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-   -   GURPS Conan Solo Adventures Impression (https://forums.sjgames.com/showthread.php?t=192766)

RGTraynor 12-04-2024 03:45 PM

Re: GURPS Conan Solo Adventures Impression
 
Honestly, I think Queen of the Black Coast would make a decent one-off adventure for a group. The very premise is that Conan's working with a crew of pirates, all of whom are trained warriors and none of whom are clowns. Replace the near-superhero with 4-6 entry-level characters, my gut instinct is that it'd work fairly well.

Alden Loveshade 12-06-2024 02:11 PM

Re: GURPS Conan Solo Adventures Impression
 
The Conan supplements are high up on my list of favorite solo adventures.

On one of the adventures, I played Conan and failed. So I then played a much, much lower point character--who had modern day equipment. I blew everything away.

Tech Level makes a huge difference.

Stormcrow 12-06-2024 02:21 PM

Re: GURPS Conan Solo Adventures Impression
 
Quote:

Originally Posted by Alden Loveshade (Post 2544531)
So I then played a much, much lower point character--who had modern day equipment.

Ooh, mixing genres in a solo adventure. That sounds entertaining!

RGTraynor 12-06-2024 06:18 PM

Re: GURPS Conan Solo Adventures Impression
 
Quote:

Originally Posted by Stormcrow (Post 2544532)
Ooh, mixing genres in a solo adventure. That sounds entertaining!

Mixing genres in any adventure can be fun. The reward for my fantasy players for putting them through a few months worth of Scarlet Pimpernel playtest was to let them take their fantasy characters to rampage through Revolutionary Paris, with the gloves off. They promptly went to Chauvelin's apartments, murdered his hirelings, and garrotted him. The merry band proceeded to hit the next session of the National Convention, turned the roof of theSalle des Machines to crystal with a non-standard spell, caved it in on the heads of the unsuspecting deputies, and then started pouring spell and archery fire down on the survivors. Damn near a T-NPC-K.


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