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-   -   Two Weapons talent's double parry (https://forums.sjgames.com/showthread.php?t=192366)

Axly Suregrip 07-27-2023 09:48 AM

Two Weapons talent's double parry
 
The "Two Weapons" talent states, "on any turn he attacks, to do any one of the following" and one of the following is "(c) parry with both weapons, adding an extra die to attempts to hit you and stopping 4 points of damage from any successful attack, but not threatening the enemy."

Which option does the engaged fighter choose to do the above? Attack or Defend? It states "attack" but it seems odd that an attack has no attack component as both swords are parrying?

Then if it is Defend and you have a Fencing Master (who gets Two Weapons when fencing), this means when he double parries he get 3 additional dice and 4 damage reduced. On top of the DX -3 to hit him already.

Seems this has to be an attack. What do you think?

Shostak 07-27-2023 10:30 AM

Re: Two Weapons talent's double parry
 
Quote:

Originally Posted by Axly Suregrip (Post 2496641)
The "Two Weapons" talent states, "on any turn he attacks, to do any one of the following" and one of the following is "(c) parry with both weapons, adding an extra die to attempts to hit you and stopping 4 points of damage from any successful attack, but not threatening the enemy."

Which option does the engaged fighter choose to do the above? Attack or Defend? It states "attack" but it seems odd that an attack has no attack component as both swords are parrying?

Yes, this is poorly worded and it ought to be cleaned up in the PDF. Option c here ought to be reworded to apply to Defend, but in such a way that it is clear that it is not adding a die on top of the one already required by the Defend option.

Quote:

Then if it is Defend and you have a Fencing Master (who gets Two Weapons when fencing), this means when he double parries he get 3 additional dice and 4 damage reduced. On top of the DX -3 to hit him already.

Seems this has to be an attack. What do you think?
No, I think that the double parry is a Defend action.

Bill_in_IN 07-27-2023 12:16 PM

Re: Two Weapons talent's double parry
 
Quote:

Originally Posted by Shostak (Post 2496652)
Yes, this is poorly worded and it ought to be cleaned up in the PDF. Option c here ought to be reworded to apply to Defend, but in such a way that it is clear that it is not adding a die on top of the one already required by the Defend option.



No, I think that the double parry is a Defend action.

It is a defend action but there is a difference between these two defende options.

The double parry is 4/DX to be hit while stopping 4 extra hits.

The fencer defend is 5/DX to be hit but 0 extra hits stopped. I have to check if this actually applies to the straight Two Weapons talent.

I know that the fencer has these options. It's a toss up as to which is better. One has to have a feel for the DX and damage dealt by their opponent. For high damage weapons, I would recommend the full defend 5/DX option. Stopping 4 extra hits against a battle axe at 4/DX may not be enough but the chances of hitting on 5/DX are usually low.

Axly Suregrip 07-27-2023 01:03 PM

Re: Two Weapons talent's double parry
 
Quote:

Originally Posted by Shostak (Post 2496652)
Yes, this is poorly worded and it ought to be cleaned up in the PDF. Option c here ought to be reworded to apply to Defend, but in such a way that it is clear that it is not adding a die on top of the one already required by the Defend option.

No, I think that the double parry is a Defend action.

Yes this make sense. The double parry is defending but it is not adding an extra die, it is just reminding us that defending adds a die. Yes poorly worded.

So, the fencer with two weapons that defends, thus does a double parry, gets the extra die from fencing, AND the DX -1, AND the -4 damage.

The master fencer with two weapons that defends (thus uses the double parry) gets 2 extra dice (6 dice for foe), DX -3 (for foe), and -4 damage.

Thankfully it does not include an extra die from the double parry.

Axly Suregrip 07-27-2023 01:08 PM

Re: Two Weapons talent's double parry
 
Quote:

Originally Posted by Bill_in_IN (Post 2496669)
It is a defend action but there is a difference between these two defend options.

The double parry is 4/DX to be hit while stopping 4 extra hits.

The fencer defend is 5/DX to be hit but 0 extra hits stopped. I have to check if this actually applies to the straight Two Weapons talent.

Let me ask others about this. I am curious how all other see it: Does a fencer with two swords need to choose how he is defending or do the two abilities stack?


Quote:

Originally Posted by Bill_in_IN (Post 2496669)
I know that the fencer has these options. It's a toss up as to which is better. One has to have a feel for the DX and damage dealt by their opponent. For high damage weapons, I would recommend the full defend 5/DX option. Stopping 4 extra hits against a battle axe at 4/DX may not be enough but the chances of hitting on 5/DX are usually low.

If these talents do not stack and thus there are two ways to defend: the damage reduction option is better against low damaging attacks and the 5/DX option is better against high damage attacks.

Bill_in_IN 07-27-2023 06:53 PM

Re: Two Weapons talent's double parry
 
Quote:

Originally Posted by Axly Suregrip (Post 2496677)
Let me ask others about this. I am curious how all other see it: Does a fencer with two swords need to choose how he is defending or do the two abilities stack?




If these talents do not stack and thus there are two ways to defend: the damage reduction option is better against low damaging attacks and the 5/DX option is better against high damage attacks.

I have not played these as stacking nor do I nterpret it that way. It's an either/or chpicecthsy needs to be made/declared. I concur with your strategic assessment.


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