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-   -   I'm Going In! i.e. Starting my TFT game (https://forums.sjgames.com/showthread.php?t=192234)

occam's spork 07-14-2023 07:11 PM

I'm Going In! i.e. Starting my TFT game
 
Ok, in about a month, I'm starting up my group with some TFT action, in the Red Plains setting. I'm using Roll20.

I'm having them start off slightly above normal starting level, so 34 points. They are competent in their respective niches, but not necessarily experienced adventures. They will become an adventuring party in this game.

What would folks here suggest as a way to handle starting equipment? I've kicked around having them use one pay cycle of whatever job they are qualified for, maybe having them roll for starting money.

I've been running games (mainly GURPS) for 40 years, but haven't done an old school starting group for probably 20 years, always having the character start off pretty high and having whatever equipment they want. But I want to throw in the resource management angle of old school dungeon crawling this time around.

I may continue to post in this thread to share my thoughts. (I may also post to RPG.NET as well, to spread the word.)

Shostak 07-14-2023 08:31 PM

Re: I'm Going In! i.e. Starting my TFT game
 
Money from just one pay cycle won't buy much equipment. I'd consider letting them have the standard $1,000 (ITL 12) startup cash.

hcobb 07-14-2023 09:45 PM

Re: I'm Going In! i.e. Starting my TFT game
 
Thrasher, Goblin, age 20
ST 6, DX 15 (14), IQ 13, MA 10
Talents include: Dagger Mastery, Literacy, Silent Movement, Thrown Weapons
Languages: Common, Goblin
Weapon: 2 very fine daggers (1d+3), silver dagger (1d+1), 5 daggers (1d+1)
Attacks and Damage: Punch (1d-4)
Armor: Cloth armor stops 1 hit, -2 to be hit with dagger in hand

Are you sure you want to start at 34 attribute points?

occam's spork 07-14-2023 09:55 PM

Re: I'm Going In! i.e. Starting my TFT game
 
Well, as far as the money goes, I'm picturing the first adventure to have them all a bit down on their luck. So they may not be optimally equipped. But they have an incentive to go on a dungeon crawl because "working" for a living isn't working for them at the moment.

After the first game, (provided they survive) they get the cash and some notoriety that kicks off their next adventure.

--

occam's spork 07-14-2023 09:55 PM

Re: I'm Going In! i.e. Starting my TFT game
 
Quote:

Originally Posted by hcobb (Post 2495578)
Thrasher, Goblin, age 20
ST 6, DX 15 (14), IQ 13, MA 10
Talents include: Dagger Mastery, Literacy, Silent Movement, Thrown Weapons
Languages: Common, Goblin
Weapon: 2 very fine daggers (1d+3), silver dagger (1d+1), 5 daggers (1d+1)
Attacks and Damage: Punch (1d-4)
Armor: Cloth armor stops 1 hit, -2 to be hit with dagger in hand

Are you sure you want to start at 34 attribute points?

I'm not sure what you are getting at?

timm meyers 07-14-2023 11:09 PM

Re: I'm Going In! i.e. Starting my TFT game
 
You mentioned "they are down on their luck". Why not lean into that and start them with 0 money. Maybe let them choose 1 item each from the equipment table and that's it. I could see some fun or interesting motivation to dungeon crawl coming from such a situation.
Finding the shield or rusty sword in the caverns would be a glorious step up from using improvised clubs etc. I am sure seasoned players can quickly move on from such impoverishment, but it would highlight the economics early and could help set the tone you were looking for?

Axly Suregrip 07-15-2023 02:56 AM

Re: I'm Going In! i.e. Starting my TFT game
 
I like your idea of starting them with only a week's worth of pay but balancing that with +2 starting attributes. Seems like a fun way to get them focused on getting cash.

BTW, did you limiting them on which jobs? Brigand will pay $250 for week and only requires 3 weapon skills or 6 combat spells. Easy to qualify for if they don't mind the risk or being rift raft.

Sounds like you were just asking if that seemed like a reasonable approach and I think it is. Have fun!

occam's spork 07-15-2023 09:13 AM

Re: I'm Going In! i.e. Starting my TFT game
 
I would probably limit them from being a brigand/highwayman (now that I recall, that was what we always had as our PCs "Job" back when I was running games in the early 80's). I might allow for other thief-jobs.

I'm going to be pretty unforgiving of character actions, and this is happening in the outskirts of the Ardonirane. I would prefer they not start the game as outlaws wanted for hanging by the invincible Thorsz :)

DeadParrot 07-16-2023 01:20 PM

Re: I'm Going In! i.e. Starting my TFT game
 
If your concept is a bunch of experienced Citizens finding themselves unexpectedly in an adventuring setup, you might want to require a number of talents be spent on their background. A town blacksmith should have at least 1 point in mundane talent Blacksmith. If she is a Master blacksmith maybe the cost is 2 or 3 points. Add in Business Sense(2), Recognize Value(1), Armourer(1) and probably Area Knowledge(1) and Literacy(1). To explain her current lack of funds/hardship, maybe her shop burned down for 'reasons'.

occam's spork 07-16-2023 03:59 PM

Re: I'm Going In! i.e. Starting my TFT game
 
Quote:

Originally Posted by DeadParrot (Post 2495733)
If your concept is a bunch of experienced Citizens finding themselves unexpectedly in an adventuring setup, you might want to require a number of talents be spent on their background. A town blacksmith should have at least 1 point in mundane talent Blacksmith. If she is a Master blacksmith maybe the cost is 2 or 3 points. Add in Business Sense(2), Recognize Value(1), Armourer(1) and probably Area Knowledge(1) and Literacy(1). To explain her current lack of funds/hardship, maybe her shop burned down for 'reasons'.

I like that. Taken under advisement. I'm three weeks away from session 1, I'm looking forward to posting how things go.


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