Re: Player Paranoia and Character Surprise: How to GM
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Or if for whatever reasons the other way works better, round down for E and H skills, and up for A and VH skills. |
Re: Player Paranoia and Character Surprise: How to GM
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Kromm's list is so useful, that it (or something like it) should probably be in the Characters book. Perhaps we could see it expanded upon to fill out a short PDF available on Warehouse 23. I'm picturing something between the GURPS Skill Categories and a character template. |
Re: Player Paranoia and Character Surprise: How to GM
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Seriously, people seem to assume this is a book only for beginners, or some weird third-party thing like GURPS For Dummies. t really isn't. There's a lot of good stuff in there. |
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