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-   -   [Magic] Battlemages and their favourite spells (https://forums.sjgames.com/showthread.php?t=50580)

Bibiribobiri 12-28-2015 08:06 AM

Re: [Magic] Battlemages and their favourite spells
 
Quote:

Originally Posted by Bibiribobiri (Post 1954204)
Does a mage with Enlarge speel on needs to multiply spell cost for using regular spells on himself (for instance Great Haste)?

In case its positive, would this cost increase apply to teleport (which is not an regular spell)

Annother thing: is it possible to rest while you have active spells on? For instance, I cast enlarge with skill 15 for SM+1 (1 FP), than rest to regain the FP while keeping the spell on.

PS:A general comment I should make is that Enlarge is very cheap for its power... For 2 FP you multiply your ST and HP by 1.5 and any enemy mage targeting you needs to spend twice the FP for regular spells. And it lasts for one hour! If the above combo is correct, every mage should just keep "aways on" Enlarge. Just pay the maintenance cost and rest 5 min per hour (assuming recovery 15).

Besides my previous questions, I have two new ones:

1) Does "spells-on" affect casting cost?
That is, does a mage with 1 spell on still have a 1 FP cost reduction for casting a spell with skill 15 (despite rolling for 14)?

2) Does fast-fire spell moves with the chosen fire source? Could a mage use create fire + fast fire+ control fire to have a move-5, 2d damage per turn dealing column of flames? Would that also work with a flame jet (to be able to walk around with a 6d flame jet)?

Terwin 12-29-2015 04:08 PM

Re: [Magic] Battlemages and their favourite spells
 
Quote:

Originally Posted by Bibiribobiri (Post 1965467)
Besides my previous questions, I have two new ones:

1) Does "spells-on" affect casting cost?
That is, does a mage with 1 spell on still have a 1 FP cost reduction for casting a spell with skill 15 (despite rolling for 14)?

No, see Energy Cost in either
Basic or Magic:
Quote:

Originally Posted by Magic p.8
If your base skill with a spell – modified only by the -5 for low mana, if
applicable – is 15 or more

Quote:

Originally Posted by Bibiribobiri (Post 1965467)
2) Does fast-fire spell moves with the chosen fire source? Could a mage use create fire + fast fire+ control fire to have a move-5, 2d damage per turn dealing column of flames? Would that also work with a flame jet (to be able to walk around with a 6d flame jet)?

Hmm, I donot see any reason why it would not work, aside from taking an extra turn and more energy, butif you had both Flame jet ant fast fire at 25 or higher, I do not see why you could not walk around with a 3 hex long 9d flame thrower constantly on(unless you wanted to be sneaky or something)

Fini 11-15-2024 08:49 PM

Re: [Magic] Battlemages and their favourite spells
 
Do you guys know how to get more FP? I'm playing as a pure Mage and after using a simple Shape Earth or casting 2 Lighting my FP ends.

I have a Powerstone with 13 uses, Magery 3 and my IQ is 11.


Is there a skill or something similar to help me?

RGTraynor 11-16-2024 01:54 AM

Re: [Magic] Battlemages and their favourite spells
 
Quote:

Originally Posted by Fini (Post 2542601)
Do you guys know how to get more FP? I'm playing as a pure Mage and after using a simple Shape Earth or casting 2 Lighting my FP ends.

You can buy FP at 3 pts apiece. You can also, if they're commercially available, just buy more Powerstones. While you need to keep them over 6' apart to recharge, that's something mages have been solving for nearly forty years now. I've had a lot of mages over the course of my campaign keep (say) small stones on a pack animal, for non-emergency fire-and-forget situations.

benz72 11-18-2024 12:58 PM

Re: [Magic] Battlemages and their favourite spells
 
Quote:

Originally Posted by RGTraynor (Post 2542620)
While you need to keep them over 6' apart to recharge, that's something mages have been solving for nearly forty years now. I've had a lot of mages over the course of my campaign keep (say) small stones on a pack animal, for non-emergency fire-and-forget situations.

Other, non-mage, PCs were encouraged to buy powerstones and keep them on their person.
Want a combat buff? or a healing spell? happy to help, let me tap your powestone.


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