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-   -   [OOC] The Catacombs, hard SF (https://forums.sjgames.com/showthread.php?t=31685)

t@nya 12-02-2007 08:43 PM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by dscheidt
-4 from either Soldier or Spacer. Exo-suit is DX/ave, so the default is DX-5.

If I do use the suit I'd better default from Vacc suit; my skill will be 10 but that's better than the 9 from Soldier.

t@nya 12-05-2007 11:47 PM

Re: [OOC] The Catacombs, hard SF
 
How close-fitting is this suit? Does ordinary clothing (such as Xerxes' nanoweave suit) fit under it?

dscheidt 12-06-2007 12:02 AM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by t@nya
How close-fitting is this suit? Does ordinary clothing (such as Xerxes' nanoweave suit) fit under it?

Over it, probably. It's a skin tight pressure suit -- one that makes lycra biking shorts look baggy -- fitted with a collection of small (about the diameter of a bic pen) rods that provide reinforcement and the boost in strength. A normal jumpsuit fits over one with no problems. Only the helmet and gloves are bulky. You can use any space suit helmet, if you'd rather use your own.

t@nya 12-06-2007 12:04 AM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by dscheidt
Over it, probably. It's a skin tight pressure suit -- one that makes lycra biking shorts look baggy -- fitted with a collection of small (about the diameter of a bic pen) rods that provide reinforcement and the boost in strength. A normal jumpsuit fits over one with no problems. Only the helmet and gloves are bulky. You can use any space suit helmet, if you'd rather use your own.

Okay, Xerxes will wear his visored space helmet. With a skill of 10 I have a feeling this trip might be embarrassing for Xerxes, or painful, or possibly both. On the bright side I might be able to put a point into exo-suit later on.

t@nya 12-06-2007 04:20 AM

Re: [OOC] The Catacombs, hard SF
 
I'm assuming that when abseiling we'll be using the climbing skill with a penalty, right?

Fleckenzwerg 12-06-2007 06:23 PM

Re: [OOC] The Catacombs, hard SF
 
How difficult are the exo-suits to use? I've read through the Environment Suit skill entry in Characters and it suggests penalties ranging from 'lower of skill x and suit skill' to 'no penalty at all'.

If the suits are easy to use Pierre will dare the descent. But if they are difficult to use he'll stay behind, as it would be obvious that he would be more hazard than help.

dscheidt 12-06-2007 07:42 PM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by Fleckenzwerg
How difficult are the exo-suits to use? I've read through the Environment Suit skill entry in Characters and it suggests penalties ranging from 'lower of skill x and suit skill' to 'no penalty at all'.

If the suits are easy to use Pierre will dare the descent. But if they are difficult to use he'll stay behind, as it would be obvious that he would be more hazard than help.

How easy they are to use depends on what you're doing. Walking around in them, once you've gotten used to them, isn't difficult at all. Ballet, on the other hand, is pretty tough.

Fleckenzwerg 12-07-2007 06:50 AM

Re: [OOC] The Catacombs, hard SF
 
Well, I was more thinking of skills that will likely come up, like Climbing, Jumping, Free Fall, etc.

dscheidt 12-07-2007 08:55 AM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by Fleckenzwerg
Well, I was more thinking of skills that will likely come up, like Climbing, Jumping, Free Fall, etc.

It's only an issue for things where fine control matters. It'll change how far you jump, and you'll probably misjudge where you land, but if that doesn't matter, than it's not a problem. With a skill roll, you can adjust the strength to match your native strength, so it disappears in free fall.

I don't think your skill or lack of skill with exo-suit is going to be a problem.

younglorax 12-08-2007 08:34 AM

Re: [OOC] The Catacombs, hard SF
 
What ST is the result of wearing the exo suit?


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