Pulp Fantasy Divinations
As the title says. In the setting I’m currently developing, astrology works. That’s a given. But I’m wondering what other methods might be suitable, remembering that this is a TL3^ setting mostly based on Europe and a bit of Egypt and North Africa.
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Re: Pulp Fantasy Divinations
There's a good list on pp. 108-109 of GURPS Magic.
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Re: Pulp Fantasy Divinations
Some classical methods practiced in the past include examining the entrails of animals, the flight of birds or other animal behaviors, the fall of objects (like stones, bones, or dice), markings or drawings done without looking (or while in a trance), or objects (or pages in a book) selected at random.
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Re: Pulp Fantasy Divinations
According to Unlocked Books, the only form of divination that was not condemned by the Catholic Church was oneiromancy, because scripture provided too many cases of God sending messages to people in dreams. Of course there were people who used the forbidden ones.
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Re: Pulp Fantasy Divinations
Sortilege is one of the most common flavors of divination, that being the casting of bones, dice, coins, yarrow stalks, etc. and interpreting their fall.
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Re: Pulp Fantasy Divinations
Anything with -mancy on the end was, historically, a form of divination.
The font of dubious knowledge provides the following list: https://en.wikipedia.org/wiki/Methods_of_divination Quote:
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Re: Pulp Fantasy Divinations
Cartomancy can be ruled out, because nobody’s invented playing cards. Similarly, rune casting and related aren’t useful because symbol magic doesn’t exist. Astrology is real, as mentioned above. I’m thinking oneiromantic divination should be effective, but limited to the sacred paths. Though it’s possible to create both mirrors and crystal balls by use of spells, I’m not sure crystal-gazing really fits the feel of the setting. Then again, I’m not sure it doesn’t. Extispicy really rubs me the wrong way, so that one’s out. Actually, I’m thinking about restricting divination (other than astrology) to priestly Paths. Mages use Ritual Magic, priests use Path Magic.
I do like this variant on sortilege I just came up with: throwing an array of stones onto an image of the sun, moon and planets as they were positioned at the time of the diviner’s birth, from a geocentric view. Astronomers work out planetary positions using heliocentric models, then use the geocentric to determine their meanings. |
Re: Pulp Fantasy Divinations
The campaign area and period overlap with the Arabian Nights world, and a technique that shows up there is a variation on Sortilege; casting sand onto a wooden board and interpreting the patterns it makes.
A divination technique that tends to be treated as a separate spell in GURPS, but which certainly seems to have shown up historically, albeit as inherently dubious at best, usually blasphemous and forbidden, was summoning the spirits of the dead and questioning them. Medieval Christianity would tell you that those spirits were demons, and would always lie and deceive. Conversely, albeit a bit later, mages like John Dee honestly believed that they could summon angels and question them; devout Christians might again say that any "angels" who showed up were of the fallen variety. An upcoming GURPS book of mine will address this. Dee also used a divination mirror - a form of Crystal-Gazing - though I guess that he may have thought he was talking to minor angels through it. The fun thing is, it was actually obsidian, of Aztec origin. (It's in the British Museum.) I can't help thinking that this may have been a tainted source. |
Re: Pulp Fantasy Divinations
The Romans had d20s, so casting several of those might be a thing. Possibly combined with the use of the previously mentioned celestial map. Maybe the map layout is based on the sky positions of the person asking for the divination instead of the diviner. Bonus points if the dice are formed from meteorite iron or stone.
Tarot cards were a middle ages invention so maybe there is some angst in the Divination community over this new unproven method. |
Re: Pulp Fantasy Divinations
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