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-   -   Spell termination from GURPS (https://forums.sjgames.com/showthread.php?t=193795)

hcobb 11-25-2023 02:38 PM

Spell termination from GURPS
 
[Under this variant, YMMV, etc.]

Either during the maintain spells phase (in which case it costs no time), or by taking a concentrate action any caster can spend one fatigue to immediately end any spell that they cast that doesn't have an infinite duration.


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