The Astral Plane, Elder Things, Demons and Spirits
I am wondering what would be the difference between the astral plane and rthe spirit realm. In myth the astral realm is supposed to be between the other planes and the mortal realm. In psionics it is a little different. The spirit realm seems similar to the astral plane of myth but are they distinct? Also, what about demons and Elder Things in the astral realm, do they have silver cords or do they have complete astral forms? Thanks.
|
Re: The Astral Plane, Elder Things, Demons and Spirits
The terms "astral plane," "spirit realm," etc are completely setting-dependent. What do you want them to mean?
|
Re: The Astral Plane, Elder Things, Demons and Spirits
Yep. Make it as simple or complicated as you want.
Spirit realm, Astral Plane, Limbo, Outer Void, Ethereal Plane, Inner planes, elemental or cosmic planes |
Re: The Astral Plane, Elder Things, Demons and Spirits
One of the central themes of the Lovecraftian mythos is that human beings can't understand the answer to your question - and when they try they often go insane.
Like Gold&Appel and refplace said, make it what you want, as complicated or as simple as you need it to be: in Lovecraftian fiction there is usually not much explaining and it's very mysterious and shadowy... which is convientent for a GM who doesn't want to explain everything in each exacting detail. ;) |
Re: The Astral Plane, Elder Things, Demons and Spirits
I don't think I've ever seen, read about, or played in a setting that had both astrally projecting mortals and spirits where the two didn't coexist in the same (spirit/astral) realm. Well, Cabal's, Hero's, and other similar four-layer set-ups sort of do it, but I've never really grasped the differences in the "spirit-physics" between Yetzirah and Whatssname, the Gods-Place.
IIRC the 3e Spirits book talked about the distinction, and in any case it would be a great place to look for a discussion of the options a GM might want to look at in determining its (or their) characteristics. Maybe the psionic realm is tied to the dream world and a sort of group unconscious of living/mortal minds, while the spirit/astral is only for dead and never-lived minds. Or the psionic/dream realm doesn't have the "transitive" connections to divine planes. Or psionic astral projection is actually just a form of clairsentience, and doesn't project the soul/spirit at all. And yeah, b-dog, you really should have broken yourself of the habit of posting as if DF had some kind of standard setting by now. :) |
Re: The Astral Plane, Elder Things, Demons and Spirits
What I am having trouble with is how to use Psionic Powers in DF. Should a PC astrally project, would there be anything in a dungeon to know? Or would spirits and demons sense a person doing this? Elder Things probably would but Mind Warpers are a little tough to have chasing PCs. I just want to know what would be the default system of DF. If the astral plane and spirit realm are the same then there is no problem, but if they are different than I need to make some more bad guys who lurk around dungeons possibly due to the psychic trauma radiating from them.
|
Re: The Astral Plane, Elder Things, Demons and Spirits
If you're letting PCs astrally project in DF, you're already in uncharted territory, I think. At that point you might as well just make up whatever sounds good to you. I rather doubt that Sean meant to distinguish between 'astral plane' and 'spirit realm', though you'd have to ask him to be sure.
|
Re: The Astral Plane, Elder Things, Demons and Spirits
Quote:
|
Re: The Astral Plane, Elder Things, Demons and Spirits
Quote:
Quote:
Shamanistic cultures and contemporary occultism & witchcraft (mostly for very different reasons) usually blur the distinctions between the before-mentioned domains. They are mainly (if not exclusively) concerned with "Yetzirah". Quote:
Quote:
Quote:
It is very difficult to play out in a rules-wise manner the distinctions between astral entities and spiritual beings, excepting the later ones are transcendent and much more wiser and powerful. But this power can be, in practice, reduced in your setting: the spiritual beings are angry with humankind and their effective spiritual link in the world has faded away; this reality needs religious rituals and devotion for taking part in the affairs of the world (see sacrifices in 4e Fantasy, p. 31), etc. If you want your Elder Things more powerful than traditional demons or arch-devils and standing face to face against spiritual beings (or even more, if the demons have the upper hand), you will need to tweak all this because the cosmological dependence of the relations. ...Nevertheless, according this, it is feasible having Elder Things / demons with the upper hand upon the world, for an unspecified time, specially if the spiritual beings aren't acting in the world for any reason (and they can be unknown, long ago forgotten); but that is different than having these demons effectively standing against the Spiritual realm itself: the Psychic can be affected or encompassed by the Spiritual, but not at the inverse -their relation is hierarchical, not symmetrical. Quote:
|
Re: The Astral Plane, Elder Things, Demons and Spirits
Quote:
Quote:
|
| All times are GMT -6. The time now is 04:44 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.