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CaseMajor 10-10-2007 09:05 AM

GURPS Market Share?
 
Gang,

Has anyone ever attempted to figure out what percentage of the tabletop role-playing game market GURPS controls?

I mean, I'm certain that D&D is far and away the market leader, but is GURPS a clear #2? If not, then who is? Where does GURPS' position in the market fall, and what percentage of the TTRPG market does it command?

If anyone knows, please post! I'd be curious to know!

Moonsword 10-10-2007 09:13 AM

Re: GURPS Market Share?
 
It's probably d20, then the various Storyteller systems, and then GURPS and Hero duking it out for third place, I'd imagine.

cmdicely 10-10-2007 09:52 AM

Re: GURPS Market Share?
 
IIRC, there is (or used to be, at least) an industry magazine that did this based, presumably, on surveys of shops; IIRC, D&D/d20 was pretty consistently #1, and the next three were usually Palladium, WoD, and GURPS, most often in that order. At least, from the times people posted the rankings to various fora that I saw.

thastygliax 10-10-2007 10:27 AM

Re: GURPS Market Share?
 
As Kenneth Hite once explained in an old "Out of the Box" column, there are such rankings, but the statistics used are highly suspect. That year, D&D was the clear leader, with WoD next, and Green Ronin, SJ Games, and a couple other publishers at the top of the vast list of (to paraphrase) "everything else, each of which has a share smaller than the probable margin of error."

Maz 10-10-2007 06:14 PM

Re: GURPS Market Share?
 
It's also highly dependent upon area. The local shop only buys one of each GURPS book because they do not really sell... but they got rows and rows of D&D and WOP.

jspade 10-10-2007 09:27 PM

Re: GURPS Market Share?
 
And here I thought this was going to be a suggestion for a mercantile-campaign-themed book.

demonsbane 10-11-2007 12:35 AM

Re: GURPS Market Share?
 
I don't know about market ratings, but currently it seems to me -putting aside d20 dominance- the fashion now is going for Rules Lite & Non-Crunchy & Cinematic & Fast Action Paced...arf... arf... systems.

You know: BESM, Savage Worlds... And if they want a realistic combat system in a RPG, they play The Riddle of Steel.

It seems a lot of people likes shining, simple and new things. I guess that makes these systems escalating in that RPG market rating.

NorthSaber 10-11-2007 01:31 AM

Re: GURPS Market Share?
 
Quote:

Originally Posted by demonsbane
I don't know about market ratings, but currently it seems to me -putting aside d20 dominance- the fashion now is going for Rules Lite & Non-Crunchy & Cinematic & Fast Action Paced...arf... arf... systems.

I've noticed this too - Star Wars Saga edition is one example, and the new 4th edition of DnD seems to be taking a more simplistic direction as well. To me Saga at least seems funny as it tries to simultaneously be simpler than vanilla d20, but also attempt a free-form character building system. It's obvious that it's a midway product, where the concepts are being tested but not really fully realized.

Greg 1 10-11-2007 08:27 AM

Re: GURPS Market Share?
 
Quote:

Originally Posted by demonsbane
I don't know about market ratings, but currently it seems to me -putting aside d20 dominance- the fashion now is going for Rules Lite & Non-Crunchy & Cinematic & Fast Action Paced...arf... arf... systems.

You know: BESM, Savage Worlds... And if they want a realistic combat system in a RPG, they play The Riddle of Steel.

It seems a lot of people likes shining, simple and new things. I guess that makes these systems escalating in that RPG market rating.

My impression is that these items are hot right now among vocal internet geeks but that the general fashion is still for crunchy rules. I see a lot of online fuss about BESM, Savage Worlds and Riddle of Steel, but I don't see much shelf space devoted to them in games stores. On the other hand, going by what is said online, it would be easy to think that everyone hates crunchy Palladium, but the kids keep buying it.

Jürgen Hubert 10-11-2007 08:47 AM

Re: GURPS Market Share?
 
Quote:

Originally Posted by CaseMajor
Gang,

Has anyone ever attempted to figure out what percentage of the tabletop role-playing game market GURPS controls?

I mean, I'm certain that D&D is far and away the market leader, but is GURPS a clear #2? If not, then who is?

The various incarnations of the Storyteller system, most likely.

Quote:

Where does GURPS' position in the market fall, and what percentage of the TTRPG market does it command?
My personal estimate is that GURPS probably has a market share of 3% or so, but maybe I am optimistic.

Gamer_Zer0 10-11-2007 09:34 AM

Re: GURPS Market Share?
 
Acorrding to http://www.amazon.com/gp/bestsellers...152345-7679260 The most popular items in Gaming. Updated hourly as of 8:31 am MST you need to go to the next page scrol down to number 31 before finding a GURPS book..but this lsit includes non RPG books like the Dark elf triology....

younglorax 10-11-2007 09:59 AM

Re: GURPS Market Share?
 
Quote:

Originally Posted by Gamer_Zer0
Acorrding to http://www.amazon.com/gp/bestsellers...152345-7679260 The most popular items in Gaming. Updated hourly as of 8:31 am MST you need to go to the next page scrol down to number 31 before finding a GURPS book..but this lsit includes non RPG books like the Dark elf triology....

Like you say, there are some non RPG books: At least 4, and maybe 5.

It's also worth noting that several products listed are for the same game:
of the 30 before GURPS-MA:
12 are DnD
3 are Warhammer
2 are Forgotten Realms
2 are WoD

So, if we take out the definite non-RPGs, and the repeats, we get GURPS as Amazon's #11 best selling TTRPG game system.


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