RPGs I just don't 'get'
A recent thread over at rpg.net about Nobilis made me think about some of the systems or settings I just haven't been able to wrap my head around:
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actors playing parts in Hong Kong movies (in the stereotypical genres, usually), while in Feng Shui the characters live in a universe that take the kitchen sink approach the the stereotypical Hong Kong movie genres. |
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I don't get Warhammer FRP. The world, the system, the whole damn lot of it.
Ironically, my name is among the names of the playtesters of that RPG. |
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...and the answer is "no, you're not missing anything". It's almost totally freeform roleplaying with the GM arbitrarily arbitrating anything that comes up. Take the attributes. Me, at least, I want to take the number of points bid on the Attribute and use it as a numerical rating and it just doesn't work that way. Take Strength. We are given guidelines on how strong Gerard is in terms of physical feats he can accomplish but we are even not given a canonical numerical rating for his Strength. We're just told that it's greater than anyone else's. So how strong is the strongest PC compared to Gerard or any other character in the books?<shrug> Not as strong as Gerard is all you know. Whether or not your two Amberites can pick up the car is entirely up to you. Then matters like "Can I switch from Warfare combat to Strength combat without getting skewered?" are also up to the GM. Everything is. |
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