GURPS Dragons
Is this book 3rd or 4th edition?
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A little of both. IIRC, it's largely 3e and was published before 4e came out, but since it was to come out shortly before 4e was published, it also contains some 4e stats.
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And it is awesome. That is all.
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They offer all the stats for the dragons in both 3e and 4e. Well worth it. Its a good book.
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It's damn expensive :) but I'm really interested.
Does anyone who has the book know if these dragons are stronger than the usual dragon from GURPS Fantasy 3rd ed? Fantasy dragons are weaker than an elephant, which to me is just plain stupid. |
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That remembers me another different question about GURPS Dragons I did want to ask: Since all 4e sourcebooks are available in PDF format in e23, I wonder what happened with this book not having its PDF version. |
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However, the whole point of the book was to address and demonstrate the sheer range of possibilities for things called "dragons", from cute critters that sit on your shoulder up to gods of nature. There is absolutely nothing "stupid" about the idea of a dragon being weaker than an elephant; it depends entirely on your dragon (and for that matter, your elephant - a lot of the primary sources would have treated elephants as about as real as dragons, and with similar levels of real knowledge). A lot of mythical dragons were just big nasty snakes or lizards, perhaps with hyperactive poison glands, who could and did get stomped by oxen or horses. Anyway, once you've got a template, it's child's play to scale ST and hit points up or down to reflect your personal mythological prejudices. |
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Just out of curiosity, does anyone know the ST values of dragons and elephants in 4e? |
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Monstrous Dragon ST 30; Weight 3,000+ lbs |
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That's much less difference, which is a sign of improvement. :)
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30 st is a basic lift of 180 45 st is a basic lift of 405. The elephant is still massively stronger than the dragon. But if that bothers you change it. Of course you will splat any human in one hit. |
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It's also pretty good for comparing 3rd ed. to 4th ed. in one book, especially if you are familiar with 3rd ed. already.
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But yes, Dragons does have templates for big dragons. |
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Monstrous Dragon ST 30; Weight 3,000+ lbs, SM +5 (15+ Hexes). I assume some of this is wings, but still. |
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Thinking about this, Babylonic Tiamat definitely provided a strong inspiration for D&D dragons, and in line with that, 4e Fantasy provides a frigthening and awesome 350 ST example of Her (all hail Takhisis!), under Primordial Entities (p. 50). Anyway, 3/4e Dragons is indeed a cool "GURPS Draconomicon ", being very useful and inspirational, too. I can't wait to combine part of it with Dungeon Fantasy inside a serious fantasy campaign. A point to remark here is: really fantastic and awesome monsters, fall very well under the label of Primordial Entities. Dungeons & Dragons rarely differenciated between regular dungeon crawling Fire Giants and Fire Giants of mythological scale being a menace to the gods and the cosmos. The same with cool dragons. However, the last WoTC third edition Deities and Demigods shows "regular" Monster Manual's Nordic Giants tweaked for being a menace to the gods, and they are statted with some divine rank... |
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Yeah, and even a "Gygaxian" dragon in D&D isn't THAT much more powerful than a human, in the same scale as GURPS. 18 STR for a human, 30 STR for a dragon in D&D, that's pretty much not much different than a 20 ST human and a 35 ST dragon in GURPS. Even if you drop that to "averages" then your 10 STR or 10 ST still is on the same scale to the dragon in either game. Both games have a very similar stat averages and maximums.
EDIT: Also, if you compare D&D's writeup of Tiamat, the actual GODDESS of Dragons version, GURPS Fantasy's version would have the D&D version as an appetizer. |
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They might be good canidates for reduced striking strength. |
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Having done well over 200 3e -> 4e conversions I can say that the relationship between weight and ST is, most of the time, a good one. Certainly better than the 3e method (which is what I like to call "willy-nilly" when I'm feeling snarky). There are exceptions, like big worms or snakes that never lift more than 1/4 of their body and therefore only use 1/4 of their body for any kind of ST-related activities, but usually it works out pretty well. (An animal like that should be designed with low ST and high HP, since it neither attacks nor lifts with its whole body.) As an aside, the only gap I've found (which may be because I'm dumb and can't find the answer) is that there is no simple way to reduce striking ST for non-bite attacks. To nerf a claw attack (for example) you'd have to start with low ST, then give Lifting ST and extra HP. There's no "Weak Arm" or "Reduced Striking ST" disad. (And if I'm wrong, PLEASE tell me!) By the same token, Weak Bite should come in levels, not be a flat -2. I can easily imagine (and have had a dickens of a time trying to convert) a creature the size of a house with a very small beak. If it does thr 10d but has Weak Bite, that goes to 10d-20, which (yes, I know I'm fudging) is 6d or 7d. I can't make it anything lower than that unless I do the Lifting ST/extra HP trick. |
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JeffM |
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Sorry for the quibble; I know it's easier to just subtract 20 when rolling 10 dice together, but technically....it isn't right. :-) This is more like 5d-1 (which averages 16.5). Still significantly less than the 6d or 7d of the previous poster, so your point stands. |
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Not "roll 10 dice, subtract 2 from each die, minimum 1 on each die". I have never ever ever seen that second meaning used in an RPG. |
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Look, a lot of people point out that the elephant is heavier, more massive than a monstrous dragon. In GURPS books, the elephant is actually heavier than the monstrous dragon. But the darn monstrous thing is supposed to be the largest one conceived on GURPS books, that's why I may upgrade a monstrous dragon ST, but I don't think I should have to. It's a great wyrm, it's supposed to be very very frightening and powerful. It shouldn't even measure only 14 yards in size, should be more like Godzilla.
Think less in D&D terms, but imagine the big dragon from movie Reign of fire. Not intelligent, not spellcaster, not speaking, all muscles, size and fire. Now picture an elephant biting harder, bashing harder, lifting more weight, actually, dragging the dragon itself down if it had the chance of pulling a rope tied to it. So, even not if not Gygaxian, even if just a pterodactyl that spits fire, a dragon is supposed to be stronger than an elephant and not otherwise, lest the elephant has a chance of beating the monstrous dragon's ass good on a fist fight. |
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I based the largest dragons I typically would use in a campaign off a T-Rex, myself. About 40 feet total length, about 10,000 pounds, about ST 40. And those are the big, ancient dragons. It's easy enough to modify the size/strength/mass of the templates in Dragons. (And actually, I should note that my prefered size for dragons actually ranges from roughly the size of a human or wolf, up through a large horse)
It's only when you start dealing with D&D-style enemies with frequency that some winged, fire-breathing, armor-plated beast that is "only" the size of a full-grown T-Rex seems small. In any other context, it's a terrifying monster that you don't want to be anywhere near. And even that "weak" default monstrous dragon would shred an elephant without issue. The elephant would have to get lucky to even do much to the dragon, and it would seem near miraculous for it to win. GURPS dragons generally seemed more interested in dragons that were closer to historical legends and realistic designs, rather than the more modern ones which are often treated with far too much hollywood-realism (Reign of Fire is actually a good example of this. Those things were absurdly strong and tough for their size, and even with what they showed in the movie, the idea of them taking out humanity was quite a stretch). The problem with dragons, of course, is that everyone has different images of them. D&D just happens to be one of the more common reference points. However, considering the large number of varieties and interpretations, I think GURPS Dragons did the most sensible thing by keeping with GURPS tradition; go with a realistic base, and let the players add or subtract what they need for their exact tastes. |
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And really, I think even for a "gygaxian" dragon, ST 40 is more than sufficient. As I said before, D&D STR and GURPS ST are close enough that you can make pretty much direct comparisons. I mean in D&D the human maximum (before level increases) is 18, in GURPS it's 20. Close enough. So, your gygaxian dragons pretty much can convert right over, and show me D&D stats (any edition!) for even a GOD(DESS) dragon with STR more than about 75-100. IIRC Tiamat is the strongest dragon in D&D, and she's only like 60-70 (IDHMBWM). |
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