Re: Star Trek Spaceships?
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Actually, not true at all. Settings to disintegrate still existed in the modern Trek series (TNG/DS(/Voyager). As an example, Riker disintegrates Yuta in the 3rd season episode "The Vengeance Factor" after adjusting his phaser setting twice. Basically, the phaser does what the writer wants it to do. I know, its quite nitpicky, but Trek fans are that way. See the summary here: http://www.memory-alpha.org/en/wiki/..._%28episode%29 Charles |
Re: Star Trek Spaceships?
Economically, ST was BS. Sisko's dad had an eatery which could serve, say 400 dinners a night. If he's darned good and the food is free, who wouldn't want to go? Ration "tickets" are just another form of cash, albeit with single functions. Man goes from trading dead rabbits for sex...just to go back to a barter economy again. This is progress?
That said, what does any of this have to do with the poster needing help in designing a starship? |
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I'll take that as a compliment then ;)
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Gaming in Trek takes some GM decisions. Much like Wong, you have to throw out some source material (and make it non-canon to your Trek setting) in order to make it work. The Federation is truely a moneyless society? Then the gold pressed latinum people were bartering on DS9 is from outside the Federation. There are many ways you can handle the whole economy thing, but you must understand that your particular version of Trek will not match everything in the series. |
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And if by -2 social standing, you mean 'Reputation, -2, *insert some group here*, *insert some frequency* (Criminal)', then yes, Vash is definitely at -2 reaction, especially from scientists and people who value order. |
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