Amused DF3 Observation
Pixies have exactly one HP. You might wanna buy that back up...
|
Re: Amused DF3 Observation
Depends.
Pixie Barbarians... well... ST 17; -5 from racial template = 12; ST 12 = 12 HP; -4 from racial template = 8. Tough little buggers... |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
If you're anything but a Barbarian or Knight, you can't buy up HP past 1.3x normal without outright buying ST.
Meaning Pixies are stuck at 1 HP until they buy ST to 6 (2HP), 7 (4HP max), and so on... I think they're also strength-capped at 15, though obviously Barbarians get to bypass this. |
Re: Amused DF3 Observation
Pixie Barbarians - Pictsies for short?
(Apologies to Pratchett) |
Re: Amused DF3 Observation
Quote:
Pixies in the Antebellum Old South: Pixie and Dixie. As related by Hannah the Barbarian Pixie. |
Re: Amused DF3 Observation
Quote:
Actually, the odd part is that Pixies are allowed to buy HP down so far in the first place. -Max |
Re: Amused DF3 Observation
Sounds like someone ported Ellyllon to 4e and forgot that HP are based on ST.
|
Re: Amused DF3 Observation
Quote:
Quote:
They've got 1 HP because they're tiny tiny tiny people. It's the general ST of 5 that's odd. |
Re: Amused DF3 Observation
Quote:
With such a tiny SM, you're at a penalty to hit them anyways. And if they can fly, they can dodge a fireball, I think... (but they need to be able to retreat or somesuch, yeah?) |
Re: Amused DF3 Observation
Quote:
And yes, Ellyl in 3e were utterly ludicrously strong and tough for their size. Based on their weight and size, they were also apparently made of metal. |
Re: Amused DF3 Observation
Quote:
Of course, their mass suggests they're made of cast iron, but... |
Re: Amused DF3 Observation
Quote:
-Max |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
I suspect the idea is that the -4 to HP in the template in itself reduces the max as well. On the other hand, I'm with you in always thinking that the limit was HP no more than 130% of *ST*, not 130% of your individual starting HP. On that basis, even if the -4 to HP also affects your max, that 130% of 5, or 6, -4, for a max HP of 2 without raising ST itself. |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
So yeah, I'd agree that pixies should probably buy up to at least HP 3 or 4, just to survive. |
Re: Amused DF3 Observation
Quote:
What about the movie-style "running from the explosion"? I can't do that in GURPS? |
Re: Amused DF3 Observation
Quote:
Quote:
Pixies, on the other hand, cannot move at barely-subsonic speeds, and thus cannot outrun the exploding fireball. |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
Quote:
I also don't see how it's less realistic than giving a tiny pixie a +300% to +400% boost in HP, personally. |
Re: Amused DF3 Observation
I have wanted to play an Ellyllon for so very long, but never had the opportunity. If I had get to pay in a DF game, Ellyllon/Pixie is at the top of my list.
|
Re: Amused DF3 Observation
One Explosive Fireball ruins their whole day. And armor thick enough to give even 1 pt of DR weigns somewhat more what they do, to put it mildly.
Edit: I'm inclined to make Pixies manifestations of Spirits and give them IT:DR Size modifier scale effect or IT:Diffuse based on being spirits. It also moves an awful lot of the physics and biophyiscs difficulties into 'supernatural bodies' where physics and biophysics can go jump in a lake. |
Re: Amused DF3 Observation
Realistically, small creatures and objects aren't significantly less resistant to explosions than large creatures; they may not be as tough, but they also have a lot less cross-section (for fragmentation) and volume (for overpressure). GURPS has never tried to model that effect, however.
|
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
Quote:
|
Re: Amused DF3 Observation
Quote:
Name: Tanker Boile Race: Pixie 5 1/3rd inches tall 0.066 lbs or 1 to 2 pounds depending on physics or the DF:NL write up. Blonde hair, blue eyes, dressed in a dark green almost dress and caries a wand of invisibility. Attributes [212] ST 5 (ST includes -5 from 'Reduced ST') DX 15 [100] IQ 14 [80] HT 11 [10] HP 5 [8] (Hit Points includes -4 from 'Reduced Hit Points') Will 14 Per 14 FP 14 [9] Basic Lift 20 Damage 1d-2/1d Basic Speed 6.75 [5] Basic Move 6 Ground Move 5 Water Move 1 Social Background TL: 3 [0] Cultural Familiarities: Seelie (Native) [0]. Languages: Anglish (Broken/None) [1]; Fairie (Native) [0]. Advantages [161] Appearance (Beautiful) [12] Charisma (1) [5] Enhanced Dodge (1) [15] Flight (Winged) [30] Injury Tolerance Diffuse (Accessibility (Not in Low Mana); Flying Only; Limited Use (4/day)) [30] Magery (3) [30] Magery 0 [5] Obscure (Sight) (2) [4] Reduced Consumption (4) [8] Ultrasonic Speech (Racial Feature) [0] Wild Talent (Focused; Retention) [21] Perks [1] Pixie Shot [1] Disadvantages [-168] Bad Temper (12 or less) [-10] Can't speak in normal sound range (Racial Feature) [0] Delusion (Pursued by Can & Hook) (Minor) [-5] Dependency (Mana) (Very Common) (Constantly; Monthly) [-25] Jealousy [-10] Oblivious [-5] Overconfidence (12 or less) [-5] Pacifism (Self-Defense Only) [-15] Reduced Hit Points (-4) (Affects displayed score) [-8] Reduced ST (-5) (Affects displayed score) [-50] Sense of Duty (Nature) [-15] Vow (Find Patra Indalusbayhs) (Minor) [-5] Weirdness Magnet [-15] Quirks [-5] Dislikes Wendy [-1] Dreamer [-1] Forgetful [-1] Imaginative [-1] Nosy [-1] Skills [41] Alchemy/TL3 IQ/VH - IQ+0 14 [8] Body Sense DX/H - DX-2 13 [1] Diplomacy IQ/H - IQ-2 12 [2] includes: -1 from 'Oblivious' First Aid/TL3 (Pixies) IQ/E - IQ+0 14 [1] Gesture IQ/E - IQ+0 14 [1] Hazardous Materials/TL3 (Magical) IQ/A - IQ-1 13 [1] Hidden Lore (Demon Lore) IQ/A - IQ-1 13 [1] Hidden Lore (Fae Lore) IQ/A - IQ+0 14 [2] Hidden Lore (Spirit Lore) IQ/A - IQ-1 13 [1] Innate Attack (Beam) DX/E - DX+1 16 [2] Meditation Will/H - Will-1 14 [2] Occultism IQ/A - IQ+0 14 [2] Savoir-Faire (High Society) IQ/E - IQ-1 13 [1] includes: -1 from 'Oblivious' Savoir-Faire (Seelie) IQ/E - IQ-1 13 [1] includes: -1 from 'Oblivious' Shield (Buckler) DX/E - DX+2 17 [4] Smallsword (wand) DX/A - DX+2 17 [8] Stealth DX/A - DX-1 14 [1] Teaching IQ/A - IQ-1 13 [1] Thaumatology IQ/VH - IQ+0 14 [1] includes: +3 from 'Magery' Spells [8] Complex Illusion IQ/H - IQ+1 15 [1] Control Illusion IQ/H - IQ+1 15 [1] Dispel Illusion IQ/H - IQ+1 15 [1] Illusion Shell IQ/H - IQ+1 15 [1] Know Illusion IQ/H - IQ+1 15 [1] Perfect Illusion IQ/H - IQ+1 15 [1] Simple Illusion IQ/H - IQ+1 15 [1] Sound IQ/H - IQ+1 15 [1] Stats [212] Ads [161] Disads [-168] Quirks [-5] Skills [41] Spells [8] = Total [250] Tanker has had a hard time of it since arriving here. Only a few people can hear her tiny voice and she's had a devil of a time with the language. The only person who has understood her is somewhat hard of hearing himself. He THINKS her name is Tanker Boile, she's looking for somebody named Petra Inndalossbayhs, and has some fear of a mixture of caps and hooks. And seems to worship a Rodent God. ;) WARNING!! Campaigns that use her may have Enemy: Disney Lawyers to contend with. |
Re: Amused DF3 Observation
Quote:
Quote:
|
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
Might be hard to make it sufficiently flexible at that level of relative thickness, though. -Max |
Re: Amused DF3 Observation
Quote:
-Max |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
Note that DF3 gives the weight as 1/25 normal, which makes the armor 4 times THICKER than human armor. 4 mm instead of 1 mm, or whatever, just concentrated on a smaller (Pixie-sized) body. -Max |
Re: Amused DF3 Observation
Quote:
Quote:
Or you could just edit the racial template to leave them with 5 HP to start, and say the same magic that lets them be unreasonably strong for their size also makes them inordinately difficult to squish. |
Re: Amused DF3 Observation
The main problem for armoring pixies will be the physical thickness of the armor -- there's a limit to how thick you can make armor before it interferes with movement, and that limit is proportional to the size of the creature being armored. Still, something like a breastplate could plausibly be an inch thick on a human, which means 1/12 of an inch thick on an pixie, which is about DR 6.
It would be very tricky to armor the wings and still leave the pixie able to fly, however. |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
I am disinclined to worry about it. Dungeon Fantasy seems to be a 'light on rules, heavy on fun' take on GURPS, and I'm fine with that. |
Re: Amused DF3 Observation
Quote:
Quote:
My take - go for the simplest approximation that makes some sense, but more importantly, *allows for fun game play*. First, allow pixies to have HP commensurate with their strength. Their structural integrity and toughness are as anomalously great in comparison to their size as their ST. So they have ST 5, effectively 25x greater (in terms of lifting and encumbrance, anyway) than the ST 1 they really should have? Okay, they're all miniature men of steel; scaled up, you'd be looking at ST 50 supers. At 5 HP to start with, they'll still be plenty fragile in the dungeon. Second, for equipment, make the baseline assumption that for all equipment that would logically scale equally in three dimensions, weight goes as the Volume/Weight Scale, while damage bonus or DR goes by the Linear Scale; round to the nearest whole number, as opposed to always rounding down. SM Linear Measure Linear Scale Area Scale Volume/Weight Scale -1 1.5 yards x2/3 x1/2 x1/3 -2 1 yard x1/2 x1/5 x1/10 -3 2 feet x1/3 x1/10 x1/30 -4 1.5 feet x1/5 x1/20 x1/100 -5 1 foot x1/7 x1/50 x1/300 -6 8 inches x1/10 x1/100 x1/1000 -7 5 inches x1/15 x1/200 x1/3000 So, scaled pixie armor would be 1/1000 the weight, probably full cost due to the craftsmanship involved, and would protect the little thing (exclusive of the wings) at DR 6/10, rounded to DR 1. Lesser armor wouldn't provide any DR at all, unless Fine or enchanted. Or, you can make the armor thicker in proportion to your body, and get a higher DR, but for every level of SM you go up in linear scale, not only does the weight go up by the difference in factors, but you get assessed a DX penalty due to the awkwardness of the getup - not due to the weight, just the way it doesn't want to move around your joints, etc. So, for example, a pixie could get plate made at treble thickness (effectively the same thickness as for SM -3 plate armor) and get DR 2 from it, but it would be at the cost of a -3 DX penalty. Far better to get the suit enchanted with Fortify... |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
However, I still think the way to go with DR and weapon damage bonuses is multipliers based on the linear scale factor rather than a straight subtraction, just because I don't fancy two pixies with warhammers doing less damage to each other than when they go at it with bare fists... |
Re: Amused DF3 Observation
Quote:
I haven't read the Pixie species template closely, and I don't remember if they have wings or something, but assuming they don't, a Pixie should have some kind of rather good protection from fall damage. |
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
|
Re: Amused DF3 Observation
Quote:
|
| All times are GMT -6. The time now is 03:49 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.