Re: Dungeon Fantasy : Adventurers ready for download
Ok, I can't promise what will happen when you load everything with it - it does remove or change a bunch of things though, so you probably only want to load it for dungeon fantasy games.
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Re: Dungeon Fantasy : Adventurers ready for download
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I'm also not sure of the difference between Supers1 and Supers, but if Supers1 contains modified versions of stuff in Supers, you'll probably want to load it after Supers, rather than before (unless it's all new stuff, rather than changed stuff, in which case it likely doesn't matter). Armin |
Re: Dungeon Fantasy : Adventurers ready for download
new .gdf in, still have my MC spells at 12 instead of 14.
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Re: Dungeon Fantasy : Adventurers ready for download
augh, brain dead typo on my part.
I put in +1 to "CO:Magery Mind Control" instead of +1 to "CO:Mind Control" I've uploaded another update (it also includes misc spell typo fixes too. Stupid spells) |
Re: Dungeon Fantasy : Adventurers ready for download
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Re: Dungeon Fantasy : Adventurers ready for download
I completed a Banestorm Bard using the template on an edited version of your file. (Basically I wiped out your grouped #deletes to allow me full selection of disadvantages etc.) Expecting to crash the program I am pleasantly surprised to report: It ran.
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Re: Dungeon Fantasy : Adventurers ready for download
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1) On the first select items pop-up (just after the skills), you have to choose for up to 25 points but in the List there is "Holy Might Healing" (33 points) which obviously cannot be selected. 2) Same thing on the second select items pop-up (except the limit is 20 points) 3) Still on the second select items pop-up, when you choose Power Investiture, it is by default at 4th level and you can't reduce it. So again, you can't select it. 4) Disadvantages pop-up. Can't select "Sense of Duty (coreligionist)" and "Vow (no edged weapons)" 5) Second disadvantages pop-up. Can't select "Discipline of Faith (Mysticism)", Sense of Duty (coreligionist)" and "Vow (no edged weapons)" 6) There is no spells to select from (Must choose 20 of them) so I'm pretty much stuck there. In any case, I really appreciate someone doing this. Thanks Bruno! DD |
Re: Dungeon Fantasy : Adventurers ready for download
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Re: Dungeon Fantasy : Adventurers ready for download
The Weapon Bond Perk asks that a Weapon Bond Modifier be applied to the specific weapon. This modifier doesn't appear in the list of modifiers for equipment.
I'm also not getting the clerical spell list to appear. |
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