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-   -   [GURPS: Spaceships] Space Fleet (https://forums.sjgames.com/showthread.php?t=44880)

Diomedes 09-15-2008 01:20 PM

Re: [GURPS: Spaceships] Space Fleet
 
This heavily-customized pirate ship might have begun life as a commerce raider. Even with the chameleon paint, she's too easily recognized on any reputable planet, so when she has cause to visit them, she hides in the outer system and sends her shuttles in.

Code:

Caprice                        Load: 627.3t        dDR:        20
Unstreamlined                Cargo Cap:        625t/25t
SM+9        (3000t)        TL11        Endurance:        45d/5d
                                        Air Performance
dST:        100        Move:        6/0.15c                Move:        60/305        TTO:        3.1 minutes
dHP:        100        Hnd:        -1                Hnd:        -1        TTE:        4.8 minutes
Hnd:        13        SR:        5                SR:        5        TBO:        57 seconds
Occ:        23 ASV                                Airspeed:        610mph        0.17mps

Cost        Crew        System
Front Section
6M                [1]        Advanced Metallic Laminate Armor dDR 20
15M                [!2]        Medium Weapons Battery
        1                300MJ X-ray Laser Turret (L,3dx5(5))
        2                2 Fixed 32cm Missile Launchers (4,X,6dx8(2))
                                40 Missiles
                [3]        Cargo Hold (150t)
300k        1        [4]        Hangar Bay (100t)
1.8M                        3 Minishuttles
3M                [5]        Habitat (20 cabins)
                        Sick Bay, 3-bed                (3)
                        Crew cabins                (7)
                        Captain's Cabin                (1)
                        Passenger Cabins        (4)
                        25t Steerage                (5)
6M        3        [6]        Control Room (6 stations, C9, C/S 9)

Center Section
6M                [1]        Advanced Metallic Laminate Armor dDR 20
1M                [2]        Fuel Tank (150t)
15M        1        [3]        Medium Weapons Battery
        3                3x8cm RF Gun Turrets (-9,C,4,6dx2(2))
                                3000 shells
                [4]        Cargo Hold (150t)
                [5]        Cargo Hold (150t)
                [6]        Cargo Hold (150t)
30M                [!c]        Standard Stardrive FTL-1

Rear Section
6M                [1]        Advanced Metallic Laminate Armor dDR 20
15M                [!2]        Medium Weapons Battery
        3                3x300MJ Improved UV Laser Turrets (L,3dx5(2))
10M                [!3]        Hot Reactionless Drive 2G
10M                [!4]        Hot Reactionless Drive 2G
10M                [!5]        Hot Reactionless Drive 2G
1M        2        [6]        Engine Room
75M                [¡¡¡c]        Super Fusion Reactor (derated x1)
3M                        Artificial Gravity
3M                        Gravitic Compensators
3.5M                        Chameleon Hull
        15
220.6M

Endurance:        30 days
Cargo Cap:        625t
Consumables:
        Fuel (Hydrogen @$2000/t, Water @$20/t)
        32 32cm Missiles 1/t        $1M/        =32t        $32,000,000
        8  32cm Missiles 1/t        $1.1M/        =8t        $8,800,000
        3000 8cm shells        80/t        $1250/        =37.5t        $3,750,000
        Food (15x45=570 man-days)        1.14t        $1140


thtraveller 09-15-2008 05:05 PM

Re: [GURPS: Spaceships] Space Fleet
 
Caprice

I get complexity 9, Hnd:-1, Engine Room $1M + 2 crew.

Diomedes 09-15-2008 05:17 PM

Re: [GURPS: Spaceships] Space Fleet
 
Quote:

Originally Posted by thtraveller
Caprice

I get complexity 9, Hnd:-1, Engine Room $1M + 2 crew.

Where'd you get c9 for the control room?

thtraveller 09-15-2008 05:23 PM

Re: [GURPS: Spaceships] Space Fleet
 
Quote:

Originally Posted by Diomedes
Where'd you get c9 for the control room?

TL adjustments in "Complexity" just below the table.

Diomedes 09-16-2008 12:50 PM

Re: [GURPS: Spaceships] Space Fleet
 
Quote:

Originally Posted by thtraveller
TL adjustments in "Complexity" just below the table.

Hmm, I never noticed that. Okay, it's changed.


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