Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Quote:
Your calculations seems very ... thorough. They possibly produce wider spreads than I'd like, but they seem well thought through. |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
I'm sorry >.<
i thought nobody would read it if it were on the second page i provided 2 sets of formulae as is said the first one produces a bit less spreads you can compare the two methods here |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
So, after a long time of thinking, i came up with(for now) 2(incomplete) racial templates(High Elves and Argonians). Please give me some feedback of how to make them better. I do welcome sugestions for other traits or on how to implement a proper magic system(gurps magic is a good starting point, because i think it should be a spellbased system, but imho its much to complicated).
Download File is PDF. |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Mercantile = Merchant?
|
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
I would use Magic for the spells...
Design it around the Elder Scrolls Schools of Magic, and then just jot down the appropriate spells for each school. To try to do a perfect conversion to Gurps will not be as good as try to convert the fell and the essence and the setting from Elder Scroll. |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Alas, Low-Tech will help, but we won't see it for a while.
|
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
thanks for the input
some idea i had a while ago was to introduce "Magic Talents"(maybe there's something like that i don't know) which would be the magic schools. basically a magic talent is the same as a mundane talent, a compilation of skills(spells in magic, that is) (more or less) loosely related. if you have a magic talent you don't actually know the spells in it but if you learn one of the spells you learn it faster and the talent level adds up to the actual spell level when using it(see rules for talents in gurps basic set). the spells would be(some of) the spells from gurps magic. what do you think about it? |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Quote:
EDIT: What I mean is that I personally can't think of any historical items that appear in the Elder Scrolls games that aren't already in the Basic Set. Which items did you have in mind? EDIT2: Although I suppose that Low-Tech might have explicit prices and weights for things like wooden spoons and bolts of cloth. Is that what you meant? |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Prices and weights will be handy, yes.
However, in this case, it's actually the things i'm not immediately aware of outside the Characters books that will likely interest me and, also, the tidbits of minutiae which really make the setting feel more genuinely set in the past. |
Re: Elder Scrolls Conversion to GURPS 4e (Help Please!)
Quote:
Quote:
|
| All times are GMT -6. The time now is 04:28 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.