Re: The ability of DFRPG PCs to "break" the world
That makes more sense. A 250-point Knight is easily the equivalent of four 62-point knights from DtG.
|
Re: The ability of DFRPG PCs to "break" the world
Good to note that a housecat can kill four normal wizards, not forty.
|
Re: The ability of DFRPG PCs to "break" the world
Quote:
|
Re: The ability of DFRPG PCs to "break" the world
Quote:
|
Re: The ability of DFRPG PCs to "break" the world
Quote:
Quote:
|
Re: The ability of DFRPG PCs to "break" the world
Quote:
|
Re: The ability of DFRPG PCs to "break" the world
1st-level wizards have always had spells in D&D. 1st-level clerics did not in BECMI.
|
Re: The ability of DFRPG PCs to "break" the world
Quote:
I honestly think they're comparable enough that it might come down to equipment and tactics. Was that your point? |
Re: The ability of DFRPG PCs to "break" the world
Quote:
The 250 pointer should be able to drop one foe from the fight every turn, possibly more than one with luck (crippling hits to arms or legs mostly). With good tactics or luck the 250 guy might not even be hit. Inversely it would take both luck and tactics for all four 62ers to survive, let alone survive unscathed. |
Re: The ability of DFRPG PCs to "break" the world
Quote:
|
| All times are GMT -6. The time now is 11:11 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.