What is the future of Dungeon Fantasy?
How likely are the following products; an expanded treasure supplement, an expanded bestiary or an actual fully realized Dungeon? If any of these are likely, might we get teasers as to what is being bandied about to be put in them?
Not what we can expect, no... I wouldn't demand so much. But some information might be nice all the same. |
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I just approved two proposals; more releases are on the way.
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In the print side of things, we can give many months of warning before a product is released, for one simple reason: printing takes a long time.
Before it gets to the printer, there are many, many things that could go wrong and completely kill a project. Therefore, we try not to announce, discuss, or even tease about a project before it at least get *close* to the printer. For e23 projects, there is no "printing" step. Therefore, the lead time to tease about a project is very small -- too small, in fact, for much other than maybe a Twitter note, or maybe a note on Sean's blog. And then *bang* it's available for sale. The best way to know what is likely in the future is to visit our Wish List page. |
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Thanks for the responses! I can't wait to see what the two new DF supplements are. |
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Is there any way to let us know what the DF proposals are?
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I'd love one of those. |
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Seriously, bring on the gear! |
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And random treasure charts! Oh please oh please oh please random treasure charts! They can be optional... it would just be a damn useful thing for some of us.
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Why should someone condense 1 entry a week wich contains about 1 or 2 sentences per new GURPS product? This would mean to either drop info or just copy and paste the blog entry. Anyone who is really interested can read the blog, its free and if you filter for the gurps tag you wont even be bothered by Kromms other interests and real life issues.
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Please note a couple of things:
What I write in my blog is my writing, done on my time. SJ Games doesn't in any way control it, and it isn't part of their customer service. It's 100% mine. It's available for all the world to read; I don't want to lock it away. However, I don't want it reiterated and summarized all over the place, either. That would inevitably lead to accidental shifts in meaning, which would then be attributed to me, leaving me to explain things that I didn't say. For those wondering why the only source for most distant-future GURPS news is my blog, the explanation is quite simple. My blog is tolerated as a "leak from inside sources." It isn't canonical, formal, official, or anything like that. Most important, SJ Games isn't committed to anything that I say off-the-clock in an off-site blog. Caveat lector and all that. Those who find my personal commentary uninteresting should probably just avoid my blog. ;) Alternatively, they could learn how LiveJournal works and look here: http://dr-kromm.livejournal.com/tag/gurps |
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I still don't see how you (any of you) have the time to do it, but for you guys who live and work with massive amounts of data, it's probably routine. While I might be Joe-Average in RPG circles, it's nice to know most of the things I've observed and concluded with, are held similarly by the "industry giants". > |
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Personally, I subscribed to the RSS feed of Dr Kromm's blog. Much easier than visiting it every time.
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I am particularly grateful to Dr. Kromm for the effort he puts forth in trying to communicate with his readers. Would that more authors did the same and that more game companies let their authors do it. Frankly, some of SJG's other authors and staff have annoyed me enough that I now hesitate to buy certain products, but I always snap up anything with the Good Dr.'s hand in it. And his being a communicative kind of fellow is part of why I feel that way. |
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I have a job again, which means that I want to give SJgames some more money.
Please help me give SJ Games more money by putting out new Dungeon Fantasy! I'll settle for Psionics for now... but I demand MORE Dungeon Fantasy! MORE!!! |
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Patience. It'll be out when it's ready. |
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Yeah yeah yeah... patience. How long is that going to take? ;)
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The suspense is terrible. I hope it will last.
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Boot to the head. (Wow, I hope you guys are all Dr. Demento fans, or this looks bad) |
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Boottothehead boottothehead boottothehead boottothehead lol |
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it'll be relased two days after the birthday of the guy driving the car behind me this afternoon. Prove otherwise! ;)
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Uggh... the Last Word was on April 11th.
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tough crowd heh |
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April 29, 2012 for the release.... |
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Yes, what is the future of Dungeon Fantasy? Any tidbits to tide us over?
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I swear to God in heaven that if one more week goes by without a Dungeon Fantasy update I will be left with no other recourse but to fume in impotent frustration and wait another week!
Do you here me, SJ Games? It will be on YOUR head if such a fate occurs! |
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>;^D |
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It happened to me. |
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The next book seems to be DF Clerics and it looks like it will come in handy.
I'm looking forward to it, even though I'm still gunning for a Treasure supplement. ;) Thank you! |
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I hope that DF Clerics will have some holy items like thuribles, incense, altars and other religious items. I also hope there will be rules for creating holy/unholy water too. Maybe a basic outline of clergy and temples would be useful, especially if there is some note for dark temples of demon worshippers and cultists for Elder Gods.
EDIT: I would also like some notes for those who serve divinities who aren't clerics like say a wizard who serves a god. |
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There will be a GURPS Dungeon Fantasy: Summoners installment by Phil, too.
http://philmasters.blogspot.com/ |
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Looks like DF Clerics will take some time to release:
http://philmasters.blogspot.com/2009...ontract-6.html |
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How much longer before some DF products are going to be released?
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And Dungeon Fantasy: Treasure Tables, by Matt Riggsby has been mentioned in Sean's blog.
Good thing: I wish luck and inspiration to its author! Now the line lacks the announcement of a bestiary and an officially released small adventure/dungeon... |
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Oh, frakkin SWEET! Now it just needs to come out in the next two months. That is all I ask. Pllllllease, Eddie? ;)
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That said, I'd love to see it come out quickly. DF needs more shiny things. |
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When does GURPS: Dungeon Fantasy: Sex Secrets of the Elf Nymphos come out?
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OK -- Gimme a roll. |
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Will there be new Avian Martial Arts Style? |
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But Ninja Penguins didn't stand a chance against the Lakota Samurai Pirates. That's one reason they never had any real influence outside the southern hemisphere. They could project some influence to nearby areas, sure, but the northern Pacific was dominated by the LSP fleets maintaining the vital link between Edo and the Dakotas. The NP's allies in the Kiwi moas helped early on, but you see where that got the moas themselves.
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On topic, anyway . . .
• A short (24-page) Dungeon Fantasy volume that I wrote is edited, laid out, checked, and due for release this summer – probably in less than a month's time. That's one.So there's real work happening that should see good writers doubling the length of the series to 10 volumes, if all goes well. |
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They continually clash with our experts over... thematic aspects of the production. Apparently, they want the titular elven victims of compulsion to have certain prurient secrets. Obviously, I cannot reveal precisely of what those consist, but let it suffice to say that there appears to bea decided element of, shall we say, moral laxity to the view espoused by Weta Workshop... (I'll not say pre-marital intercourse...but...it's not too far away from suggesting it) ...I know! Shocking, isn't? Of course, we all know that the only secrets differently-mentally-abled elves have concern their Purity Rings, that allow them to resist their unhealthy compulsions. Of which they are too shy to speak. And also contractually obliged to Disney not to push on their young and impressionable fans, so as not to allow them to make important life choices for themselves. As that's kind of their niche, as their lawyers indicated. Rather strongly. Oh, is it them I hear 'Ceasing and desisting!' at my door? |
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I'll buy 'em all, twice (and I mean that literally - I often buy GURPS books for a friend of mine). |
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I understand the entire New Zealand army has already signed on for work as extras during the climactic scenes and the Massive engine is being redesigned to handle the other 5,000 participants. |
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See here and here! |
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Ok, I for one was really excited about Dungeon Fantasy, and like what I see so far. I do have one request, and one that I think was mentioned somewhere else on the boards, and that is examples of characters of 100 -150 pnts. I personally don't like the characters starting at that level, but I am not sure what to shave off and what to keep. It would be great to see low powered examples of each class.
Secondly, and maybe this should go on another thread, I wanted to introduce my preteen to Gurps, but I know it is just too tough for him right now. I run him through adventures using Labyrinth Lord (a basic dungeons and dragons retro-clone) or Castles and Crusades by Troll Lord Games. To make the game much simpler, I have been rewriting the skills as suggested, truncating them quite a bit. So far, I have created broader categories like Edged Weapon, Missle Weapon, Athletics, Subterfuge, and so forth, really shrinking the skills list so it is intuitive and less intimidating. I am also greatly truncating advantages and disadvantages, and redoing how points are spent on skills. I have really been trying to rewrite the game so that it can be read and understood by twelve year olds, in the spirit of the red box Dungeons and Dragons game I got when I was 11. The project is actually shaping up quite nicely, and I will be playtesting my version of Dungeon Fantasy with my kids after GenCon. I am sure, if Dr. Kromm is there, I will be talking with him at the booth a little bit again this year. |
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