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I'm curious why you've decided to rename and rework the greco-roman gods, rather than mostly stealing them whole-cloth... but I'm a bit lazy when it comes to my game-worlds religions.
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Well, I suppose that I could have gone the Deities and Demigods route of using various real pantheons in a mish-mash sort of way, but I was figuring on changing certain aspects of them and wanted different names so that it wouldn't stand out to anybody who knew, say, Norse and Greek mythology. So, I had a little bit of fun looking up alternate names and epithets for the Olympians, changing some aspects, conflating others, changing the myths around a little bit (so that, for example, Eulothereia - Liberty - is known by that name because she entered the Underworld to rescue her brother Aethon out of darkness).
I could have gone another way, I suppose, looking more to practical campaign roles. One could split the gods into a Pantheon of Light, granting clerical spells, and a Pantheon of Nature Gods, granting druidic spells.
In the first case, one could posit a deity of either gender for each of the following portfolios - Healing, Light, Knowledge, War (including most buffs and protections), and perhaps Justice or Boundaries (to deal with the non-light spiritual warfare spells). In the second, you could have deity of the Forest, of Beasts, of Fertility, of each of the Elements, and either corresponding to Air or separately, of Storm. This would not only correspond to the spell lists, but also suggest temples of healing, of learning, of training in knightly arts, and of justice and law; groves in veneration to the forest god(s), granges devoted to bringing in the crop, wells where fertility is prayed for, and hills and mountaintops where the storm gods are appeased.
One could also posit a patron god for each template; so there would be a god of barbarians (just don't call him Crom), of bards and music, a primary god of light honored by clerics, a singular god of nature (Pan?) honored by the druids, a patron saint of holy warriors, a war god or saint followed by knights, a god or bodhisvatti that is patron to all the monasteries and schools of martial artists, a god of archery and the woods that is patron to scouts, a saint of the sword for swashbucklers, a god of thieves, and a god of magic. Some of these could be joined; there's no reason that the god or saint of holy warriors couldn't be the same one followed by simpler knights, or that druids and scouts couldn't reference the same wood god. You'd probably also want other patron gods for professions that don't translate into adventuring templates as well, so a god of merchants and a god of smiths, and many gods for farmers.