Re: [OOC] The Catacombs, hard SF
Quote:
Pierre Ardain is a merchant from the planet Reunion outside The Catacombs. He and his wife are newlyweds and they travel The Catacombs as their honeymoon trip. When he was asked what it is exactly that he trades in, Pierre reluctantly confessed that he is mostly selling fruits grown on his family's plantations, but he quickly added that he is seeing this just as a temporary occupation before going into the big business. He doesn't talk much about his job though. Pierre mostly talks about fast cars (yes, earthbound ones), travelling experiences, hunting and last but not least his beautiful wife Renee, who according to him happens to be one of the best artists of their planet. |
Re: [OOC] The Catacombs, hard SF
Quote:
Pierre's mention of his wife Renee's work draws more out of Xerxes who'll tell him that he's an amateur painter himself. |
Re: [OOC] The Catacombs, hard SF
Sorry guys, but I'm going out of town yet again. I'm going away for Christmas, leaving on the 22nd (Saturday) in the afternoon (I'm in GMT+1), and I don't know yet when I'm coming back. I'll try to get online as close to daily as possible, but it'll probably be every other day or less.
===== But about the game: who did we leave in the room with the Automed? |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Points
In honor of the bizarre habit of hundreds of millions of people giving each other gifts for my birthday, I've decided it's time to hand out some points. Everyone gets a point in Spacer; those that have made the descent to Engineering, a point in Climbing. Also, two points to spend on anything sensible. (So, save them, or spend them on a skill that you've used, or would have used if you had it.)
|
Re: Points
Quote:
I really wish I had my books with me. I'm at my mother's place and my books are 8 hours travel (by train and coach) away. |
Re: [OOC] The Catacombs, hard SF
I've updated my character. I'll email you a copy of the newly updated sheet.
Oh, and what stuff does the Spacer skill cover? |
Re: [OOC] The Catacombs, hard SF
Quote:
I'm thinking exo-suit for one of my points... |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
Now I'm back, but I'm not quite sure if it's possible for me to jump back into the game. Shoot, what did I miss?! |
Re: [OOC] The Catacombs, hard SF
Quote:
The rest of the party are in Engineering and the engines are about to be shut down. I'm not sure your character could have come with us anyway (lot of climbing involved to get there). I'm sure we'll be coming back up to where you are at some point. You'll have to ask Dscheidt what points you're going to get. |
Re: [OOC] The Catacombs, hard SF
Quote:
I'm glad you're feeling better. If you're back, I'll cut the scene in Engineering short, so you can get back into things. People have guessed what's happened- the hijackers have skedaddled, taking some cargo containers, both the ship's shuttles (which are capable of orbit-to-surface transport, on most planets.). You'll need to search the ship to figure out if there's anyone else still around; your drones are likely to be useful for that. |
Re: [OOC] The Catacombs, hard SF
What's TL10 DNA technology like? Is there a sort of database of DNA so we could tell what genetic population he came from? I wondered if we could get a DNA sample of our dead mystery military guy and find out something about him.
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
As for your access to data: You have no communication with the outside world. You don't even know where you are. The ship does have an immense library though. Data storage is insanely cheap. (the implant computer most of the PCs have has about a few petabytes. (A petabyte is a thousand terrabytes; a lot) The ship has a few million times that. Much of that is things like movies, and other entertainment material, but there's an awful lot of real information too. Unfortunately, it's all offline. You might be getting ahead of yourself, though. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
There were some STL generation ships that left Earth before FTL travel was developed. If they survived, they're not talking to Earth. There are also any number of groups that have gone off and hidden. There are something like 10,000 populated systems, but there are on the order of 1,000,000 known wormholes. A large fraction are in deep space, but a substantial number are in habitable systems that happen to be at the deadend of a long series of jumps. You can get there, but no one wants to. A lot of these groups are whacko religious cult types, most of which don't last very long. Some of them are likely to last, though. (I have no idea what any of these groups are like. I know they'll exist, just because the numbers and human nature suggest it.) The problem all of them will have is that TL10 isn't sustainable without lots of people and huge amounts of capital. Any that survive will regress, probably to around TL7 or 8, but with lots of artifacts from higher TLs, and some interesting knowledge. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Welcome back, Lonewulf!
|
Re: [OOC] The Catacombs, hard SF
Quote:
Quote:
|
Re: [OOC] The Catacombs, hard SF
You've read it before but let me sayit again, welcome back, Lonewulf!
Heh, maybe I should have read up on the OOC thread before posting in the IC thread. I've basically had Pierre parrot what was discussed here. *facepalm* Oh, and I'd like to put one point into Exo-Suit. Not sure what to do with the other, though. |
Re: [OOC] The Catacombs, hard SF
Does "work with electronics and computers" mean repair or operation skills? Are Xerxes' skills at Electronic Ops (Communications) and Computer Ops high enough to help out?
|
Re: [OOC] The Catacombs, hard SF
Quote:
As an aside, this group of PCs is really light on technical skills, compared to my normal group. |
Re: [OOC] The Catacombs, hard SF
In that case Xerxes will volunteer if nobody else does. Searching section 3 would interest him much more.
Edit: Dscheidt, I sent you an email about an error I made on Xerxes' character sheet. I put Spacer as IQ/A, not IQ/E. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
I spent the point in Spacer.
Do you mind if I save the extra 2 points for future use? |
Re: [OOC] The Catacombs, hard SF
How much does experience in a gravity level cost (don't have campaigns with me)? Does that allow you to count from it as if it were your home gravity for the purpose or skill penalties? Would it be unreasonable to put a point in experience with the light gravity we were at?
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
Nyah nyah! Wait... that's actually pretty common sense. Nevermind. |
Re: [OOC] The Catacombs, hard SF
Are we all waiting for someone to volunteer to help Ronnie fix the controls?
|
Re: [OOC] The Catacombs, hard SF
Unless they beam a message to Carlson, he's not volunteering as he doesn't know someone needs help. However, that would also distract him from interacting with his drones (which all have limited AIs anyways, so he could still slave them).
Not sure if his skills will come in too much handy, though. (Speaking of which, I take it Carlson was beamed a message of some sort that he would be needed for counting population... if not, he'll end up contacting someone for permission into certain areas sooner or later, if not just simply directions and a useful map). |
Re: [OOC] The Catacombs, hard SF
I wasn't thinking of Andrew. He isn't there and the repairs would be delayed until he got there. I was just wondering if everyone in Engineering was waiting and hoping that someone else would volunteer to help with the repairs, or if the delay was due to New Years and people still mulling over what they're going to spend their points on.
|
Re: [OOC] The Catacombs, hard SF
Quote:
Seems to not be so bad since I put some burn treatment gel from a first aid kit on it, but still. Those little firecrackers you hold? Don't lose your grip on those things, much less while it's still firing! It can hit your hand. >.< |
Re: [OOC] The Catacombs, hard SF
Quote:
As for me, I've been nursing the sciatic nerve in my right leg. I did a stretch incorrectly and the (almost healed) nerve was reinjured. On the bright side it apparently healed too tight, so now I have a chance to get it to heal correctly. Dscheidt, did you get the PM I sent you (about the bounce stick)? |
Re: [OOC] The Catacombs, hard SF
Owie, that ain't good! Hope it heals right this time. :)
|
Re: [OOC] The Catacombs, hard SF
Quote:
The timing sucked. Sitting for long periods of time aggravates it and I had to travel for 8 hours by bus/train to get to my mother's place for Christmas, and then five days later had to do it again. Now that I'm home I can make sure I don't sit down for too long at a stretch. |
Re: [OOC] The Catacombs, hard SF
Quote:
Anyways, good luck and good night! It's about time I hit the hay... er, mattress. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
It's going to be technically morning for me in about 31 minutes. That's when it gets past midnight here. |
Re: [OOC] The Catacombs, hard SF
Yeah, but ich bin in Deutschland, so...
|
Re: [OOC] The Catacombs, hard SF
Quote:
Dscheidt, I'm really sorry about posting all this non-game related stuff. I just got carried away. I won't do it again, I promise. |
Re: [OOC] The Catacombs, hard SF
Quote:
Happy New Year everybody and may your various ailments heal quickly! |
Re: [OOC] The Catacombs, hard SF
Quote:
I mean, uh... a medic! Medic... yeah. |
Re: [OOC] The Catacombs, hard SF
I've a slight problem: My only windows machine -- and thus, the machine I run GCA on, has croaked. That means I don't have access to any of my character sheets. I'm going to fake it, but point out if I get someone's name wrong, or something like that.
|
Re: [OOC] The Catacombs, hard SF
Uh, I can send a secondary char sheet to you on MSWord or something?
|
Re: [OOC] The Catacombs, hard SF
Did you want me to send you another copy of my sheet? I don't have it in GCA but I can send you a text version of it.
|
Re: [OOC] The Catacombs, hard SF
Quote:
That's for your kind healing words! |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
As did I.
MY GURPS FU IS STRONG. Even if all I do is copy/paste. >.> |
Re: [OOC] The Catacombs, hard SF
younglorax, I'm sorry that I assumed (in the IC post) that Julia wasn't volunteering. I was just hoping to move the story along. If she does volunteer I'll edit my post.
Edit: I did edit my post. I felt that the previous version was too much like I was ordering your character about. Sorry about that. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Lonewulf:
About the firecracker: I'm in Beriln for the holidays, and there are signs all over with a guy showing off his two bandaged stumps, and saying something about not being dumb about firecrackers.. so just a burn, you've got it good! dscheidt: I'm away from home still, so I don't have a copy of my character sheet, either. I'll send you a txt of it and what I want to put points in when I get back to my computer. Maybe I'll drop one of 'em in Electronics Operation or Repair after helping Ronnie out, and the other probably in Free Fall or 0-0.2G (but I'll have to see what I have points in as it is). How often are you planning on giving out points in the future? |
Re: [OOC] The Catacombs, hard SF
I've sent an email with the character in txt format attached. Hope it worked, the mailserver was behaving strangely. Anyway, I've spent the other point on Climbing.
|
Re: [OOC] The Catacombs, hard SF
Quote:
Still got 2 unspent points =D Maybe I'll save 'em up for something special... |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
It took somewhat longer than I expected; I would have planned on getting through it in a three hourish session at a tabletop. |
Re: [OOC] The Catacombs, hard SF
Hey, GM, how's my reconnaissance doing? Am I finding anything strange/odd/whatever?
Hm... can I contact any of the other characters without my drones there, or do I need knowledge to their particular "phone number", so to speak? |
Re: [OOC] The Catacombs, hard SF
Is there a way to attach the kit to the exo-suit? If not Pierre will have to carry it in one hand and the bounce stick in the other.
|
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
I imagine that controlling the drones, depending on what he does, is a lot like the difference between a Real Time Strategy/Tactics game and a First Person Shooter. To control the drone directly is a lot like an FPS; to use their limited AI is like an RTS. The things are dumb and, if not programmed to avoid certain things, they'll probably wander right into dangerous areas following a straight line you input, if you were dumb enough not to program them to avoid such things.
Jumping in them directly, well, is like an FPS really. Maybe one that can "take over" if you leap out of it, though, as long as the AI is up and running. That's the way I'm imagining this, and if the GM thinks I'm doing it wrong, then by all means, please explain. :) |
Re: [OOC] The Catacombs, hard SF
Quote:
|
Re: [OOC] The Catacombs, hard SF
Quote:
Also, they can do things like open doors, since that's done by remote control. That's if the door is working normally, of course. |
Re: [OOC] The Catacombs, hard SF
Quote:
|
| All times are GMT -6. The time now is 06:51 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.