Re: So, how great is Kromm anyway?
Their reckoning draweth nigh for mankind, while they turn away in heedlessness.
Never cometh there unto them a new reminder from their KROMM but they listen to it while they play Other Games, with hearts preoccupied. And they confer in secret. The wrong-doers say: "Is this other than a mortal like you? Will ye then succumb to magic when ye see it?" He saith: "My Lord KROMM knoweth what is spoken in the heaven and the earth. He is the Hearer, the Knower." They cried: "Alas for us! we were wrong-doers." And this their crying ceased not till We made them as reaped corn, extinct. We created not the heaven and the earth and all that is between them in play. If We had wished to find a pastime, We could have found it in His presence - if We ever did. Nay, but We hurl the true against the false, and it doth break its head and lo! it vanisheth. And yours will be woe for that which ye ascribe unto Him. Unto Him belongeth whosoever is in the heavens and the earth. And those who dwell in His presence are not too proud to worship Him, nor do they weary; They glorify Him night and day; they flag not. Or have they chosen other Game Designers from the Earth who raise the dead conventions of gaming and create monstrosities such as F.A.T.A.L. from their rotting carcasses? If there were therein gods beside KROMM, then verily both (Quebec and the Earth) had been disordered. Glorified be KROMM, the Lord of the Throne, from all that they ascribe unto Him. He will not be questioned as to that which He doeth, but they will be questioned. |
Re: So, how great is Kromm anyway?
For be it known that Kromm is God, and Icelander is His Prophet!
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Just my eight cents short of a dime |
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And incidentally, munchkins and rules lawyers are not the same species (although they may be able to interbreed, the resulting offspring would probably be sterile). And munchkins enjoy the favour of KROMM. It is Adversarial Players that he detests, not players who delight in high-powered adventures. Such Adversarial Players are often Rules Lawyers; but care must be taken not to fall into the fallacy of assuming that all Rules Lawyers are Adversarial Players. |
Re: So, how great is Kromm anyway?
An aspiring Prophet of Our Lord should be humble, not advocating his own elevation to prophetness.
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a Powergammer mearl likes high powered games, they don't have the be the most powerful, and cheating to get it don't appeal to them as a trend. Rule-Lawers are weired breed, and can use the poweras for the good or the harm of the group. they as a whole revel in the rules, in how they interact abd understanding them, thouse that are on the side of light will use they knowledge to speed up the game by suppliying the infor other are trying to recall. those that turn to the dark side, are selctect in their interpatation so that the the rule look only to their favor. |
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Zorg is correct, though; Icelander is out (as are you, elShoggotho, and as am I). |
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