Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
|
Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
Quote:
Atreyu Hibiki, Bruno, Cernig, Collective Restraint, D-Flash, DieMunchkin, Gold & Appel Inc, Highland Piper, Knight Marshal, Lonewulf, LWCamp, Rasputin, Rupert, Sandy Mac, Vinny. Really. |
Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
|
Re: What parts of Dungeon Fantasy would you use in a serious game
I'm fairly partial to the powers section myself. Nothing too fancy, but you could use much of that in more serious or lower-point games.
And, like Bruno said, equipment is also a good section. |
Re: What parts of Dungeon Fantasy would you use in a serious game
I'd use most of it!
Not all at once, of course, but most of Dungeon Fantasy ideas, powers, items can be occasionally used in any fantasy campaign to add a "heroic" (or "d&desque") feeling. Of course if you use all of it, as written, your campaign will be a hack&slash with "classes", which may be consideret "not so serious" by many players. But you can pick almost anything and use it in a more low-powered, detailed or "realistic" fantasy campaign. |
Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
http://forums.sjgames.com/newreply.p...reply&p=511511 Quote:
|
Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
Quote:
|
Re: What parts of Dungeon Fantasy would you use in a serious game
Quote:
|
| All times are GMT -6. The time now is 04:46 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.