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-   -   List Of your favorite Custom Perks (https://forums.sjgames.com/showthread.php?t=41041)

The Benj 09-15-2008 09:03 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Neophyte42
Never been committed: You've always been able to pull yourself together with respect to your mental disadvantages in order to avoid being legally committed. You can declare a successful Will check to avoid being committed (i.e. legally adjudicated not able to fend for yourself). If this check needs to be made for other consequences as well, you need to make the check as normal but can nonetheless avoid being committed even if the check fails ("C'mon Fred, the hospital is overfull already, just give him a double-shot of Thorazine and let's lay him down in this alley.").

This perk may come in handy for purposes of obtaining and maintaining various licenses, such as concealed carry weapons permits.

How crazy does this character need to be, before this becomes a useful Perk?!

Anyway, I'd rather it were expressed as a situational bonus to Self-Control rolls.

As an alternative:

Talk straight
You can easily pretend that you are perfectly fine and normal. Gives a +1 to Self-Control rolls explicitly to avoid seeming crazy, also gives a +1 to Acting for this purpose.

A friend of mine from high school definitely had something like this, especially for pretending to be sober in front of his mother and other authority figures. He'd just ... transform.

Not another shrubbery 09-16-2008 12:19 AM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by The Benj
As an alternative:

Talk straight
You can easily pretend that you are perfectly fine and normal. Gives a +1 to Self-Control rolls explicitly to avoid seeming crazy, also gives a +1 to Acting for this purpose.

*nods* Looks like a better way to go. It's comparable to Honest Face, but seems a bit narrower than that trait, and so might warrant a bit higher bonus.

LemmingLord 09-16-2008 06:17 AM

Re: List Of your favorite Custom Perks
 
Anger Channeling or "Focus you Agressive Feelings Boy:" you are good at using adrenaline during anger and get a +2 to extra effort rolls for strength when under the affects of bad temper or berserk.

LemmingLord 09-19-2008 06:00 AM

Re: List Of your favorite Custom Perks
 
1) maintains ideal weight and shape no matter what he eats.
2) maintains ideal weight and shape no matter his exercise regiment (or lack thereof)

panton41 09-19-2008 03:14 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by tanniynim
I hate to say, I have this in real life and used it in grade school repeatedly. It DEFINITELY works as a temporary "Pity" advantage when trying to get out of trouble- well, at least in grade school it does...

It works for adults. My sister (almost) got out of a speeding ticket that way, but the missing (temporary) tags and going 90 in a 55 zone kind of killed that chance. (The officer said, "at 90 it probably blew off"...lol)

panton41 09-19-2008 03:53 PM

Re: List Of your favorite Custom Perks
 
Cleans up well: You're in that boarder between Average and Attractive. If you can spend a minimum of 15 minutes of grooming appropriate to your sex and culture (make-up, shaving, doing your hair, trimming facial hair, etc.) you gain a +1 appearance modifier until the effects of that grooming go away.

Well Endowed (Female): You are "well endowed" for a woman. Gain a +1 Reaction modifier if, at GM's discretion, the NPC is a "boob man" (or woman). Could in extreme cases also qualify as Distinctive Feature.

Well Endowed (Male): You are "well endowed" for a man. Gain a +1 to Sex Appeal and Erotic Arts if the endowment is known and relevant.

Killer Figure (Both Sexes) You may not be outright Attractive, but you have a figure members of the appropriate sex typically finds attractive. Add +1 to Reaction modifier if, at GM's discretion, the NPC in questions find your body type attractive. This CAN combine with the various Body Types (Skinny, Overweight, Fat, Very Fat) and one body type's "Killer Figure" might warrant no bonus (or worse) to an NPC who prefers another. Nor does this Perk actually make you look better, you could be Unattractive or worse with a "Killer Figure".

Nice Face (Both Sexes) You might not have the best body, but you have an attractive face. +1 to Reaction modifiers if only the face can be seen. Useful for situations where only limited contact is possible, i.e. Internet, video phone, bank teller windows, etc.

Computer "Geek" Computers just seem to work for you. Gain a +1 with Computer Operation skill only when something makes the skill have a -1 penalty. Useful for fixing malware, bad OS installs, minor hardware faults, etc. but no bonus for difficult day-to-day operation.

Gun Geek Allows you to gain a +2 to default to a Guns-IQ based skill only for identifying and knowing basic knowledge about Guns. It's no help to actually using the weapon, but could fake-out someone with the actual Guns skill.

Triva Nut You know a lot of useless information. On an IQ roll you can remember a relevant, but largely worthless, piece of information. Useful for Jeopardy or Trivial Pursuit, but little else. (Note, largely worthless, there could very well be cases where the information might be useful.)

Googler You have preternatural skill with Internet search engines. Gain +1 to Research only if a Computer Operation skill is made first and the information is available over public search engines.

Member of <fill in blank> subculture You're the member of some kind of subculture. Gain a +2 Reaction modifier only to members of that subculture. Note, for unusual subcultures this might also warrant a -2 Reaction modifiers to others if the membership is known.

tanniynim 09-19-2008 04:09 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by ciaran_skye
It works for adults. My sister (almost) got out of a speeding ticket that way, but the missing (temporary) tags and going 90 in a 55 zone kind of killed that chance. (The officer said, "at 90 it probably blew off"...lol)

I used it in High School to get out of a ticket for going 95 in a 70. :) Nothin's more pitiful than a 17 year old bawling his eyes out and telling the officer he's trying to get home so his parents won't worry because it's past curfew.

Blarg 09-19-2008 04:47 PM

Re: List Of your favorite Custom Perks
 
I do not have access to the current list of Perks; any duplication of an existing idea is unintentional.

All-Nighter: You can miss one night of sleep without penalty. Chronic sleep deprivation will affect you normally. At least one normal sleep period is needed to "recharge" this ability after use.

Randomizer: You are better than normal at making truly random choices. You have a +1(or impose a -1, never both) whenever this might be useful. Examples: certain forms of gambling, evasive maneuvers, psychology/criminology rolls to predict your behavior, or fighting randomly vs. a mind-reader.

Long Fingers: Your fingers and thumbs are longer than average. This does not intrinsically increase your grip strength. +1 for many musical instruments, freehand climbing, handling large objects, grappling, and certain Erotic Arts.

vicky_molokh 09-19-2008 05:11 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Blarg
Long Fingers: Your fingers and thumbs are longer than average. This does not intrinsically increase your grip strength. +1 for many musical instruments, freehand climbing, handling large objects, grappling, and certain Erotic Arts.

You certainly have a knack for misusing combat perks.

tanniynim 09-19-2008 05:22 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Blarg
I do not have access to the current list of Perks; any duplication of an existing idea is unintentional.

All-Nighter: You can miss one night of sleep without penalty. Chronic sleep deprivation will affect you normally. At least one normal sleep period is needed to "recharge" this ability after use.

This seems a little over-powered to me. Used correctly, this means that I can go without sleep for 40 hours, then sleep 8, and repeat the process. That's the equivalent of Less Sleep 4, if I remember correctly (IDHMBWM).

Either way, it's too powerful. If I were going to think about this perk, I'd add a HT (-2?) roll to avoid the effects of one night's sleep without penalty and say you have to sleep normally for the rest of the week.


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