| Kromm |
07-16-2008 04:24 PM |
Re: How to protect casters?
Quote:
Originally Posted by blacksmith
Why couldn't a mundane warrior, earn the respect of a god somewhere who gave him a small number of minor warrior demigods as his summable servants?
|
In Dungeon Fantasy, because it's out-of-genre, where "genre" is defined as being the least common denominator of tropes shamelessly pilfered from AD&D, First Edition, Tunnels & Trolls, and similar late '70s and early '80s FRPGs; Rogue, NetHack, and all their clones; and pre-MMORPG CRPGs, most influentially the Diablo series. In that picture, casters have summonables because that's part of what defines "caster." Non-casters lack summonables because they have some combo of combat ability, evasion, stealth, and toughness that enables them to tackle enemies sans summoned help -- or because they have some "get out of combat free" ability that lets them not be there.
Outside of Dungeon Fantasy, there's no reason not to allow it.
|