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-   -   ITL Errata (https://forums.sjgames.com/showthread.php?t=188289)

Shostak 02-06-2023 10:22 AM

ITL Errata
 
Under Disengaging from HTH Combat found on ITL 117, this sentence:
If successful, it immediately stands up and moves to any adjacent, empty hex
should be changed to:
If successful, it immediately moves to any empty adjacent hex and stands at the end of the turn.
This makes all standing occur at the same part of a combat turn.

Also, Option (g) on p 102 should be changed to STAND UP OR CRAWL.

JohnPaulB 02-06-2023 06:16 PM

Re: ITL Errata
 
Quote:

Originally Posted by Shostak (Post 2468923)
Under Disengaging from HTH Combat found on ITL 117, this sentence:
If successful, it immediately stands up and moves to any adjacent, empty hex
should be changed to:
If successful, it immediately moves to any empty adjacent hex and stands at the end of the turn.
This makes all standing occur at the same part of a combat turn.

Also, Option (g) on p 102 should be changed to STAND UP OR CRAWL.


Are you making that suggestion or can you make a link to this?

hcobb 02-06-2023 06:26 PM

Re: ITL Errata
 
It is a major rule change that negates disengaging from HTH because the gent you left behind could then use option (o) to enter your new hex and resume HTH. By standing immediately you avoid this.

Shostak 02-06-2023 07:23 PM

Re: ITL Errata
 
Quote:

Originally Posted by JohnPaulB (Post 2469010)
Are you making that suggestion or can you make a link to this?

I'm suggesting it.

Quote:

Originally Posted by hcobb (Post 2469012)
It is a major rule change that negates disengaging from HTH because the gent you left behind could then use option (o) to enter your new hex and resume HTH. By standing immediately you avoid this.

Wait for the opponent to act first, then disengage. Also, attempting HTH is not guaranteed; there is a 1/3 chance of being repelled.

hcobb 02-06-2023 07:41 PM

Re: ITL Errata
 
Quote:

Originally Posted by Shostak (Post 2469015)
Also, attempting HTH is not guaranteed; there is a 1/3 chance of being repelled.

Not if the target is on the ground already. If they are standing then there is no success (ITL 104: "Exception: a hand-to-hand attack on another prone/crawling figure") and if grounded it's automatic. (ITL 117: "No die roll is required")

Shostak 02-06-2023 10:45 PM

Re: ITL Errata
 
Quote:

Originally Posted by hcobb (Post 2469016)
Not if the target is on the ground already. If they are standing then there is no success (ITL 104: "Exception: a hand-to-hand attack on another prone/crawling figure") and if grounded it's automatic. (ITL 117: "No die roll is required")

That's an incomplete quotation. It starts with "When two figures are on the ground in HTH combat" which is important. If figures are already in HTH, no roll is required of someone else joining the pig-pile. However, in the instance we are talking about, nobody is in HTH; there are just two people on the ground in different hexes.

Steve Plambeck 02-07-2023 02:06 AM

Re: ITL Errata
 
Quote:

Originally Posted by hcobb (Post 2469012)
It is a major rule change that negates disengaging from HTH because the gent you left behind could then use option (o) to enter your new hex and resume HTH. By standing immediately you avoid this.

But the movement phase is already over at this point, right? So why would the gent you left behind get to move at all? The actual moment the figure that disengaged from HTH stands up might matter to other figures, but it shouldn't matter to the gent he disengaged from.

Unless I suppose the gent left behind was still engaged in HTH because there were more than two people in the pile to begin with. If that gent hadn't acted yet when the first figure got out of the pile, and now succeeds in disengaging from HTH himself, is there anything to stop him from following the first escapee into the same hex? What happens then? So there's something else to keep us all awake tonight -- you're welcome.

hcobb 02-07-2023 06:02 AM

Re: ITL Errata
 
Sorry about having to quote the rulebook more fully, but here we go.

ITL 103: "(o) ATTEMPT HAND-TO-HAND ATTACK. During the movement phase, the figure stands still or shifts; when its turn to attack comes, it moves onto the hex of any adjacent enemy, and attempts to hit with bare hands or (if it was ready) its dagger."

So you see that the purser does move on his turn to act, after the pursued has crawled away. Standing up on escape (as the rules state) would make the escapee immune to attack from anybody who wasn't already standing.

Shostak 02-07-2023 07:20 AM

Re: ITL Errata
 
Turn 1, figure A and B and in HTH. A has a higher DX, but chooses to attack second. B attacks, then A disengages to an adjacent hex. At the end of the turn, A stands up.

Turn 2, A is not engaged to B, who is still on the ground, and steps away. Or just kicks him in the face.

Axly Suregrip 02-07-2023 12:52 PM

Re: ITL Errata
 
Quote:

Originally Posted by Shostak (Post 2469069)
Turn 1, figure A and B and in HTH. A has a higher DX, but chooses to attack second. B attacks, then A disengages to an adjacent hex. At the end of the turn, A stands up.

Turn 2, A is not engaged to B, who is still on the ground, and steps away. Or just kicks him in the face.

You are having to employ an optional rule to make your rule change work. I am agreeing with Henry. This is not a good change.


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