Re: Warriors of Haunden (IC)
Turn 49 completed:
Cassandra moves to 12 yards away. Anoras moves to 24 yards away ... an easy split to avoid a fireball on both of them. Turn 50 part 1: Fire balls aims at Cassandra. So do the two archers. actions? |
Re: Warriors of Haunden (IC)
Sprint 8 closer
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Re: Warriors of Haunden (IC)
Even though Anoras thinks splitting was a good plan, she feels guilty about them aiming at Cassandra.
But, as Anoras is thought to be a Venasir, actually yelling what she knows to be the truth could throw the real Venasir off. They might get distracted and look to see what's happening behind them. So while running and looking behind Fireball: Anoras (shouting in Venasir): "There comes the Haunden warriors!" (If this needs a roll, the GM can roll for me.) |
Re: Warriors of Haunden (IC)
Turn 50 part 2:
Cassandra moves to 4 yards away. Anoras moves to 18 yards away, and begins shouting "There comes the Haunden Warriors!" (was that supposed to be a bluff of some kind? what are you rolling for it?) Turn 51 part 1: Fireballs throws a flaming ball of fire at cassandra's feet! -2 (range) + 4(hex) +1 (aim) vs 9 is a hit! He rolls, umm... 17 damage. Wow that's high! the archers fire at cassandra, and both hit... -2(range) +3 (acc) vs 8 and 9... hits! But the damage rolls of 2 and 4 won't penetrate armor |
Re: Warriors of Haunden (IC)
How much does her armor take of the fireball?
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Re: Warriors of Haunden (IC)
She needs a HT save vs a major wound
She depending on impact of armor also needs a KO check Provided she is still up, she Move and Attack 4 (half move due to reeling round up) and tries to Slam Fireballs (vs DX 13 -4 Shock = 9, and 1d-1 if hits (20 x 4 = .8 dice goes to 1d-1) |
Re: Warriors of Haunden (IC)
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Re: Warriors of Haunden (IC)
Turn 50 part 2 revised:
Anoras points and shouts*, greeting phantom oncoming forces. This is the heat of combat, and loosing the entire second is a big deal, so that's -4 to the attempt... but +2 because of the existing relationship and confusion about Anoras in general. rolled another 17. Critical failure. At least it wasn't Cassandra's HT roll. *had this worked it would have stopped the fireball. Turn 51 part 2: Cassandra's Armor protects against 3 of the fire damage--- the average of minimal coverage (2 DR) and Torso coverage (4 DR). That drops damage to 14, which means she will be below HP/3, but above 0 HP. Her speed is halved.. which still allows her to strike at her enemy. She is down 18HP out of 20. She does need to roll against knockdown... she rolls a 9, and stays up! She closes the gap, trying to slam fireballs... she misses. Anoras's Turn goes here. I'm guessing its move to 12 yards away. let me know if otherwise Turn 52 part 1: The archers drop their bows and ready their shields. Fireballs takes off running to your right, moving 4 yards away. I need an action for Cassandra (ending all that movement) and another action for Anoras. |
Re: Warriors of Haunden (IC)
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Anoras (yelling in Venasir): "Sorcerer Fireball, I need to treat you so you don't go the way of Sorcerer Stripes!" Rolling Fast-Talk. Result: Made Fast-Talk |
Re: Warriors of Haunden (IC)
She tries to run after to smack Fireball with her sword!
Move and Attack! "Hey stand and fight like the slimy sorcerous snake you are!" |
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