Re: minimal damage by weapons and spells
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Re: minimal damage by weapons and spells
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So, please, don't suggest things are "pretty clear" when I wouldn't be asking if they were clear. That's rather insulting. Original comment Quote:
I really am trying to get a feel for people's understanding and why they take the rules there. Not get attacked for things you feel are "pretty clear" when actually they are not when considering logically the RAW for Missile Spells. Hence, the question. Now back to the forum with more polite answers instead of questioning intelligence? |
Re: minimal damage by weapons and spells
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I don't agree that the language around missile spells can be used as guidance for other weapons or use-cases, but I absolutely agree that several weapon listings make no sense. I rewrote a good chunk of the Weapons Table to fix such issues for my table, but that clearly falls into the realm of house-rules. There's also a practical design reason for ZERO damage results IMO (not as many as the rules support, but retaining a few instances seems reasonable to me)... the limited nature of character ST. If every attack did a minimum of 1-point damage, some fights would be much shorter. |
Re: minimal damage by weapons and spells
Would you apply the same min-damage variant against figures who have thin human skin without clothing over it?
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Re: minimal damage by weapons and spells
At the low end, a minimum damage of 1 instead of 0 makes a big difference. A dagger has average damage of 2.5 if the minimum is 0, but it rises to 2.666 if the minimum is 1. No big deal, but a sling (1d-2) goes from an average of 1.66 to 2 hits per successful attack. That's starting to make a difference.
A thrown rock (or a ST 8 punch) goes from 0.5 hits on average to 1.166. That's a big leap. For 2d-2, the change is inconsequential, going from 5 hits to 5.0277 hits. |
Re: minimal damage by weapons and spells
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Re: minimal damage by weapons and spells
I don't mind the minimum being zero.
I do mind it being zero when a double or triple damage is scored. I think I will adopt a minimum of 1 ONLY when double or triple happens. |
Re: minimal damage by weapons and spells
I'm moving my "home brew" suggestion over to house rules.
https://forums.sjgames.com/showthread.php?t=193123 |
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