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-   -   Quick & Dirty conversion of D20SRD Monsters to GURPS (https://forums.sjgames.com/showthread.php?t=39394)

Collective_Restraint 11-29-2008 11:14 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by TJA
Yep, thanx :)

How about putting that information on your webpage too?

Duh, sometime I amaze myself to completely ignore a solution that's right in front of me. In my next site update, for sure.

Rasputin 11-30-2008 12:27 PM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Collective_Restraint
After doing quite a bit of conversions, I found that doing a straight Str = ST conversion made more sense. I normally keep HP = HP but I modify it upwards if the beastie has the Toughness Feat; for every Toughness Feat taken, I usually add 2 HP. Problem is that the dragons in DnD aren't fully stated and therefore didn't put time into guessing how many Toughness Feats should the dragon have at each age.

One thing to have around would be some GURPS creatures as a base of comparison. Do a mental assessment of how tough this monster should be to beat (probably using four Dungeon Fantasy characters as a base) relative to that GURPS monster. For a dragon, you would want to have the various firedrakes from GURPS Dragons statted out by you for comparison.

Also, note that the Toughness feat isn't all that tough.

Styxx 01-07-2009 02:47 PM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
What a great thread.

Thanks for all your hard work.

It will come in real handy.

Take care and keep them coming if you have them.

These are GREAT.

Styxx

Collective_Restraint 01-07-2009 05:40 PM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Styxx
What a great thread.

Thanks for all your hard work.

It will come in real handy.

Take care and keep them coming if you have them.

These are GREAT.

Styxx

Wohoo, thread resurection ;)

Thanks for your comments. I have done more conversion while posting on the White Plume Mountain conversion thread. I'll try to add them on my site once I have some spare time.

Lupo 01-08-2009 07:00 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Collective_Restraint
Wohoo, thread resurection ;)

Wonderful work! I am really impressed, you managed to convert a LOT of monsters, that's a terribly useful resource.
Is there any hope to see it in a printer-friendly format someday? I'd like to help in that respect if it's needed.

======

If you don't mind, here are some suggestions (intended primarily, but not exclusively, for Dungeon Fantasy).

Athach:
Being 18 feet tall (like three men) it should have at least ST 30 (according to GURPS Fantasy about Giants). I'd give him ST 34, HP 34 because it seems quite heavy-built for its height.
Poisonous Bite would deal 3d+3, Giant Mace 6d+4 and Thrown rock 3d+2.
I'd also give him natural RD 3 instead of 2.

Azer:
If you want it to be a veteran fighter, challenging for DF, you should probably increase weapon skills from 13 to 15.

Bulette:
It could have Vibration Sense (to reflect Tremorsense) and either Extra Attack 1 or a technique who removes the cap of 9 for Move & Attack (to reflect its "pouncing" ability)

Centaur:
Since it's "as big as a heavy horse, but much taller and slightly heavier", it should have at least ST 25, 1 point more than a Heavy Warhorse; I'd keep its "upper body strenght" to 18 (thereby leaving damage with weapons unchanged, but increasing Hooves damage to 2d+2).
If you want Centaurs to hit something with their arrows, I'd increase Bow skill to 14.

Chimera
As for Centaurs, I'd raise its ST to 24, as a Heavy Warhorse.
Claws/Bite damage would increase to 2d+2 and Horns damage to 2d+4.

Choker
Since it's so little, it could have ST 8 and Striking ST 16 instead of ST 16.
Note that with Wrestling-15, TA Neck (Wrestling) should be 14, not 13 (since Grappling hit locations is only at half penalty, TA Neck Wrestling defaults at 13).

Dragons and Dinosaurs
HP and/or ST should probably be increased.
According to GURPS Lands out of Time a T-Rex has ST 34 and a Triceratops ST 47.
ST and HP of Adult and older Dragons should probably be increased by 50% or so, since according to d20srd Great Wyrms are "more than 100 feet" long.
For game balance purposes you might want to increase ST and HP of ALL dragons, at least for Dungeon Fantasy; a Barbarian starts with ST 17+ and I think that, even in heroic, over-the-top dungeon delving, Dragons are supposed to be WAAAAAY stronger than Barbarians.

Collective_Restraint 01-08-2009 11:47 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Lupo
Wonderful work! I am really impressed, you managed to convert a LOT of monsters, that's a terribly useful resource.
Is there any hope to see it in a printer-friendly format someday? I'd like to help in that respect if it's needed.

For the printer friendly version of them, go to my site. It's under the Articles -> Dungeon Fantasy section.

Quote:

Originally Posted by Lupo
If you don't mind, here are some suggestions (intended primarily, but not exclusively, for Dungeon Fantasy).
snip.

Well, thanks for all the suggestions. Keep in mind that for speeding up the conversion (it is, after all a quick & dirty conversion) I used these guidelines :
http://forums.sjgames.com/showpost.p...9&postcount=48

Lupo 01-08-2009 11:59 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Collective_Restraint
For the printer friendly version of them, go to my site. It's under the Articles -> Dungeon Fantasy section.

I know, what I meant was: a printable file containing ALL monsters, so you can print all of them in a single click.

Quote:

Well, thanks for all the suggestions. Keep in mind that for speeding up the conversion (it is, after all a quick & dirty conversion) I used these guidelines :
http://forums.sjgames.com/showpost.p...9&postcount=48
I've read the guidelines and they seem good!
Actually, the conversion (and the site with illustrations and so on) was so good that I couldn't resist... I think that with a few tweaks your conversion won't be "quick & dirty" but a terribly useful GURPS Monster Compendium.

Opellulo 01-09-2009 05:28 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Do the dragons miss any natural DR or am i forgetting something?

chris1982 01-09-2009 06:46 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by Opellulo
Do the dragons miss any natural DR or am i forgetting something?

You are. I checked at the older versions and they have DR 7 against non magical weapons...

Lupo 01-09-2009 07:16 AM

Re: Quick & Dirty conversion of D20SRD Monsters to GURPS
 
Quote:

Originally Posted by chris1982
You are. I checked at the older versions and they have DR 7 against non magical weapons...

They should probably have "ordinary" DR 2 on top of that - just to represent scales.


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