| cccwebs |
05-20-2005 08:39 AM |
Re: Active defense debate o_Ô
Quote:
Originally Posted by Polaris
Jim-Bob,
As I already showed on the Uberthread (and others did as well), it is possible to get a dodge of 13 or even more (as high as 19!) with "default" stat characters (stats of 10). In short, you can get shockingly high Dodge defense scores for a suprisingly low number of points.
-Polaris
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Yes, you showed that it is possible under all the right circumstances to have a "default" stat character get a high Dodge. But as was pointed out, the "default" stat character has a Basic Speed of 5, base Dodge of 8. With an All-Out-Defense he gets a Dodge of 10, with a Retreat you can a Dodge of 13 against Melee and with Dodge and Drop you can get a Dodge of 13 against Ranged (one shot as then you are prone and Dodging becomes even harder) Of course, to get these high numbers, you have to pretty much choose to give up attacking your opponent and just hope that you can stay under that 83% chance of not getting hit (that is, if your opponent doesn't use Feints and Deceptive attacks to reduce your Dodge score) Against a single opponent you stand a chance. Against multiple opponents which can surround you, you're gonna have a problem. Against a single ranged opponent, well once you hit the dirt they get -2 to hit and you have -3 to your Dodge and can't get the extra +3 for Dodge and Drop, which brings you to a Dodge of 7 with the All-Out-Defense option. Against multiple ranged attackers, well you can't be aware of all of them so there's a distinct chance that there will be attacks you just can't even roll a Dodge.
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