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-   -   List Of your favorite Custom Perks (https://forums.sjgames.com/showthread.php?t=41041)

johndallman 05-09-2017 05:15 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by Donny Brook (Post 2097704)
Multifaceted - Similar to Dabbler, Multifaceted allows you to buy off one point of negative die modifier for eight defaulting skill rolls, however Multifaceted is for defaults between related skills. The -1 for eight subjects is fungible between bonus and number of skills in the same way Dabbler is. The maximum improvement is to a -1 default roll.

If I've understood this correctly, it under-prices improved defaults considerably.

Say I have one Electronics Repair (IQ/A) specialty at IQ+4, which costs [16]. All the other specialties default at IQ, and it would cost [2] each to buy them up to IQ+1. With Multifaceted, I can buy 8 of them up to IQ+1 for [1], which does seem a bit too good.

Alternatively, I can use Multifaceted to buy two of them up to IQ+3 (a default penalty of -1) for [1], instead of the [24] it would cost to buy the specialties that high.

This only really bites when you have more than [4] in a single skill. That's comparative rare for IQ skills in my experience, but fairly common for DX skills, notably weapons and Stealth.

simply Nathan 05-09-2017 07:57 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by johndallman (Post 2097800)
If I've understood this correctly, it under-prices improved defaults considerably.

Say I have one Electronics Repair (IQ/A) specialty at IQ+4, which costs [16]. All the other specialties default at IQ, and it would cost [2] each to buy them up to IQ+1. With Multifaceted, I can buy 8 of them up to IQ+1 for [1], which does seem a bit too good.

Alternatively, I can use Multifaceted to buy two of them up to IQ+3 (a default penalty of -1) for [1], instead of the [24] it would cost to buy the specialties that high.

This only really bites when you have more than [4] in a single skill. That's comparative rare for IQ skills in my experience, but fairly common for DX skills, notably weapons and Stealth.

It's more that Buying Skills from Default is a load of jank to even understand how you're supposed to pay, much less a good price when you do...

Daigoro 05-09-2017 10:28 PM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by johndallman (Post 2097800)
Alternatively, I can use Multifaceted to buy two of them up to IQ+3 (a default penalty of -1) for [1], instead of the [24] it would cost to buy the specialties that high.

Quote:

Originally Posted by simply Nathan (Post 2097842)
It's more that Buying Skills from Default is a load of jank to even understand how you're supposed to pay, much less a good price when you do...

Indeed. If you had 24 points to spend on those skills, you're far better off raising the main skill by 6 levels and bringing all its defaults up with it. But yeah, it's spending 1 point for what RAW says should be 8 points.

malloyd 05-10-2017 09:43 AM

Re: List Of your favorite Custom Perks
 
Quote:

Originally Posted by johndallman (Post 2097800)
If I've understood this correctly, it under-prices improved defaults considerably.

Say I have one Electronics Repair (IQ/A) specialty at IQ+4, which costs [16]. All the other specialties default at IQ, and it would cost [2] each to buy them up to IQ+1. With Multifaceted, I can buy 8 of them up to IQ+1 for [1], which does seem a bit too good.

Or alternately, you can buy every one of them to IQ+1 for [4], by raising the skill you are defaulting from by 1. The perk is a good deal, but the official buy up the defaults is actually overpriced.

The entire concept of skill to skill defaults is pretty broken, and generates more troublesome complexity than it's worth, compared to something like "Many less specialized tasks can be attempted with more than one skill or skill specialization. The GM should impose a situational penalty for attempting something with a plausible but less than fully appropriate one".

Flyndaran 05-10-2017 01:38 PM

Re: List Of your favorite Custom Perks
 
It very much seem likes a "some rules are better than no rules" for GMs that simply don't feel comfortable making "too many" decisions on the fly.

johndallman 07-29-2017 09:45 AM

Re: List Of your favorite Custom Perks
 
Personal Style. You've developed a personal style for a single artistic skill, or artistic use of a craft skill, which gives +1 to that skill, while you work in that style. You can buy instances of this perk for more than one skill, if they are all for the same style. The drawback of this perk is that your personal style may go out of fashion, at the GM's whim.

Flyndaran 07-29-2017 04:20 PM

Re: List Of your favorite Custom Perks
 
Mostly, that sounds like specialization. The drawback fits most skills anyway especially artistic ones.
For example, a character may think specializing in 1950s Disney style is cool, only for all 2D art to go out of style.

I suppose if it only really comes up for NPCs that have a quirk to loving that style, then it fits other perks like Classic Features.

johndallman 07-29-2017 04:43 PM

Re: List Of your favorite Custom Perks
 
I made it up when I was tinkering with skills to invent techniques, and found that some skills that definitely get used for artistic work, like Sewing, are DX/Easy and thus can't have optional specialisations.

Flyndaran 07-29-2017 04:49 PM

Re: List Of your favorite Custom Perks
 
Oh. I tend to see those skills as the functional aspects of those endeavors and associated artistic versions as the aesthetic forms. Like how Carpentry gets you functional work, while Artist: woodworking says how pretty it is.
But my mind's a bit foggy today, so I hope someone will correct me if I'm miss-remembering things.

Sense of Duty (Kittens) 07-30-2017 10:07 PM

Re: List Of your favorite Custom Perks
 
Keyring Master When you get one of your keys, you automatically select the correct one.


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