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-   -   Talent/Spell of the Weak: Control Person (https://forums.sjgames.com/showthread.php?t=186813)

phiwum 11-27-2022 09:09 PM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by Shostak (Post 2459373)
As described in the rules at ITL 136, when the spell expires, the subject will know who controlled them.

Not in my copy of ITL, which says (on p. 136), " When the spell ends, it will not know who
controlled it." Maybe that has been changed. (I use the latest PDF.)

Bill_in_IN 11-27-2022 09:14 PM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by phiwum (Post 2460233)
Not in my copy of ITL, which says (on p. 136), " When the spell ends, it will not know who
controlled it." Maybe that has been changed. (I use the latest PDF.)

I don't know how they would know for certain who controlled them. It may be an easy thing to figure out depending upon the situation but not a given.

I like the idea of a test of wills.

Shostak 11-28-2022 08:52 PM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by phiwum (Post 2460233)
Not in my copy of ITL, which says (on p. 136), " When the spell ends, it will not know who
controlled it." Maybe that has been changed. (I use the latest PDF.)

Well I'll be darned. How many times have I read this and read right over "not"?!
At least I've not been flouting the rules all this time.

But when it says that the controlled figure won't know who controlled it, does it imply that it will know that they were controlled at all?

Axly Suregrip 11-28-2022 09:04 PM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by Shostak (Post 2460317)
But when it says that the controlled figure won't know who controlled it, does it imply that it will know that they were controlled at all?

They have to know. I imagine it would be like watching yourself do things on TV. You just keep doing things that you don't want to and cannot stop it. Maybe if someone was mentally unstable they could assume it was a psychotic episode, but most people and animals will assume there was another actor in control.

Shostak 11-29-2022 08:22 AM

Re: Talent/Spell of the Weak: Control Person
 
The two possibilities of either knowing that your body was under someone else's control or not being able to resist impulses that seem to come from your own mind each possess their own flavor of horror.

hcobb 11-29-2022 09:34 AM

Re: Talent/Spell of the Weak: Control Person
 
Anybody do the sudden jump with a gap in the subject's awareness?

Axly Suregrip 11-29-2022 11:12 AM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by hcobb (Post 2460349)
Anybody do the sudden jump with a gap in the subject's awareness?

I don't but that would be a very good way to handle it.

Shostak 11-29-2022 02:14 PM

Re: Talent/Spell of the Weak: Control Person
 
Quote:

Originally Posted by hcobb (Post 2460349)
Anybody do the sudden jump with a gap in the subject's awareness?

I guess I like dialing up the horror more.

phiwum 11-30-2022 11:58 AM

Re: Talent/Spell of the Weak: Control Person
 
I know the week's over, Shostak, but I have a question about your suggestion. You pointed out that PCs and also NPCs have higher IQs these days, and so Control Person has become less useful -- a 3/IQ roll is pretty easy to make. Thus, go for an IQ contest instead, giving the caster better odds of a successful casting.

But there are two other Control spells, Control Animals and Control Elementals. Animals and Elementals haven't increased their IQs. There are two options:

(1) Go with an IQ contest here. Advantage: simple consistency. Disadvantage: Control Animals has just gotten a lot better for no good reason.

(2) Go with a 3/IQ roll here. Advantage: Controlling Animals is still easier than Controlling Persons, but not massively so. Disadvantage: It's hard to come up with a thematic justification.

Which of these two do you prefer?

hcobb 11-30-2022 12:50 PM

Re: Talent/Spell of the Weak: Control Person
 
Note that there are harder to resist spells, such as Geas/Telepathy/Possession at 4/IQ and Word of Command at 5/IQ.


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