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-   -   Space Campaign, revisited (https://forums.sjgames.com/showthread.php?t=39805)

combatmedic 06-13-2008 12:31 PM

Re: Space Campaign, revisited
 
Well, I'm finally back to working on this setting.

Now that I've got a pretty solid idea of how FTL works [gravity affected, not simultaneous, limited range, requires refueling/recharge and often multiple jumps to get from one world to another] , I'm moving on to sketch out some of the other aspects of the setting.

Since I don't have gravitics as part of the setting, I think I will include humans adapted to different gravities: light worlders, heavy worlders, and possibly spacers.

combatmedic 06-13-2008 01:45 PM

Re: Space Campaign, revisited
 
I'm on to looking at aliens and how to work them in...

combatmedic 06-15-2008 01:55 PM

Re: Space Campaign, revisited
 
Not sure how many sapient species there will be, but I am sure that numerous other planets will have native lifeforms. I think I will adopt a panspermia approach, with protean life [or its building blocks] having been transported from world to world by comets or meteors.

Bandii 06-16-2008 03:30 PM

Re: Space Campaign, revisited
 
Quote:

Originally Posted by combatmedic
Not sure how many sapient species there will be, but I am sure that numerous other planets will have native lifeforms. I think I will adopt a panspermia approach, with protean life [or its building blocks] having been transported from world to world by comets or meteors.

I used a variant on this approach inspired by At The Mountains of Madness, where life in various forms similar to ours sprung up on worlds where the Elder Things had bases as a result of their biotech experiments and basic dumping of waste. Essentially, life on earth and other worlds came about as a result of extraterrestrial garbage dumps.

nerdvana 06-18-2008 11:49 AM

Re: Space Campaign, revisited
 
Quote:

Originally Posted by Bandii
I used a variant on this approach inspired by At The Mountains of Madness, where life in various forms similar to ours sprung up on worlds where the Elder Things had bases as a result of their biotech experiments and basic dumping of waste. Essentially, life on earth and other worlds came about as a result of extraterrestrial garbage dumps.

I've used a varient of this idea also, where life on Earth originated from a disease ancient aliens accidentally left behind.

combatmedic 06-18-2008 12:20 PM

Re: Space Campaign, revisited
 
I wonder how humanity would react to the knowledge that life on Earth is ultimately the result of the Elder Things getting careless with their lab sanitation procedures?

ravenfish 06-18-2008 12:51 PM

Re: Space Campaign, revisited
 
Quote:

Originally Posted by combatmedic
I wonder how humanity would react to the knowledge that life on Earth is ultimately the result of the Elder Things getting careless with their lab sanitation procedures?

Knowing humans, they'd find some way to be proud of it.

combatmedic 06-18-2008 03:01 PM

Re: Space Campaign, revisited
 
So far, I'm looking at using a couple of species from GURPS Aliens and from Traveller:

Bwaps - retrotech civilization, punch card computers and rocketships.

Memer & Saret- belters, freighters, etc. The Memer/ Saret dislike dealing with other species directly, so they make heavy use of robotic go betweens and audio links.

Pachekki- rivals of the Bwaps.

combatmedic 06-21-2008 11:40 AM

Re: Space Campaign, revisited
 
I've worked out more material for spaceship and jumpdrives,working with a freind from school. Basically, there's going to be a time-and-range-limited, gravity dependent jump system. Ships slingshot themselves along, taking advantage of large bodies like planets and stars. There's more, but I'll wait to post it til I have it in a a clearly written form. It's just a jumble of notes on paper, right now.


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