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-   -   List Of your favorite Custom Perks (https://forums.sjgames.com/showthread.php?t=41041)

SCHIFTY 01-07-2010 04:30 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Vaevictis Asmadi (Post 662910)
Adaptable Palate (mental or physical)
You never have to "acquire" a taste -- you'll eat any food, no matter what it is -- lutefisk, grubs, whole ducklings, bird’s nests, Rocky Mountain "oysters," green eggs, etc. No matter how exotic, unrecognizable, or badly prepared, as long as it isn’t poisonous, spoiled, or roadkill, you are willing to eat it without complaint. You are never bothered by the taste, texture, odor, or appearance of what is put in front of you, and you will not suffer indigestion from eating something your body isn’t used to. Note that this does not help you identify poisonous foods, and it won’t necessarily make you OK with cannibalism if it isn’t culturally appropriate. Nor will it allow you to digest rocks, metal, or other things your species normally cannot eat, and it won’t prevent food poisoning if you eat spoiled food.
This is not compatible with vegetarianism or any religious dietary restrictions, but it is compatible with allergies. You might like the taste of peanuts just fine, even if you know they can kill you.


"Isn't that ghakh?"

Pip Boy 01-16-2010 08:50 AM

Re: List Of your favorite Custom Perks
 
Merry Men Training
You CAN perform a Pop-Up Attack with a bow or a sling (Campaigns, pg.390).

Rocket Man 01-16-2010 09:45 PM

Re: List Of your favorite Custom Perks
 
Smokin' Shades: You gain a +1 to Sex Appeal when you wear sunglasses. They must be clean and in good repair.

(For Men In Black style campaigns, a variant of this Perk -- Ray-Bans of Doom -- can grant +1 to Intimidation instead.)

Rocket Man 01-16-2010 10:09 PM

Re: List Of your favorite Custom Perks
 
Faster than Fred: If you and another character have identical Move scores and are both running away from something, you automatically win any ties in a contest of Running to determine who's closer to the danger. (From the old joke: "I didn't have to be faster than the bear. I just had to be faster than Fred.")

Pip Boy 01-19-2010 10:30 PM

Re: List Of your favorite Custom Perks
 
Steady Aim < choose long distance weapon skill >

You lose only half your aiming bonuses after rolling for an Active Defense, round down. +2 to Will tests when rolling to see if you lose your aim after being wounded.

Mental Focus
+2 to Will tests when rolling to see if you keep your Concentration after being wounded.

RyanW 01-20-2010 12:39 AM

Re: List Of your favorite Custom Perks
 
Intuitive Counter

You can more or less instantly count anything, provided you can break it down into discrete objects (number of matchsticks dropped on the floor, number of days between June 3, 1952 and September 15, 1975). In effect, Lightning Calculator (Counting only).

Lived Near a Landfill

You aren't phased by bad smells. You get a +3 to rolls to any HT or Will roll to avoid negative effects of "ordinary" bad smells (like nausea or overwhelmed sense of smell), and can generally just ignore nuisance effects. You also get +1 on reactions when dealing face-to-face with people with Bad Smell, since they are used to people shying away.

Mouse Ears

Your hearing range extends slightly into the ultrasonic range. Your sensitivity is not fine enough to send or receive any kind of message in that range, but you can make a Hearing roll to know that the sound is present. Any constant ultrasonic noise will cause you much the same nuisance as any other kind of background noise.

Sense of Duty (Kittens) 01-20-2010 09:49 AM

Re: List Of your favorite Custom Perks
 
+ Can read anyone's handwriting, language modifiers notwithstanding.

Flyndaran 01-20-2010 12:42 PM

Re: List Of your favorite Custom Perks
 
Binge and Coast: You can overeat and store up to three meals and coast later. This is in essence like payload but only for food eaten.

Rocket Man 01-20-2010 05:01 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Flyndaran (Post 918254)
Binge and Coast: You can overeat and store up to three meals and coast later. This is in essence like payload but only for food eaten.

Nice. I can also see a variant:

Sleep Bank: Despite what medical science claims, you can "store up sleep." A normal human with this perk, for example, could sleep 14 hours at once and then get only 6 hours sleep for the next three nights without ill effects.

Note that this is NOT Less Sleep or Extra Sleep! The total number of hours your character sleeps doesn't change, it just gets shifted around a bit.

Sense of Duty (Kittens) 01-28-2010 07:30 PM

Re: List Of your favorite Custom Perks
 
Optional Driving Rules- A toned-down form of Legal Immunity, you may break any traffic law you like that doesn't involve injuring people, including those in card and significant property damage.


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