods seem to have a very significant cost and weight, and they out-perform many levels of Huge Weapons (ST) under a limited set of circumstances. What do you think about it? Thanks in advance! |
Re: Accessory Perk: Tripod?
I'd say 1 point might be a little too low. I'd figure out the tripod's cost based on the closest weapon in weight and recoil from High Tech (or maybe Ultra-tech if it's TL9+), and then price it as signature gear in addition to one point for the Accessory. It might be cheaper just to get Extra Arm (Weapon mount -80%) though.
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Re: Accessory Perk: Tripod?
The crude jokes that leap to mind...
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Re: Accessory Perk: Tripod?
I'd probably let it go as an Accessory Perk, depending on the character, just for ease of use. However, you listed 3 seconds up/down. There's also a 3 second attach/detach for the gun. It would have to take 6 seconds up and 6 seconds down for the Perk since it seriously decreases the ability to use at will.
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Re: Accessory Perk: Tripod?
I'd be inclined to rule against this one on the grounds that Accessories are not supposed to be weapons. This seems pretty close to that line -- though I'd permit it for use strictly with non-weapon equipment.
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But regarding Extra Arm (WM -80%): how does that help with firing ST:18M weapons without having ST 18? |
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From that reading, I'd actually rule 9 seconds up, 9 seconds down. Not 6/6 like I said earlier. Along with no movement, seems pretty fair for only giving braced + Ignore strength requirement. If this was an attached accessory, I might even give big penalties to dodge. |
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Anyway, I am now tempted to just grant 5 levels of Huge Weapons instead. Though it will probably change them from one-man heavy weapons teams to all-around heavy units. |
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{Edit: but having now looked it up via the wonderful intertubes, it seems like an important distinction is that the collimator is used to prepare the weapon before combat, not as an aid IN combat. That puts it in the category of tool rather than weapon for me.} |
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