Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   GURPS (https://forums.sjgames.com/forumdisplay.php?f=13)
-   -   [Psionic Powers] Linked Abilities? (https://forums.sjgames.com/showthread.php?t=59372)

nerdvana 06-07-2009 06:37 AM

Re: [Psionic Powers] Linked Abilities?
 
I'd like to see RPK's comments on this.

PK 06-12-2009 03:37 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by nerdvana (Post 802000)
I'd like to see RPK's comments on this.

Certainly. (I would have replied earlier, but I've been out of town for a bit.)

I agree that there's an error here. Requires Concentrate doesn't work when applied to both abilities. The simplest fix would be to replace the Requires Concentrate for (oh, let's say) Silence with the following:

First, Accessibility (Only when using Chameleon), worth -10%. However, that gives the option of using Chameleon without Silence, so add Nuisance Effect, Always On When Chameleon On (-5%). That achieves the proper effect. No change to point cost.

It may be too late for this to make the POD, but I'll submit it, unless anyone sees a problem with the correction.

nerdvana 06-12-2009 07:45 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by Rev. Pee Kitty (Post 804631)
Certainly. (I would have replied earlier, but I've been out of town for a bit.)

Not a problem, I was actually getting worried something might be wrong, glad to know you are alright.

Quote:

Originally Posted by Rev. Pee Kitty (Post 804631)
I agree that there's an error here. Requires Concentrate doesn't work when applied to both abilities. The simplest fix would be to replace the Requires Concentrate for (oh, let's say) Silence with the following:

First, Accessibility (Only when using Chameleon), worth -10%. However, that gives the option of using Chameleon without Silence, so add Nuisance Effect, Always On When Chameleon On (-5%). That achieves the proper effect. No change to point cost.

It may be too late for this to make the POD, but I'll submit it, unless anyone sees a problem with the correction.

That works for me. There's at least one other instance of this that I found since posting last... and that is Astral Travel. How would you fix this one without changing the cost?

Taellosse 06-12-2009 02:45 PM

Re: [Psionic Powers] Linked Abilities?
 
Works for me as well. Though I'm curious if there is a particular reason why Link is not used? It seems from the description to be exactly what is called for in this sort of case. The Kromm example someone else cited earlier wasn't a very closely similar to this, in my opinion.

In light of your absence, you may have missed another thread asking a different possible-errata question I posted recently, regarding TK Bullet. Unlike this one, nobody else answered it, so it's drifted back several pages.

PK 06-13-2009 12:14 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by nerdvana (Post 804692)
Not a problem, I was actually getting worried something might be wrong, glad to know you are alright.

Fine -- just dealing with some family issues that required going out of state. It's got me behind on a lot of stuff.

Quote:

That works for me. There's at least one other instance of this that I found since posting last... and that is Astral Travel. How would you fix this one without changing the cost?
Astral Travel doesn't have dual Require Concentrates. Don't see a problem with it. The only active part is the Insubstantiality. The Invisibility is "always on", but only works when you're on the Astral Plane, so there's no activation whatsoever required for it. When you're astral, you're invisible, and when you're not, you're not. It's like if you bought Invisibility (Only when underwater, -30%) [28]. You'd look perfectly normal on land, and when you jumped into a lake, you'd instantly disappear the second your head went under the surface.

nerdvana 06-13-2009 08:30 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by Rev. Pee Kitty (Post 805092)
Fine -- just dealing with some family issues that required going out of state. It's got me behind on a lot of stuff.

Good to know you are ok. Sorry for adding more to your plate.

Quote:

Originally Posted by Rev. Pee Kitty (Post 805092)
Astral Travel doesn't have dual Require Concentrates. Don't see a problem with it. The only active part is the Insubstantiality. The Invisibility is "always on", but only works when you're on the Astral Plane, so there's no activation whatsoever required for it. When you're astral, you're invisible, and when you're not, you're not. It's like if you bought Invisibility (Only when underwater, -30%) [28]. You'd look perfectly normal on land, and when you jumped into a lake, you'd instantly disappear the second your head went under the surface.

Ah, ok, didn't catch that difference. :)

hige 06-13-2009 12:26 PM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by Rev. Pee Kitty (Post 804631)
First, Accessibility (Only when using Chameleon), worth -10%. However, that gives the option of using Chameleon without Silence, so add Nuisance Effect, Always On When Chameleon On (-5%). That achieves the proper effect. No change to point cost.

Umm... Is Always On When Main Advantage On (-5%) available for other case?

If I want an ability that costs FP or HP to use, but the ability consists of several Advantages, how do I calculate the cost?

Chose an Advantage that gets the best discount for FP/HP Cost Limitation. Now, add Accessibility (Only while that main Advantage is active) -10% and Always On When Main Advantage On (-5%) to all other Advantages in the ability?

I think Always On is not so disadvantageous for almost of Advantages.

PK 06-14-2009 12:43 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by hige (Post 805253)
Umm... Is Always On When Main Advantage On (-5%) available for other case?

Sure, I'd say it's fairly balanced against other Nuisance Effects. It should always be less than an equivalent Always On, of course, which means that it shouldn't be allowed for abilities which have absolutely no downsides (social, physical, or otherwise) to being left on continuously.

Quote:

If I want an ability that costs FP or HP to use, but the ability consists of several Advantages, how do I calculate the cost?
Add Costs FP/HP to the most expensive one, then use Accessibilitiy and/or Nuisance Effect (as I did) to get the appropriate mix of limitations on the others.

hige 06-14-2009 04:35 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by Rev. Pee Kitty (Post 805463)
Sure, I'd say it's fairly balanced against other Nuisance Effects. It should always be less than an equivalent Always On, of course, which means that it shouldn't be allowed for abilities which have absolutely no downsides (social, physical, or otherwise) to being left on continuously.

Does it mean "Always On is disadvantageous for Silence"?
If I take Silence with Always On limitation, how much is it discount?

I think Always On is not so disadvantageous for Silence.
If Silence is On, what cannot the character do?

nerdvana 06-14-2009 08:04 AM

Re: [Psionic Powers] Linked Abilities?
 
Quote:

Originally Posted by hige (Post 805525)
Does it mean "Always On is disadvantageous for Silence"?
If I take Silence with Always On limitation, how much is it discount?

I think Always On is not so disadvantageous for Silence.
If Silence is On, what cannot the character do?

It would be worth -5% IMO. In the Shadowrun game I am playing in my character has a Reflex Trigger for Stealth and it makes it hard for him to not try to be stealthy. That is the nuisance effect of Always On for Silence as I see it.

This leads to surprising your (armed) buddies and freaking the mundanes. Sure it is a very minor disadvantage (unless your armed buddies have itchy trigger fingers, but that's their disadvantage!) but it is a disadvantage.


All times are GMT -6. The time now is 07:00 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.