Re: Unsuitable spells for Dungeon Fantasy
Quote:
And people who are casting Continual Light themselves are doing it the expensive, hard way. Use Summon Monster to conjure up a lantern archon, who can cast Continual Light at will, and get it to bling everything up like crazy. |
Re: Unsuitable spells for Dungeon Fantasy
Quote:
Plus, magically forged sword lose their keen edge after a day. That, too. |
Re: Unsuitable spells for Dungeon Fantasy
Quote:
Why? The wizards could just take over, and there probably isn't that much metoric iron to justify this. And it would be a much more clever move to just hire a few "rogue" smiths into the wizards guild to do shackles and whatnot. However inconvenient dealing with smiths is, the wizards have the upper hand. Why would they not just monopolize the entire thing? Something like the convenants of Ars Magica with all sorts of servants. |
Re: Unsuitable spells for Dungeon Fantasy
Quote:
|
Re: Unsuitable spells for Dungeon Fantasy
Quote:
Quote:
|
Re: Unsuitable spells for Dungeon Fantasy
Quote:
|
Re: Unsuitable spells for Dungeon Fantasy
Quote:
"A wizard did it." Followed closely in utility by: "A wizard didn't do it." If they ask, "why not?", the answer is, "I don't know, but I wouldn't advise asking them, for they are subtle and quick to anger." It's quite possible that nobody's ever thought of the Inspired Weapon/healing combo before now, and even if there's some magesmith somewhere churning out the Very Fine weapons, he sees no reason to charge less than the going rate, and doesn't do enough of them to disturb the overall market. |
Re: Unsuitable spells for Dungeon Fantasy
Quote:
|
Re: Unsuitable spells for Dungeon Fantasy
Quote:
|
Re: Unsuitable spells for Dungeon Fantasy
Quote:
|
| All times are GMT -6. The time now is 04:47 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.