Re: Dungeon Fantasy : Adventurers ready for download
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Armin |
Re: Dungeon Fantasy : Adventurers ready for download
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Re: Dungeon Fantasy : Adventurers ready for download
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Armin |
Re: Dungeon Fantasy : Adventurers ready for download
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Re: Dungeon Fantasy : Adventurers ready for download
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If it doesn't work for you, please let me know, and I'll take a look at the code and see if anything might need to be rejiggered. Armin |
Re: Dungeon Fantasy : Adventurers ready for download
That did the trick. Thanks again!
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Re: Dungeon Fantasy : Adventurers ready for download
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Re: Dungeon Fantasy : Adventurers ready for download
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I do agree with you - the way the DF series is set up, I've got no problem with with leaving in the #Delete commands more-or-less as you have them. The only thing that worries me is that some of the traits you're Deleting have already shown up in a later book in the series - for instance DF3 has Alternate Form for a Druid Power-Up and Claws (Blunt Claws) for a Martial Artist Power-Up. Flight shows up in the Winged Elf template, and I'm sure there are others I didn't notice. Given that, I suggest you change/add the following information to the header section of the Data File: Code:
Program=4.0.356 |
Re: Dungeon Fantasy : Adventurers ready for download
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I added a whole bunch of shortname() tags to the modifiers, while I was in there, and just generally did maintenance on the #DELETES, replacing a whole passel of them with #DeleteByTag commands. I'm actually using the following for headers: Code:
Program=4.0.356I believe Rob is just using a metric butt-ton of Creates() tags in the file he's building, to work around the #Delete issue. |
Re: Dungeon Fantasy : Adventurers ready for download
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