Re: So, how great is Kromm anyway?
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GURPS Line Editor. Some of the things commonly thought of as being in Sean's corner are more to the role of brand manager, which Sean notes he is not. It could also be the lawyer/writer maxim: The lawyer/writer who represents/edits themselves has a fool for a client. So if another editor has questions on clarity, intent, or mechanics, Sean would be answering both as writer and the deciding voice on mechanics issues. |
Re: So, how great is Kromm anyway?
Has there been any word what the subject of Power-Ups 10 will be?
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Re: So, how great is Kromm anyway?
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Re: So, how great is Kromm anyway?
The age-old question - who edits the editors?
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Re: So, how great is Kromm anyway?
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Re: So, how great is Kromm anyway?
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Re: So, how great is Kromm anyway?
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Best to think of me as the lead rules developer, primary staff writer, and most senior editor of GURPS. There are other developers, writers, and editors, . . . and outside of those roles, I'm not even involved. |
Re: So, how great is Kromm anyway?
Kromm, if you become a werecat, please write a Fantasy Folks supplement. Thanks!
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Re: So, how great is Kromm anyway?
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Seriously, though, take care of yourself with that cat bite. I'm ASSuming part of the treatment involved testing for rabies? (And if you become a werecat, let's hope it's one of the cooler breeds.) |
Re: So, how great is Kromm anyway?
So we're going to have Hot Spots for both Istanbul and Constantinople?
(Why'd they write it? I can't say. Guess people just liked it better that way.) |
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