| Kromm |
01-30-2008 05:13 PM |
Re: Wealth in DF
Quote:
Originally Posted by kpram
Spending points on equipment is an investment in making sure you live long enough to make more money. One way to survive is to have the good equipment, and some folks without the right gear won't live long enough to get it.
|
An oft-missed point -- I applaud your insight! Many things that "won't be worth the points" 50, 100, 150, or more points down the line are great right now, when the campaign starts. They ensure that you'll earn those 50+ points without dying first, or without acquiring a problem like One Hand. Those who think that spending 10 points on Signature Gear armor is wasteful are welcome not to do so; those who do, though, won't die or lose important body parts as easily. And dungeon fantasy is a subgenre where the GM is actually supposed to be trying to dismember, rob, and kill the PCs. It's his job, as he represents the Opposition, whom the PCs are themselves trying to kill and rob. Thus, SG is many times more likely to be a good investment in dungeon fantasy than in most genres.
Points in SG or just ordinary cash are a lot like points spent to buy success (p. B347) or a flesh wound (p. B417): they don't really give you any long-term power that will evolve and grow with your PC. However, they might well buy you the opportunity to still have a PC who can evolve and grow. It's up to you whether you think this is a good investment. It's a lot like "What's better? $1,000 on a new cardio machine or $1,000 in my IRA?" If you die of a heart attack at 45, you might have wished you had worked out more . . .
|