Re: [Space] Adapting to long days and other implications of a generated system
Actually, why not give locals Low-Pressure Lungs. Instant solution.
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Re: [Space] Adapting to long days and other implications of a generated system
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Re: [Space] Adapting to long days and other implications of a generated system
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15 minutes is probably correct. A lunar eclipse can last up to 107 minutes, and when you divide that by 7 you end up with...15 minutes. (Kind of too bad, really, I kind of liked the "long night/short night" concept, but obviously it's just too wrong to work :-) |
Re: [Space] Adapting to long days and other implications of a generated system
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You have a bigger problem with daily temperature variation. The days will warm up more, and the nights cool down more. This will be uncomfortable to animal, dangerous to plants, and will drive strong diurnal winds (onshore and anabatic during the day, offshore and catabatic during the night). On the other hand slow rotation means low Coriolis forces, so cyclonic winds will be weaker. Speaking of plants, the long day-night cycle will challenge the physiology of plants from Earth. The light half and the dark half of their respiratory cycle are adapted to a twelve-hour duration. I don't know how much trouble this will be. Summary: in his classic Habitable Planets for Man, Stephen Dole assumed that the upper limit on the daylength for habitability by Man was 96 hours, because of diurnal temperature variation killing plants. Incidentally, don't forget that because each planet is tide-locked to the other, each is in synchronous orbit about the other. That means that, seen from each planet the other holds a fixed position in the sky. That means that it is visible (always in the same place) from one half, and is never visible from the other. |
Re: [Space] Adapting to long days and other implications of a generated system
The inhabitants of one side of the planet have a pantheon of wandering gods associated with the visible planets, while dismissing as ludricrous heathen myth rumors of the monotheistic religion of the antipodes between the pair, with their one all-powerful god with a few attendants.
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Re: [Space] Adapting to long days and other implications of a generated system
I dimly recall a psych study involving locking a test subject in a habitat that lacked clocks or other discrete time measures. The subject was encouraged to follow whatever cycle was comfortable, with the aim of extending it if possible. I believe that they found subjects could adapt in time to a 32-hour awake, 16-hour asleep cycle.
In this situation, it sounds like the secondary is going to be a significant source of light, anyway. So probably the inhabitants of the system will develop thick window shades and a complex mechanism for charting time based on the movements of the primary, the secondary, and their eclipses by the partner. Day and night cycles may either become relatively meaningless or a source of religious ritual and mystic belief. I don't imagine, even with a high partial pressure of O2 that the companion planet is going to be comfortable for long-term human habitation without significant magical or technological help. But I'm not sure that this is a bad thing. Maybe the companion is the home of the sorcerous elite, ruling over the lesser mundanes. Or maybe the companion is a place rarely or never visited, a location of myth and wonder. Ever since the Great Exodus, no one has gone there and lived to tell about it... |
Re: [Space] Adapting to long days and other implications of a generated system
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So the planets will be somewhat prolate (elongated) with their axes pointing at each other. But the pattern of land and water will be spread out all over their surfaces. |
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Re: [Space] Adapting to long days and other implications of a generated system
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