Re: List Of your favorite Custom Perks
What do you guys think of this perk: it might be a bit too powerful since it's basically limiting a 5 point advantage but I don't thinks it would break a game or anything
Men/Women's Fashion Expert: You have the benefits of Fashion Sense, but only for the opposite gender, meaning the reaction bonus never applies to yourself or your own outfits, however whenever you put together someone else's outfit of the opposite gender they get a +1 reaction bonus as per normal. This is more penalizing the normal -20% penalty for only apply to one gender because a big part of Fashion's sense point value is granting yourself a reaction bonus, this functionally denies. It's up to the GM if this reaction bonus applies to a crossdressing individual. |
Re: List Of your favorite Custom Perks
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Re: List Of your favorite Custom Perks
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If you still want the Men/Women's Fashion Expert Perk just rule that also includes the additional penalty that it doesn't apply to your party members only to NPCs (I can't think any possible flavor justification for that what ever) but that make it too weak even for a perk. |
Re: List Of your favorite Custom Perks
Also this perk should be better:
Raised by *Culture* You have some familiarity with a certain outside your own because you were raised by someone of that culture however since you only have experience with one or two people of that culture it's still obvious you're an outsider, this reduces the penalty for cultural unfamiliarity to -2, you also have the benefit of knowing some the cultures language you can understand the language at Broken comprehension as well, you however can only speak very minimalistly not even at the level of broken, only basic worlds such as "mother", "hurry" etc, not enough to really hold a conversation. Example: Someone raised by someone from the middle east but might have Raised by Middle Eastern will have the Cultural unfamiality penalty of -2 dealing with middle easterns and be able to understand Arabic at Broken comprehension and might be able to say a few words of arabic not enough to hold a conversation though Designs Notes: This is basically Cultural Familiarity cut in more than half with language (Broken/None) cut in half only to understanding with an additional benefit of being able to speak minimally to balance out that you get -1 shaved off your point cost for cultural familiarity. Another solution is to reduce the cultural familiarity penalty to -1, and say you can only understand the language period, (You can't speak at all), this will result in being a little bit over the 1 point threshhold. |
Re: List Of your favorite Custom Perks
Repeated Casting (Spell)
Healing spells have a cumulative -3 penalty when cast on the same subject within 24 hours. This perk reduces it to a cumulative -2 penalty for the chosen spell. I introduced this perk to give some options to the only healer in the group. He took the perk alongside a level of Power Casting (Major Healing), which I ruled would allow up to 10 point of healing per casting even though the his Magery (and the setting Magery cap) was 3. |
Re: List Of your favorite Custom Perks
I already noted this elsewhere, but in case anyone missed it, I posted a big bunch of Standard Operating Procedure perks here:
http://www.gamesdiner.com/2017/08/new-sops I have another batch of perks I hope to post soon. Perks have been a great addition to the game. I like low-powered PCs and games; for these, the Perks book is like a big catalog of really weak but fun superpowers. Maybe this huge thread will yield a Perks 2 book some day... |
Re: List Of your favorite Custom Perks
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Re: List Of your favorite Custom Perks
I forgot about S.O.P.
It fits my Doppelganger perfectly. With Mind Probe: Memory Bank, he has access to the mimicked mind, but without S.O.P. he could easily not think to ask about uncommon issues that could come up. Nowadays, he may need to know their mother's maiden name, for example. |
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