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Paul 01-24-2008 01:50 PM

Dungeon Fantasy: Dungeons now available
 
The second installment in Kromm's series is now ready for download.

Buy it here!

Check out the preview here.

I was thinking of being more subtle, more "marketing-ie," but then I thought -- what the heck. Most people won't read more than the thread title anyway.

misanthrope 01-24-2008 01:55 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Paul
The second installment in Kromm's series is now ready for download.

Buy it here!

Check out the preview here.

I was thinking of being more subtle, more "marketing-ie," but then I thought -- what the heck. Most people won't read more than the thread title anyway.

I think I got the first "copy". I've got some reading to do.....

b.

Bruno 01-24-2008 02:07 PM

Re: Dungeon Fantasy: Dungeons now available
 
Huzzah for the shopkeep! *rushes off to buy a copy for some reading material on the bus*

DoctorRomulus 01-24-2008 02:42 PM

Re: Dungeon Fantasy: Dungeons now available
 
ALRIGHT !!!!

Just picked it up.

Thanks!

Celjabba 01-24-2008 02:46 PM

Re: Dungeon Fantasy: Dungeons now available
 
A masterwork !

Dense, usefull, funny...

I would write more, but i have reading to do :)


celjabba

blacksmith 01-24-2008 02:49 PM

Re: Dungeon Fantasy: Dungeons now available
 
Damn I am at least the 4th person to buy it.

Icelander 01-24-2008 03:17 PM

Re: Dungeon Fantasy: Dungeons now available
 
Let us now hope that buying will be brisk.

I like the mindflay...

I mean, I like the physic monster with absolutely no connection to Any Other Game, minds, flaying or illi-anythings. ;)

Kromm 01-24-2008 03:37 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Icelander

I like the mindflay...

I mean, I like the physic monster with absolutely no connection to Any Other Game, minds, flaying or illi-anythings. ;)

Squiddly diddly.

Pmandrekar 01-24-2008 03:48 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by misanthrope
I think I got the first "copy". I've got some reading to do.....

b.

I saw the announcement at 2 pm CST, sent an e-mail to my D&D 3.5 DM and good friend (who logs in here as 'quigonjim') and he sent me an e-mail at 2:06 saying that he was just printing it out. It had been on the boards for a total of 16 minutes. I wonder if he might have been the second or third purchaser of this one?

-P.

Gauthic 01-24-2008 03:56 PM

Re: Dungeon Fantasy: Dungeons now available
 
Gladly Purchased :)

Thanks for the heads-up, Paul!

camazotz 01-24-2008 04:11 PM

Re: Dungeon Fantasy: Dungeons now available
 
I went to sjgames, saw that Starships was almost in the warehouse, then on a lark bumped over to e23 to see what was up....and low and behold, there it was. Anyway, copy printed, and I conveniently work in an office with a tape-binder for a monograph-style format. I went ahead and did another copy of GF1 so I could bind both of them in to one book.

Now it's time to do the sell job on my AD&D group...heh heh....

blacksmith 01-24-2008 05:07 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Kromm
Squiddly diddly.

A Mind Flayer based on Ned Flanders.... That is so wrong it is right.

LoneWolf23k 01-24-2008 06:22 PM

Re: Dungeon Fantasy: Dungeons now available
 
Booyah! This made my day!

demonsbane 01-24-2008 06:47 PM

Re: Dungeon Fantasy: Dungeons now available
 
At last it is here. Great!

Blood Legend 01-24-2008 08:14 PM

Re: Dungeon Fantasy: Dungeons now available
 
Posting in a future Megathread! (yeah I'm a nerd.)

I want this series as bad as I want Martial Arts but I dont know a thing about shopping online. Someone give me the practical run through?

I could just ask my friend but I want it noooooow.

demonsbane 01-24-2008 11:08 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Blood Legend
Posting in a future Megathread! (yeah I'm a nerd.)

Cool ;)

Quote:

Originally Posted by Blood Legend
I want this series as bad as I want Martial Arts but I dont know a thing about shopping online. Someone give me the practical run through?

I could just ask my friend but I want it noooooow.

First of all you need a credit card or a Paypal account.

Then you click here http://e23.sjgames.com/item.html?id=SJG37-0304

Now you click in "Add To Cart", and then "Check Out". Now complete the formulary with your required personal data.

At the end, you will immediately (with credit card at least) receive an e-mail with the download link. Click there and download the pdf!

Done.

I hope this helps.

BTW, DF Dungeons is as I was expecting. Another excellent book absolutely worthy of DF Adventurers!

These two volumes together make a more and better D&D than D&D/AD&D/D&D3.5 itself

>DUCKS<

Gavynn 01-24-2008 11:34 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by demonsbane
BTW, DF Dungeons is as I was expecting. Another excellent book absolutely worthy of DF Adventurers!

These two volumes together make a more and better D&D than D&D/AD&D/D&D3.5 itself

>DUCKS<

Ha! I was kind of thinking somethign similar. Great prioducts. I just got purchased them both and skimmed over both. Gee those bring back a lot of memories. And people said GURPS was not for beer and pretzel gaming. These are some great books for classic dungeon games. I was thinking that D&D still has its place for those kinds of games and I'll still give 4.0 a shot in that regard, but these two products really fill a gap. Great work Dr. Kromm!


Actually, as I was looking over them, what came to my mind was a GURPS: Dungeon Quest boxed set with pregenerated characters, hex battle-maps, counters, and GM's guide for instant Saturday night fun-in-a-box. These products make me think of old Hero Quest - only GURPS style!

Lonewulf 01-24-2008 11:39 PM

Re: Dungeon Fantasy: Dungeons now available
 
Yet another GURPS product bought.

I've pumped at least a hundred dollars to Steve Jackson games for a handful of PDFs within the past few weeks. And I've never been happier.

You better be happy too, SJG! :D

Quote:

Originally Posted by demonsbane
These two volumes together make a more and better D&D than D&D/AD&D/D&D3.5 itself

Word.

Also, it's GURPS. So you can modify anything about it.

Want to give your barbarian laser eye vision? 'Kay! Want to have your thief have access to a silence 9mm pistol with subsonic rounds? Sure! Want your wilderness person to have Ally: Giant bear with cybernetic limbs? Why not?

Of course, as long as the GM allows it, which makes it even better.

t@nya 01-24-2008 11:44 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by demonsbane

First of all you need a credit card or a Paypal account.

You can also use a visa debit card.

Pragmatic 01-24-2008 11:46 PM

Re: Dungeon Fantasy: Dungeons now available
 
I'm waiting for the day when we can purchase gift certificates. I use Paypal, but it always takes a couple days to get the money from my bank account. Dang it...

safisher 01-24-2008 11:48 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Paul
The second installment in Kromm's series is now ready for download.

The generic goodness is mindbendingly useful. Adding swastikas, fedoras, and bullwhips as we speak . . .

demonsbane 01-25-2008 12:19 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by safisher
The generic goodness is mindbendingly useful. Adding swastikas, fedoras, and bullwhips as we speak . . .

I agree. Its guidelines are easily extrapolable for some other action settings.

. . .

Hey, I noticed people seems happy and thirlled about Dungeon Fantasy. Maybe we should celebrate this enthusiasm!

Taliesin 01-25-2008 12:28 AM

Re: Dungeon Fantasy: Dungeons now available
 
I posted a review of DF:A over at RPGNet with a few minor complaints. But DF:D is flawless! Very entertainingly written and covers absolutely everything I needed. I'm really looking forward to running this weekends game 'cause it gave me lots of cool ideas for making the game more fun.

I hope these sell well enough that Dr K publishes additional Dungeon Fantasy PDFs.

demonsbane 01-25-2008 12:33 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Taliesin
I posted a review of DF:A over at RPGNet with a few minor complaints. But DF:D is flawless!

Hi there!

Quote:

Originally Posted by Taliesin
I hope these sell well enough that Dr K publishes additional Dungeon Fantasy PDFs.

He is currently working in the third!

This is turning to a true phenomenon.

CrownedSun 01-25-2008 01:50 AM

Re: Dungeon Fantasy: Dungeons now available
 
I'm going to use a little self-control here and wait until next friday to buy this, when I grab my other (belated) birthday presents. But, yay! I really liked characters and look forward to this one even more!

Mailanka 01-25-2008 02:35 AM

Re: Dungeon Fantasy: Dungeons now available
 
Started a little dry for me, but by the time we hit the bestiary, I was sitting up. This really is the book that people have been demanding for a long time, and it's going to be useful to much more than just dungeon crawlers.

That said, between this and Order of the Stick, I want to dungeon crawl so bad it hurts... and I hate dungeon crawling games!

Exxar 01-25-2008 04:25 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by t@nya
You can also use a visa debit card.

Not Visa Electron.

Kuroshima 01-25-2008 05:41 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Exxar
Not Visa Electron.

Weird, because my visa electron works...

DoctorRomulus 01-25-2008 08:06 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by blacksmith
A Mind Flayer based on Ned Flanders.... That is so wrong it is right.

And Ork-aly Dokely

Turhan's Bey Company 01-25-2008 08:21 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Paul
The second installment in Kromm's series is now ready for download.

OK, now I can start buying.

Ed the Coastie 01-25-2008 09:37 AM

Re: Dungeon Fantasy: Dungeons now available
 
*groan* Now that they are both available, I suspect that my wife will be insisting that I get them within the next few days so I can begin the promised revision of my Rainbow Sheep adventure.

Highland_Piper 01-25-2008 09:43 AM

Re: Dungeon Fantasy: Dungeons now available
 
The first book is Great! I'm glad the second is out so quickly! I've picked it up now to wait for confirmation.

I'm excited to see what is in it.

Lonewulf 01-25-2008 09:45 AM

Re: Dungeon Fantasy: Dungeons now available
 
Mine came in! Printing it out shortly :D

robertsconley 01-25-2008 10:19 AM

Re: Dungeon Fantasy: Dungeons now available
 
To get people started I made a sheet of quarter inch hexes

http://home.earthlink.net/~wilderlands/hex_quarter.pdf

For those who like the Judges Guild style there is this

http://home.earthlink.net/~wilderlan...onalHexMap.pdf

That allows you to do nested hexes within hexes as well as numbering each hex.

Let me know if another format is required for the quarter inch hexes.

Rob Conley

Kromm 01-25-2008 10:21 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Mailanka

Started a little dry for me

That's just a sign that you don't find horrible punishments funny. Beatings, sewer rot, amputation . . . hours of fun! ;)

Lonewulf 01-25-2008 10:23 AM

Re: Dungeon Fantasy: Dungeons now available
 
I still prefer to play GURPS on a square map. Yes, I know, that's not what's suggested, so sue me.

Pmandrekar 01-25-2008 10:25 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Ed the Coastie
*groan* Now that they are both available, I suspect that my wife will be insisting that I get them within the next few days so I can begin the promised revision of my Rainbow Sheep adventure.

Speaking as a married man, there have to be worse predicaments than your wife insisting that you spend some part of the hard earned family cash to get a roleplaying supplement.

... Wouldn't you agree?

-P.

demonsbane 01-25-2008 10:28 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by robertsconley
http://home.earthlink.net/~wilderlan...onalHexMap.pdf

That allows you to do nested hexes within hexes as well as numbering each hex.

I like this. But I wonder what are the diagonal grey lines.

If you want to share more play-aids, please don't be shy! ;)

Gavynn 01-25-2008 10:36 AM

Re: Dungeon Fantasy: Dungeons now available
 
I think the diagonal lines are the sides to another larger hex. So maybe you are supposed to do something like Big Hex 1, Small Hex ###, in order to locate a hex on a world map or something like that. I could be totally wrong though.

demonsbane 01-25-2008 10:43 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Gavynn
I think the diagonal lines are the sides to another larger hex. (...) I could be totally wrong though.

Beware, you are strongly under suspicion of being right.

robertsconley 01-25-2008 10:59 AM

Re: Dungeon Fantasy: Dungeons now available
 
Diagonal Grey Lines?

There should be a larger hex that encompasses a diameter of 25 of the smaller hexes

The Judges Guild Scale was

5 mile per hex, comprised of 25 .2 mile hexes, comprised of 25 42.25 feet hexes.

It was done to standardized how submaps fit together. Judges Guild made a giant setting called Wilderlands of High Fantasy comprised of 18 maps that were 22" by 17" each with 52 hex columns by 34 hex rows. The hex were numbered and lists were provided of settlements, lairs, islands, and ruins. It was like Traveller's Spinward Marches for D&D.

http://www.acaeum.com/jg/Item0048.html
http://www.acaeum.com/jg/Item0300.html

http://www.acaeum.com/jg/IndexbyTitle.html

I used it as my main fantasy campaign since 1981. It is greatly modified now. I started with AD&D, then switched to Fantasy Hero, then finally to GURPS 2nd, 3rd, and now 4th. There was two brief games run in 3rd edition around 2000.

I have a website of notes here http://home.earthlink.net/~wilderlands/

If you use this map template for GURPS I would go with the following.

1/3 mile hexes (It is really slightly more) consists of 25 25 yard hexes, which consists of 25 1 yard hexes.

This should allow the mapping of some pretty large GURPS Dungeons.

robertsconley 01-25-2008 11:04 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by demonsbane
If you want to share more play-aids, please don't be shy! ;)

I helped write the D20 update of Wilderlands of High Fantasy as well as an update of Thieves of Fortress Badabaskor for Goodman Games. Plus did the map and layout for Citadel of Fire and Dark Tower, both for Goodman Games.

However GURPS 4th is my primary system and I am really jazzed up to do some dungeons for everyone using this material.

My personal fantasy campaign is a mix of old and new stuff. Deep plot, detailed character background, and heavy role-playing combined with a fair amount of dungeon crawls. Although my dungeons tend to be a wider variety than mazes stacked on top of one another.

Not to be a saleman but Wilderlands of High Fantasy is very stat light and setting is designed to be customized. There is a lot of low level detail (thousands of hexes have descriptions) but the high level detail is only sketched out to allow the GM to customize the world as he needs. In some ways it is the opposite approach of Banestorm.

Gavynn 01-25-2008 11:12 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by demonsbane
He [Kromm] is currently working in the third!

I have been out of the loop I guess. What is the 3rd in the series going to be?

Lonewulf 01-25-2008 11:13 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by robertsconley
However GURPS 4th is my primary system and I am really jazzed up to do some dungeons for everyone using this material.

And I, sir, would be honored if you did so!

Kromm 01-25-2008 11:15 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Gavynn

I have been out of the loop I guess. What is the 3rd in the series going to be?

I can't give away too many details, but I've hinted elsewhere that it will, at minimum, address a gaping omission in the series: nonhuman PCs. That isn't the whole thing, but that's a big part of it.

Gavynn 01-25-2008 11:29 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Kromm
I can't give away too many details, but I've hinted elsewhere that it will, at minimum, address a gaping omission in the series: nonhuman PCs. That isn't the whole thing, but that's a big part of it.

Ah, cool. Still under wraps. No surprise I could not find anything definative. You are right though, I had not thought about non-human PCs. That would round everything out.

Xenophile 01-25-2008 01:14 PM

Re: Dungeon Fantasy: Dungeons now available
 
I'll be buying, downloading and printing this later in the afternoon. To those who already have it, what would you say is your favorite part?

kpram 01-25-2008 01:20 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Kromm
I can't give away too many details, but I've hinted elsewhere that it will, at minimum, address a gaping omission in the series: nonhuman PCs. That isn't the whole thing, but that's a big part of it.

Is there an ETA on this next installment? Are there more in the series? My goal is to get them all at once, print and bind them together.

Of course, patience is a hard virtue.

Paul 01-25-2008 01:34 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by kpram
Is there an ETA on this next installment?

Nope. The announcement will likely be similar to yesterday's: "it's up, come and get it!"

Quote:

Originally Posted by kpram
Are there more in the series? My goal is to get them all at once, print and bind them together.

There will almost certainly be further installments. Unlike Spaceships, Dungeon Fantasy was intended as an open-ended series. I could see a release covering traps in more detail, with lots of examples; one focusing on extra-planar travel; one on treasures; one on brainless monsters . . . I could go on like this for awhile.

Ed the Coastie 01-25-2008 01:47 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Paul
There will almost certainly be further installments. <snip> I could see...one on brainless monsters...

*flips through the pages of DF: Brainless Monsters* "Hey...there's an entry for 'Ed the Coastie' in here!"

Ed the Coastie 01-25-2008 01:49 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Pmandrekar
Speaking as a married man, there have to be worse predicaments than your wife insisting that you spend some part of the hard earned family cash to get a roleplaying supplement.

... Wouldn't you agree?

Normally, I would...except that her agreement of the purchase of Dungeon Fantasy was conditional that I polish up my adventure and submit it... *wincing*

I tell you, she is an evil, evil woman.

The Wrathchild 01-25-2008 02:03 PM

Re: Dungeon Fantasy: Dungeons now available
 
Ah, the goodness - and smif as well.

And on my birthday, too. Prrrescious

Pmandrekar 01-25-2008 02:19 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Ed the Coastie
*flips through the pages of DF: Brainless Monsters* "Hey...there's an entry for 'Ed the Coastie' in here!"

Dude, you should try to secure royalties!

:)

-P.

Blood Legend 01-25-2008 02:19 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Ed the Coastie
*flips through the pages of DF: Brainless Monsters* "Hey...there's an entry for 'Ed the Coastie' in here!"

A spirit skull with the body of metal metatrait?

Happy Birthday Wrathchild.

Xenophile 01-25-2008 03:20 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Paul
There will almost certainly be further installments. Unlike Spaceships, Dungeon Fantasy was intended as an open-ended series. I could see a release covering traps in more detail, with lots of examples; one focusing on extra-planar travel; one on treasures; one on brainless monsters . . . I could go on like this for awhile.

I think I'm gonna need a bigger three-ringed binder.

sheldrine 01-25-2008 06:20 PM

Re: Dungeon Fantasy: Dungeons now available
 
Finally, an opportunity to use all of the OGL stuff that I have collected. One quick question, with these two supplements how close is GURPS to being pick-up-and-play with OGL material?

I love some of the OGL stuff that has been produced, but I am not a D&D fan.

Thanks in advance...

Mgellis 01-25-2008 06:54 PM

Re: Dungeon Fantasy: Dungeons now available
 
So...

Anyone want to guess how long it will be between the release of the third e-book and the publication of a PoD volume combining all three?

Mark

El Guapo 01-25-2008 07:06 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Mgellis
So...

Anyone want to guess how long it will be between the release of the third e-book and the publication of a PoD volume combining all three?

Mark

I'm guessing that they'll publish at least a couple more before they offer a POD compilation.

Gavynn 01-25-2008 07:13 PM

Re: Dungeon Fantasy: Dungeons now available
 
Ha! My girlfriend just saw me reading “Dungeon Fantasy” and thought it was a strange sexual fetish thing.

Ţorkell 01-25-2008 07:26 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Mgellis
So...

Anyone want to guess how long it will be between the release of the third e-book and the publication of a PoD volume combining all three?

Mark

42 days...

Bruno 01-25-2008 08:01 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Gavynn
Ha! My girlfriend just saw me reading “Dungeon Fantasy” and thought it was a strange sexual fetish thing.

That did occur to me when I was reading it on the bus :D So far nobody's been brave enough to ask me about it.

Kromm 01-25-2008 08:17 PM

Re: Dungeon Fantasy: Dungeons now available
 
Yeah, it does have that kind of title, doesn't it? I'm tempted to call the third volume "Two Rednecks and The Gimp" just because I can.

demonsbane 01-25-2008 08:51 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Gavynn
Ha! My girlfriend just saw me reading “Dungeon Fantasy” and thought it was a strange sexual fetish thing.

Of course...

Indeed, Lecherousness should retain here in DF its full mental disadvantage point cost of 15:

Quote:

Originally Posted by David Johansen
Also, we need a .pdf detailing half naked bimbos in platemail lingerie...GURPS DUNGEON CRAWL AMAZON SEX GODDESSES!

C'mon it's totally genre appropriate!


demonsbane 01-25-2008 09:11 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by robertsconley
I helped write the D20 update of Wilderlands of High Fantasy as well as an update of Thieves of Fortress Badabaskor for Goodman Games. Plus did the map and layout for Citadel of Fire and Dark Tower, both for Goodman Games.

(...)

My personal fantasy campaign is a mix of old and new stuff. Deep plot, detailed character background, and heavy role-playing combined with a fair amount of dungeon crawls. Although my dungeons tend to be a wider variety than mazes stacked on top of one another.

Not to be a saleman but Wilderlands of High Fantasy is very stat light and setting is designed to be customized. There is a lot of low level detail (thousands of hexes have descriptions) but the high level detail is only sketched out to allow the GM to customize the world as he needs. In some ways it is the opposite approach of Banestorm.

Cool!

I had a chance to having a look of D20 Wilderlands of High Fantasy and I liked it fair enough.

I gladly feel myself tempted to buy and use it, but I guess the fact of it being D20 was a put off for me, already having some pounds of unused OGL stuff.

But again, even if I am strongly inclined to my own homebrewed settings, I liked the D20 Wilderlands of High Fantasy generic dungeon fantasy and "crunchy-setting approach". I am speaking here about the maps sprinkled with cool encounters, adventure seeds and locations entries.

That is exciting and game inspiring by itself.

Indeed, if you know Oblivion, regarding the world map it is almost the same approach: you explore the map at your own and then discover the hidden content of it, usually dungeons, ruins, and bandits camps, but also geographic advantages as roads for passing through mountains easily or great rocks for shelter. I know a computer game (even if it is called CRPG) isn't the perfect comparison but I still think it is an valid graphic example.

Quote:

Originally Posted by robertsconley
However GURPS 4th is my primary system and I am really jazzed up to do some dungeons for everyone using this material.

Quote:

Originally Posted by Lonewulf
And I, sir, would be honored if you did so!

Me too. Please go ahead! I think it would be greatly appreciated.

robertsconley 01-25-2008 09:40 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by demonsbane
I gladly feel myself tempted to buy and use it, but I guess the fact of it being D20 was a put off for me, already having some pounds of unused OGL stuff.

To you anybody else reading this. Wilderlands is about as systemless as these things come. Individual entries, even my own, vary in quality. The true power the product is the fact there are hundreds of them related togther on a local level.

If you were to summarize all the plots in the Wilderlands and map them out you will see that they are like many inkdrops. Dark at the center and slowly fading in their effect as you move away. There are hundreds of these dots all overlapping. When you put players in that situation, for many it feels like they are in a real place.

Again the high level detail is minimal so a GM can make it his own.



Quote:

Originally Posted by demonsbane
Indeed, if you know Oblivion, regarding the world map it is almost the same approach: you explore the map at your own and then discover the hidden content of it, usually dungeons, ruins, and bandits camps, but also geographic advantages as roads for passing through mountains easily or great rocks for shelter. I know a computer game (even if it is called CRPG) isn't the perfect comparison but I still think it is an valid graphic example.

I think you hit one of the major appeal of Oblivion. At least that why I like it. On a couple of forums we call the approach a sandbox game. You put the figure anywhere in the sandbox and they are free to venture in whatever direction they want.

Mind you it is not the only way to game. But it is an important aspect of gaming I think is missing support in GURPS. At the very least there should a GURPS version of Keep on the Borderland to get a new GM going. None of the old GURPS 3rd releases or the free adventures are adequate in that regard.

Quote:

Originally Posted by demonsbane
Me too. Please go ahead! I think it would be greatly appreciated.

Thanks, I am working on a shorty to start off. To see how people will like the layout and how hard it will be to stay within the permissions SJ Games gives. It should work out nicely.

demonsbane 01-25-2008 09:55 PM

Re: Dungeon Fantasy: Dungeons now available
 
Great post, great toughts, Robertsconley.

I agree with you at 200%, so let me subscribe ALL your words!

Almafeta 01-25-2008 10:06 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by The Wrathchild
Ah, the goodness - and smif as well.

!!! -- you're right! His telltale awesomeness is back!

Hail to the King. ^_^

Taliesin 01-25-2008 10:13 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by robertsconley
To you anybody else reading this. Wilderlands is about as systemless as these things come. Individual entries, even my own, vary in quality. The true power the product is the fact there are hundreds of them related togther on a local level.

I own all of the old Judges Guild material, most bought during my college days. After a quick look through I did not hesitate to purchase the new boxed set and the new City State book. Both are very professional products that manage to retain the eccentric flavor of the original works. You deserve high praise for a job well done.

To GURPS fans I would say the Wilderlands of High Fantasy are very easy to adapt to a Dungeon Fantasy campaign. I have no trouble making conversions on the fly although I do own all the 3e fantasy supplements to help me in that regard.

Almafeta 01-25-2008 10:16 PM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Mgellis
So...

Anyone want to guess how long it will be between the release of the third e-book and the publication of a PoD volume combining all three?

Mark

Well, if they stick to ~32 pages per e-book and they go for the big "Genre book" size, it'll be 10 books. 9 books if they're nice and throw in GURPS Lite. A few pages will be saved by not having to repeat the cover and introductions 10 times, but that'll be made up for by having nice big index, space for all the errata (the wonderful benefit of PDF releases before print releases is getting one good trial-by-fire), and plenty more art.

Not another shrubbery 01-26-2008 12:54 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Kromm
Yeah, it does have that kind of title, doesn't it?

<scrunch> I must hang out with the wrong crowd... I'm not seeing it :?

Oh! There's the cloister bell!

Peter V. Dell'Orto 01-26-2008 01:36 AM

Re: Dungeon Fantasy: Dungeons now available
 
I just want to say it's a very nice book. Based just on the acquiring equipment section on the first couple of pages, I recommended it to a friend of mine who's pulling together a GURPS 4th edition game in The Black Company world. He's played 4e, but not run it, and I think he'll get a lot of mileage out of this book because it gives him so many fast, easy, and consistent answers to questions about breaking down doors, finding traps, scrounging gear, and stealing money. All very useful in a mercenary game!

Peter V. Dell'Orto 01-26-2008 01:42 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Kromm
Yeah, it does have that kind of title, doesn't it?

It's a bit too subtle. Maybe the next one can be GURPS Dungeon Fantasy 3: Lesbian Ninja Soapland or something.

I'm just saying.

Lonewulf 01-26-2008 01:51 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Toadkiller_Dog
It's a bit too subtle. Maybe the next one can be GURPS Dungeon Fantasy 3: Lesbian Ninja Soapland or something.

I'm just saying.

I r intrigued.

Blood Legend 01-26-2008 02:48 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Lonewulf
I r intrigued.

I r 2 intruged as well, also...again.

What was this about gaming?

Noven 01-26-2008 03:10 AM

Re: Dungeon Fantasy: Dungeons now available
 
I purchased the book today and skimmed through it. Looks pretty good.

Greg 1 01-26-2008 09:49 AM

Re: Dungeon Fantasy: Dungeons now available
 
Dammit! Something in the system is holding up my copy. Paypal says SJG has been paid, but my order is still "pending". I've sent them an email about it, but I guess my chances of anything being done before monday are slim to nil.

I wants it!

Bruno 01-26-2008 09:53 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Toadkiller_Dog
It's a bit too subtle. Maybe the next one can be GURPS Dungeon Fantasy 3: Lesbian Ninja Soapland or something.

I'm just saying.

I think you've been in Japan for too long :D

Greg 1 01-26-2008 09:53 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Gavynn
Ha! My girlfriend just saw me reading “Dungeon Fantasy” and thought it was a strange sexual fetish thing.

Was she disappointed?

Paul 01-26-2008 10:15 AM

Re: Dungeon Fantasy: Dungeons now available
 
Quote:

Originally Posted by Mgellis
Anyone want to guess how long it will be between the release of the third e-book and the publication of a PoD volume combining all three?

Unlikely, as it would be a huge headache -- the entire project would need to go through layout again, all page references would need to be updated, and then there's the incompatibility between the PDF and the POD editions . . .

It is far more likely that you'll see individual volumes available at GenCon.

B9anders 01-26-2008 10:43 AM

Re: Dungeon Fantasy: Dungeons now available
 
I just saw these pdfs now and went and bought it and printed in straight away.

Love the concept. Great way of helping to scope in GURPS universality to particular genres. When I tried to introduce gurps to my group the huge list of possibilities was definitely the most daunting aspect.


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