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-   -   Disbelieving what you cannot see (https://forums.sjgames.com/showthread.php?t=192847)

Drakenbow 09-08-2023 11:03 PM

Disbelieving what you cannot see
 
Does a character who wishes to disbelieve need to see the target of the disbelief? Say a wizard either Summons Myrmidon or creates an Illusion of a myrmadon on the turn after creation uses movement to place the creation behind the enemy and the enemy can't turn to face it. Can the enemy still make an attempt to disbelieve?

Shostak 09-09-2023 10:22 AM

Re: Disbelieving what you cannot see
 
My approach is to allow disbelieving an illusion that is not currently in the field of vision so long as it had already been seen by that figure. For example, Volto the wizard sees a myrmidon appear on turn 1. On turn 2, the myrmidon steps into a Shadow hex. Volto can disbelieve the illusion on turn 2, but won't know the result of his action. However, if the illusion was created in the Shadow, Volto would not know that it was there and so could not disbelieve it.

TippetsTX 09-09-2023 10:49 AM

Re: Disbelieving what you cannot see
 
I'm on the other side... disbelieve is described as a spell that anyone can use so I require the 'disbeliever' to focus on the target of that action. If the illusion is out-of-sight, that focus is broken.

Shostak 09-09-2023 02:46 PM

Re: Disbelieving what you cannot see
 
Quote:

Originally Posted by TippetsTX (Post 2501112)
I'm on the other side... disbelieve is described as a spell that anyone can use so I require the 'disbeliever' to focus on the target of that action. If the illusion is out-of-sight, that focus is broken.

Fair enough. Special spells, though, which I'd argue Disbelieve must be, sometimes have large areas of effect and that affect things the wizard might not even know are there. One could think of Disbelieve as a low-power version of Dispel Illusions, which does not require visual contact.

Drakenbow 09-09-2023 08:51 PM

Re: Disbelieving what you cannot see
 
Quote:

Originally Posted by TippetsTX (Post 2501112)
I'm on the other side... disbelieve is described as a spell that anyone can use so I require the 'disbeliever' to focus on the target of that action. If the illusion is out-of-sight, that focus is broken.

So, sort of like the rule of where a wizard can cast some spells (that is, in the wizard's hex, any adjacent hex, or anywhere in the front hexes, but that eye contact with the target of disbelief must be there?

That does sound like a fair call.

TippetsTX 09-09-2023 09:23 PM

Re: Disbelieving what you cannot see
 
Out of sight, out of mind.
;)

TippetsTX 09-09-2023 10:07 PM

Re: Disbelieving what you cannot see
 
Quote:

Originally Posted by Shostak (Post 2501123)
One could think of Disbelieve as a low-power version of Dispel Illusions, which does not require visual contact.

How does that spell (DISPEL ILLUSIONS) work, I wonder? What's the in-game explanation?

Wizard: Hey brothers, I think I've discovered a dimension of sentient skepticism. I wonder how we could use that? ;)

Shostak 09-10-2023 08:43 AM

Re: Disbelieving what you cannot see
 
Quote:

Originally Posted by TippetsTX (Post 2501153)
How does that spell (DISPEL ILLUSIONS) work, I wonder? What's the in-game explanation?

Wizard: Hey brothers, I think I've discovered a dimension of sentient skepticism. I wonder how we could use that? ;)

Or maybe its the arcane analog of an electromagnetic pulse?

JohnPaulB 09-11-2023 11:49 AM

Re: Disbelieving what you cannot see
 
Quote:

Originally Posted by TippetsTX (Post 2501112)
I'm on the other side... disbelieve is described as a spell that anyone can use so I require the 'disbeliever' to focus on the target of that action. If the illusion is out-of-sight, that focus is broken.

I would say that one needs to see the illusion in order to disbelieve it (it is option (i) DISBELIEVE. Move one hex or stand still, taking no other action, and attempt to disbelieve one figure.)
However, if the illusion just stabbed him in the back, he 'knows' where it is and I would allow it.

However, an illusion, in order for it to appear real, really should have the other senses represented. That would include sound. Now if the illusion is created around the corner (within sight of the casting wizard), yelling "Hey, you dirty rats" and clanging his shield, would that be possible? If so, could the character disbelieve the "sound" and thus have the illusion unknot (dissolve), never having seen it?

And if that is the case, that could apply to an Image, which cannot be disbelieved.

hcobb 09-11-2023 01:39 PM

Re: Disbelieving what you cannot see
 
Does ITL 106 apply?
"He can cast spells only at figures in these hexes, or in his own or adjacent hexes"


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