Mithril Armor in Dungeon Fantasy
Mithril is likely copyright, so I doubt we'll see it in any official SJ Games product. But I'm throwing some suggestions out for home use:
Mithril is an armor modifier only available for mail and double mail. It can be (and usually is) combined with Elven, Fine, Ornate, and Thieves'. It comes in 4 grades: Common Mithril provides +1 DR at 1/2 the usual weight: +29 CF. Heavy Mithril provides +1 DR, and can be under other armor without a DX penalty for layering. Only one of Giant Spider Silk or Heavy Mithril or Superb Mithril can be worn without a layering penalty, though: +99 CF. Superb Mithril provides +1 DR at 1/2 the usual weight, and can be under other armor without a DX penalty for layering. Only one of Giant Spider Silk or Heavy Mithril or Superb Mithril can be worn without a layering penalty, though: +139 CF. Exquisite Mithril provides +1 DR at 1/2 the usual weight, and can worn under other armor without a DX penalty for layering. Exquisite mithril can be worn with Giant Spider Silk! A full suit of exquisite mithril can be traded for a Shire's worth of land: +399 CF. Do these costs seem reasonable to other people? It's basically the Giant Spider Silk or Orichalcum CFs applied to mail armor. At the top end, a mobile character could an Orichalcum Fine Corselet (DR4, $50700, 10 lbs), an Exquisite Mithril Fine Elven Double Mail Hauberk (DR6*, $212400, 16.5 lbs), and a Fine Giant Spider Silk Cloth Torso armor (DR 2*, $3270, 4.5 lbs) for DR4+8* at $266370 and 27 lbs. A heavy armor warrior could replace the Orichalcum Corselet with a Fine Triple Proof Dwarven Steel Breastplate (DR10, $29900, 54 lbs) and save enough money to get Lighten (50%) cast on it. The extra 17 lbs of gear would increase armor to DR10+8* - very useful when dueling siege beasts and stone golems! |
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Bill Stoddard |
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. . . and it's also important to note that I took stats for alkahest, orichalcum, and paut in DF from GURPS Cabal, not GURPS Fantasy, so it's possible that the orichalcum there a different thing again!
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Mithril may be a copyrighted word, but the concept isn't and yttrium silver fills the same niche that mithril does. Now I just have to find an appropriate "fair use" word to represent it.
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Do the Cost Factors seem balanced for the weight, DR, and layering advantages?
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Why would you limit Mithril only to mail?
Once Low Tech is out all you will need is a weight and cost modifier for mithril. Everything else is handled by armour modifications such as fluting and heavy plate. Suppose a DR3 iron cuirass costs $800 and weighs 8 lbs. The same thing made from mithril might be 30x cost and half weight ($24,000, 4 lbs) If you want heavier armour, say DR5, then use the heavy plate modifier which results in $48,000, 8 lbs. Once this is done you add padding which gives a final cost of $48,160 and weight of 11 lbs. for a DR5 mithril cuirass. Same thing with mail. Just look up the entry for light mail, double mail, fine mail, etc and apply a cost and weight modifier for Mithril. You'll never get mail to behave like cloth no matter how magical the wire is. If you want Mithril to be layered under other armour without penalty then you make Mithril thread and weave into a textile. I'd treat it like super strong silk which would be exactly the same as spidersilk. Is 30x enough? Suppose that mithril is worth 5x gold and all coins are equal weight: 1 copper coin = 2 iron coins 1 bronze coin = 2 copper coins = 4 iron coins 1 silver coin = 5 bronze coins = 20 iron coins 1 gold coin = 10 silver coins = 200 iron coins 1 mithril coin = 5 gold coins = 1000 iron coins Based on this a piece of armour made from bronze should cost 4x its iron equivalent; gold would be 200x; mithril should cost 1000x. Edit: On 2nd thoughts wouldn't Mithril be 500x since it is half the weight of iron? |
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I'm limiting mithril to mail because this is Dungeon Fantasy, and material modifiers tend to be iconic rather than reasonable. The iconic piece of mithril armor is a mail shirt, so mithril is mail only.
I'm less concerned about a reasonable math approximation (again, Dungeon Fantasy) of the value of mithril and more of a play balance thing. Is it worthwhile to spend $200K to get another 5* DR? |
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Personally, I'd just make it elven, thieve's and orichalcum... maybe not even all those modifiers together. I realize LotR cannon would mean mithril mail would also have to be more resistant, but I think the added DR against crushing, the light weight and the freedom of movement is more than enough to make it attractive.
Or, you could just make mithril items thrice as thick (using the orichalcum modifier for it), they'd weigh the same and offer x3 DR. Would be pharaonically expensive... maybe settle for double thickness for 2/3 weight of the original piece of metalic armor. |
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As orichalcum is indicated as only allowed for bronze items, and there is no bronze mail, it technically isn't RAW legal to make orichalcum mail. It should probably work, however - unless there's supposed to be some property of orichalcum that makes it poor for making mails (I'm not sure if this is the case for bronze, or if bronze was just out of wide use when mail technology was developed).
As for the legality of mithril, keep in mind that more than one group has used it. It was coined by Tolkien, but is used in Dungeons and Dragons. Judging by the fact that DnD was required (from what I've heard) to stop calling their halflings Hobbits, I'd say that they'd have recieved a nice Cease and Desist on mithril by now if it were trademarked. I'll also note that, according to Wikipedia, mithril wasn't trademarked by the Tolkien Estate, and therefore is essentially available for free use (and has been used by a plethora of sources, mostly RPGs of some sort or another). |
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That was the elven rope Smeagol was talking about. And Frodo's mail coat was made by dwarves, not elves. In Middle Earth, at least, mithril was at least as much a dwarven thing as elven. Ok, I'm done now. You can go about your business. Not getting the joke since 1986! |
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Elven armour and Mithril mail are two different beasts. Elven armour can be some magical construction that can do anything you want. Mail is mail regardless of what kind of metal it is made from. Mithril mail would actually be less capable of resisting crushing attacks than iron since it has less mass to absorb impact.
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Maybe Mithral as a material automatically shock-hardens on impact or some such? Doesn't need to make too much sense, really. Even the least possible explanation should work in Dungeon Fantasy:p
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The information I have is the properties of the SAM have been demonstrated. INEEL was/is working on increasing batch size and other production issues. The planned applications I am aware of did not include rings. -Dan |
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A quick look on the interwebs suggests that the Tolkein estate didn't trademark the term mithril (unlike Hobbit and Balrog) and as a result it (or something spelled very like it and referring to a metal) has appeared in a wide range of games and publications, including D&D (particularly Forgotten Realms), Final Fantasy, Everquest and World of Warcraft.
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I only have a rudimentary knowledge of manufactoring mail. But if I remember the few factoids correctly, a very fine mesh allows a tighter fit for individual links, but the larger number of links lets the mail keep some of the flexibility. If memory serves, INEEL was working with a number of different SAM materials (primary Ni, Ti, Zr, , and others), and the different materials had different properties. I would assume that the right one would maximize the ratio of contriction. So a combination of a very fine mesh and the right SAM might still allow for the theroretical crush resistant flexiable mail. But I'll leave that to you experts to figure out. -Dan |
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If I had to some up with technobabble, I'd say it was made of some sort of non-newtonian shear thickening liquid, and instruct my players to pay no attention to the man behind the curtain and how you'd make wire out of it.
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I'm partial, personally, to somewhat odd magic armors. My settings have things like silver-thread (basically, Elven kevlar). My dwarves, though, tend to favor craftsmanship (er... craftdwarfship). They are more likely to use a ritual intended to give the smith endurance and wisdom than to directly affect the materials. |
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This gets me wondering if Magic items should have a TL modifier. How weird would it be to have elven armor as TL3+6 (effective TL9), Mithril Plate would be as effective as Titanium could be Plate TL3+4, or Gondorian Plate TL3+1 plate?
In this manner one would have an average gauge of Power level in a given setting. So players who run around with Golem armor would have the equivalent of a TL3+6 Power Armor, wield staffs of Uber Fireballs are using TL0+7 RPGs etc. etc. If one carries on a Out of Atmosphere High Fantasy, they could just use GURPS Ultra Tech to make the items. |
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So if you write a book where you mention "mithril", the book itself will be automatically copyrighted, but the names of characters, places, things are not. Words need to be specifically trademarked if you want to prevent others from using them. In the case of Mithril, it's quite obvious it wasn't trademarked, as it is used in dozens of rpg and video games... According to Wikipedia: Quote:
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