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-   -   [OOC] The Catacombs, hard SF (https://forums.sjgames.com/showthread.php?t=31685)

Lonewulf 10-28-2007 09:57 AM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by younglorax
"Well, I hear there's a bunch of snakes/robots/aliens attacking."

"We got aliens on the motherfriggin' plane!"

Lonewulf 10-28-2007 10:12 AM

Re: [OOC] The Catacombs, hard SF
 
Wow. I just realized that two players have taken up 2+ pages with ... conversation. Simple conversation, at that. I don't think this forum was made with lots of posts in an RP in mind. :o

younglorax 10-28-2007 10:23 AM

Re: [OOC] The Catacombs, hard SF
 
If we really want we could collapse it into fewer posts. :P

ETA: But I think multiple pages of dialog aren't problematic -- they're quick enough to read, anyway.

dscheidt 10-28-2007 07:25 PM

Re: [OOC] The Catacombs, hard SF
 
I don't see a problem with it. (Also, under User Settings, you can increase the number of posts on a page. If you've got a fast connection, that makes it much easier to read long threads.)

dscheidt 11-01-2007 11:13 PM

Re: [OOC] The Catacombs, hard SF
 
I assume no one is going to do anything on this leg of the trip. I'm going to skip to arriving at the next station, where there is to be a short layover for fueling.

t@nya 11-02-2007 04:37 PM

Re: [OOC] The Catacombs, hard SF
 
I'm back. :) Posting my next IC post now. I'm glad to see that nothing much has been happening, action wise, whilst I've been away.

dscheidt 11-03-2007 06:52 PM

A map!
 
Quote:

Originally Posted by t@nya
I'm back. :) Posting my next IC post now. I'm glad to see that nothing much has been happening, action wise, whilst I've been away.

That's going to change!

I've posted a map of the lounge bar at
http://www.panix.com/~dscheidt/radivan/lounge_map.jpg
I apologize for the low quality. I'll post a clearer version when I can figure out why my scanner doesn't work...

Some notes: Each hex is two meters. The central hexagon is the main interior core of the ship. It runs the whole length of the ship, with an interruption at the stern where the fusion drives start, and one at the center, where the Choi drive is. It's 10 meters on a side; doors out of it are heavy duty, and will stand up to hard vacuum. The four X'd out rectangles in the central part of it represent lift tubes. In free fall, like right now, the cars taken to the ends of the shafts, and the doors left open, so it's a set of long corridors. There are pressure doors every twenty meters.

The lounge itself has two entrances into the core, one in the center of each of the two sides. Each is 1.5 meters wide, and about 2.5 high. The squares in the top bit of the lounge are tables. They have chairs, not shown, about 6 or 8 per table. Everything is clamped to the floor, but there's a grid of supports in the floor to allow things to be moved easily, and they can be unclamped entirely without tools. The bar is about bar height. It's got a bunch of stool,s. There are two vid screens on the outside wall, (the heavy lines) currently showing outside. There's a very large screen video display with a bunch of couches and small tables facing it at the bottom left wall.

In the bottom left and bottom right corners there are spiral stairs leading to the exercise area (down, aft) and to the social ballroom (up, forward.) There's enough space in the stairs so that you can move through the center in freefall. The floor and ceiling of the bar level are temporary, made of some sort of folding material. Ceiling height is 4 meters.

Fleckenzwerg 11-04-2007 04:35 AM

Re: [OOC] The Catacombs, hard SF
 
Aha, things are starting go get interesting. I wonder whether the emergency start was caused by someting on the ship or by something on the refilling station.

How strong are the main engines? Is it possible to act, or is everybody pressed flat against the floor?

dscheidt 11-04-2007 06:59 AM

Re: [OOC] The Catacombs, hard SF
 
Quote:

Originally Posted by Fleckenzwerg
Aha, things are starting go get interesting. I wonder whether the emergency start was caused by someting on the ship or by something on the refilling station.

How strong are the main engines? Is it possible to act, or is everybody pressed flat against the floor?

The ship is nominally rated for just over 1 G. Actual acceleration depends on how heavily loaded it is. It only made about 0.75 on the last leg, but you don't know if that was because it couldn't pull 1 G, or because they didn't want to. Delta V of the ship is about 10,000 km/s, at 1 G. (limit acceleration to 0.1 G, and it goes up by a factor of 4 or so. )

The ship isn't yet under power. My whole IC post covers about 2 seconds of real time.

younglorax 11-05-2007 09:10 AM

Re: [OOC] The Catacombs, hard SF
 
This is achronological, but during dinner Julia would have asked the captain where he was from.

ETA: Also, is there any datacom signal to be had from the station?


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